v2.0.0: lots of initial duelist weapon ability structure
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@@ -504,7 +504,7 @@ actors.hero.heroclass.huntress_unlock=To unlock the Huntress _hit enemies with t
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actors.hero.heroclass.duelist=Duelist
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actors.hero.heroclass.duelist_desc_short=The Duelist is a weapons master who can use her weapon to trigger a _special weapon ability._ This special ability is _different for every weapon._
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actors.hero.heroclass.duelist_desc=The Duelist starts with a _unique Rapier_ with a special ability.\n\nThe Duelist gets a _different special ability_ for every weapon in the game.\n\nThe duelist also starts with _three throwing knives_, cloth armor, a waterskin, and a velvet pouch.\n\nThe Duelist automatically identifies:\n_-_ Scrolls of Identify\n_-_ Potions of Strength\n_-_ Scrolls of Mirror Image
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actors.hero.heroclass.duelist_desc=The Duelist starts with a _unique rapier_ with a special ability that recharges over time.\n\nEvery weapon in the game has a _different special ability_ that the Duelist can use.\n\nThe duelist also starts with _three throwing knives_, cloth armor, a waterskin, and a velvet pouch.\n\nThe Duelist automatically identifies:\n_-_ Scrolls of Identify\n_-_ Potions of Strength\n_-_ Scrolls of Mirror Image
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actors.hero.heroclass.duelist_unlock=To unlock the Duelist _equip a tier 2 or higher weapon with no strength penalty._
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actors.hero.herosubclass.berserker=berserker
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@@ -1566,6 +1566,10 @@ items.weapon.melee.meleeweapon.stats_known=This _tier-%1$d_ melee weapon deals _
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items.weapon.melee.meleeweapon.stats_unknown=Typically this _tier-%1$d_ melee weapon deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
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items.weapon.melee.meleeweapon.probably_too_heavy=Probably this weapon is too heavy for you.
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items.weapon.melee.meleeweapon.stats_desc=
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items.weapon.melee.meleeweapon.charge_use=This will consume _%s_ charge.
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items.weapon.melee.meleeweapon.ability_equip=You must equip that weapon to use its ability.
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items.weapon.melee.meleeweapon.ability_charge=You don't have enough energy to use that ability.
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items.weapon.melee.meleeweapon.prompt=Select a Target
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items.weapon.melee.shortsword.name=shortsword
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items.weapon.melee.shortsword.desc=A quite short sword, only a few inches longer than a dagger.
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@@ -1576,7 +1580,9 @@ items.weapon.melee.quarterstaff.desc=A staff of hardwood, its ends are shod with
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items.weapon.melee.rapier.name=rapier
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items.weapon.melee.rapier.stats_desc=This weapon blocks 0-1 damage.
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items.weapon.melee.rapier.desc=TODO
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items.weapon.melee.rapier.ability_name=lunge
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items.weapon.melee.rapier.ability_desc=The duelist can _lunge_ with a rapier at an enemy 1 tile away. This moves into the enemy, deals +33% damage, and is guaranteed to hit.
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items.weapon.melee.rapier.desc=A slim straight sword that offers some protection in exchange for less slashing power.
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items.weapon.melee.roundshield.name=round shield
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items.weapon.melee.roundshield.typical_stats_desc=Typically this weapon blocks 0-%d damage. This blocking scales with upgrades.
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