v0.3.4: updated translations

This commit is contained in:
Evan Debenham
2016-01-28 01:35:31 -05:00
committed by Evan Debenham
parent d9dfa084f6
commit 60a51b6c00
39 changed files with 3551 additions and 1434 deletions
@@ -91,41 +91,41 @@ items.artifacts.artifact.unequip_title=Leg' einen Ausrüstungsteil ab.
items.artifacts.artifact.unequip_message=Du kannst nur zwei verschiedene Gegenstände zugleich tragen.
items.artifacts.artifact.cannot_wear_two=Du kannst nicht zwei selbe Artefakte tragen.
items.artifacts.artifact.cursed_worn=Das Artefakt bindet sich schmerzhaft an dich.
# items.artifacts.artifact.curse_known=You can feel a malevolent magic lurking within the artifact.
items.artifacts.artifact.curse_known=Du spürst wie eine übelwollende Magie in diesem Artefakt ruht.
items.artifacts.artifact.need_to_equip=Du musst dich mit dem Artefakt ausrüsten um das zu tun.
items.artifacts.capeofthorns.name=Dornenumhang
# items.artifacts.capeofthorns.desc=These collapsed sheets of metal from the DM-300 have formed together into a rigid cape. It seems to store a deep energy, perhaps it has some of the DM-300's power?
# items.artifacts.capeofthorns.desc_inactive=The cape feels reassuringly heavy on your shoulders, it seems to be gaining energy from the damage you take.
# items.artifacts.capeofthorns.desc_active=The cape seems to be releasing stored energy, it is radiating a protective power.
# items.artifacts.capeofthorns$thorns.inert=Your Cape becomes inert again.
# items.artifacts.capeofthorns$thorns.radiating=Your Cape begins radiating energy, you feel protected\!
# items.artifacts.capeofthorns$thorns.levelup=Your Cape grows stronger\!
items.artifacts.capeofthorns.desc=Diese kollabierten Metalplatten vom DM-300 haben sich irgendwie in massiven Umhang zusammengeformt. Es wirkt so, als ob eine mächtige Energie in diesem Umhang ruht. Vielleicht ein Fragment der Energie von DM-300?
items.artifacts.capeofthorns.desc_inactive=Dieser Umhang fühlt sich beruhigend an, während er schwer auf deinen Schulter ruht. Es scheint als er an Kraft gewinnt, wenn du Schaden erleidest.
items.artifacts.capeofthorns.desc_active=Der Umhang scheint die gespeicherte Energie freizugeben. Es strahlt eine schützende Energie aus.
items.artifacts.capeofthorns$thorns.inert=Dein Umhang wird wieder träge.
items.artifacts.capeofthorns$thorns.radiating=Dein Umhang beginnt wieder Energie freizugeben\! Du fühlst dich geschützt\!
items.artifacts.capeofthorns$thorns.levelup=Dein Umhang wird stärker\!
items.artifacts.capeofthorns$thorns.name=Dornen
# items.artifacts.capeofthorns$thorns.desc=Your cape is radiating energy, surrounding you in a field of deflective force\!\n\nAll damage you receive is reduced while the thorns effect is active. Additionally, if the attacker is next to you, the reduced amount is deflected back at the attacker.\n\nTurns of thorns remaining\: %s.
items.artifacts.capeofthorns$thorns.desc=Dein Umhang strahlt Energie aus und erzeugt ein Reflektionsfeld um dich rum\!\n\nSämtlicher Schaden den du erleidest ist reduziert, solange der Dornen-Effekt besteht. Wenn der Angreifer sich in deiner Nähe befindet, erleidet er ebenfalls den reduzierten Schaden, den du erlitten hast.\n\nDer Dornen-Effekt verbleibt noch %s Runden.
items.artifacts.chaliceofblood.name=Kelch des Blutes
# items.artifacts.chaliceofblood.ac_prick=PRICK
items.artifacts.chaliceofblood.yes=Ja, ich weiß was ich tue
items.artifacts.chaliceofblood.no=Nein, habs mir anders überlegt
# items.artifacts.chaliceofblood.prick_warn=Each time you use the chalice it will drain more life energy, if you are not careful this can easily kill you.\n\nAre you sure you want to offer it more life energy?
# items.artifacts.chaliceofblood.onprick=You prick yourself, and your life essence drains into the chalice.
# items.artifacts.chaliceofblood.ondeath=The Chalice sucks your life essence dry...
# items.artifacts.chaliceofblood.desc=This shining silver chalice is oddly adorned with sharp gems at the rim.
# items.artifacts.chaliceofblood.desc_cursed=The cursed chalice has bound itself to your hand, and is inhibiting your ability to regenerate health.
# items.artifacts.chaliceofblood.desc_1=As you hold the chalice, you feel oddly compelled to prick yourself on the sharp gems.
# items.artifacts.chaliceofblood.desc_2=Some of your blood is pooled into the chalice, you can subtly feel the chalice feeding life energy into you. You still want to cut yourself on the chalice, even though you know it will hurt.
# items.artifacts.chaliceofblood.desc_3=The chalice is filled to the brim with your life essence. You can feel the chalice pouring life energy back into you.
items.artifacts.chaliceofblood.prick_warn=Jedes Mal, wenn du den Kelch verwendest, entzieht dieser dir mehr Lebensenergie. Wenn du nicht vorsichtig bist, kann dieser dich leicht töten.\n\nBist du dir sicher, dass du dem Kelch mehr Lebensenergie opfern willst?
items.artifacts.chaliceofblood.onprick=Du stichst dich selbst und spührst, wie deine Lebensenergie vom Kelch absorbiert wird.
items.artifacts.chaliceofblood.ondeath=Der Kelch hat deine gesamte Lebensessenz entzogen...
items.artifacts.chaliceofblood.desc=Dieser funkelnde Silberkelch ist merkwürdigerweise am Rand mit scharfen Edelsteinen verziehrt.
items.artifacts.chaliceofblood.desc_cursed=Der verfluchte Kelch hat sich an deine Hand gefesselt und verhindert deine Fähigkeit, Lebensenergie zu regenerieren.
items.artifacts.chaliceofblood.desc_1=Während du den Kelch in deinen Händen hälst, spührst du den Drang, dich an den scharfen Edelsteinen zu picksen.
items.artifacts.chaliceofblood.desc_2=Inzwischen befindet sich eine geringe Menge Blut im Kelch und du spührst, auch wenn schwach, wie dir Lebensenergie überträgen wird. Dein Verlangen dich erneuert am Kelch zu schneiden ist groß, genau so wie Verletzung, die dadurch entstehen wird.
items.artifacts.chaliceofblood.desc_3=Der Kelch ist bis zum Rand mit deiner Lebensessenz gefüllt. Du spührst wie der Kelch dich mit Lebensenergie überschüttet.
items.artifacts.cloakofshadows.name=Umhang der Schatten
# items.artifacts.cloakofshadows.ac_stealth=STEALTH
# items.artifacts.cloakofshadows.cooldown=Your cloak needs %d more rounds to re-energize.
# items.artifacts.cloakofshadows.no_charge=Your cloak hasn't recharged enough to be usable yet.
# items.artifacts.cloakofshadows.desc=A priceless magical cloak, stolen from the royal armory many years ago by the Rogue. When worn, it can be used to turn completely invisible for a short time.\n\nThe more the cloak is used, the stronger it will become, allowing the Rogue to become invisible more frequently and for longer durations.
# items.artifacts.cloakofshadows$cloakstealth.no_charge=Your cloak has run out of energy.
# items.artifacts.cloakofshadows$cloakstealth.levelup=Your cloak grows stronger\!
items.artifacts.cloakofshadows.cooldown=Dein Umhang benötigt %d Runden um sich wiederaufzuladen.
items.artifacts.cloakofshadows.no_charge=Dein Umhang hat noch nicht genug Aufladungen um aktiviert zu werden.
items.artifacts.cloakofshadows.desc=Ein unbezahlbarer, magischer Umhang, welcher der Schurke aus der königlichen Rüstungskammer vor vielen Jahren gestohlen hat. Solange dieser Umhang getragen wird, kann dieser seinen Träger für wenige Augenblicke unsichtbar machen.\n\nDesto öfters der Umhang verwendet wird, desto mächtiger wird dieser und ermöglicht eine längere Unsichtbarkeit und schnellere Verfügbarkeit.
items.artifacts.cloakofshadows$cloakstealth.no_charge=Dein Umhang besitzt keine Energie mehr.
items.artifacts.cloakofshadows$cloakstealth.levelup=Dein Umhang wird stärker\!
items.artifacts.cloakofshadows$cloakstealth.name=Verhüllt
# items.artifacts.cloakofshadows$cloakstealth.desc=Your cloak of shadows is granting you invisibility while you are shrouded by it.\n\nWhile you are invisible enemies are unable to attack or follow you. Physical attacks and magical effects (such as scrolls and wands) will immediately cancel invisibility.\n\nYou will remain cloaked until it is cancelled or your cloak runs out of charge.
items.artifacts.cloakofshadows$cloakstealth.desc=Dein Umhang der Schatten gewährt dir, solange du unter diesem versteckt bist, Unsichtbarkeit.\n\nSolange du unsichtbar bist, können Gegner dich nicht angreifen und wahrnehmen. Physische Angriffe oder magische Effekte (wie die Verwendung von Schriftrollen und Zauberstäbe) beenden die Unsichtbarkeit sofort. \n\nDeine Unsichtbartkeit verbleibt solange, bis sämtliche Aufladungen verbraucht werden oder du die Unsichtbarkeit beendest.
items.artifacts.driedrose.name=Vertrocknete Rose
# items.artifacts.driedrose.ac_summon=SUMMON
@@ -150,56 +150,56 @@ items.artifacts.driedrose$petal.name=Vertrocknete Blüte
# items.artifacts.driedrose$ghosthero.desc=A frail looking ethereal figure with a humanoid shape. Its power seems tied to the rose I have.\n\nThis ghost may not be much, but it seems to be my only true friend down here.
items.artifacts.etherealchains.name=Ätherketten
# items.artifacts.etherealchains.ac_cast=CAST
# items.artifacts.etherealchains.no_charge=Your chains do not have enough charge.
items.artifacts.etherealchains.ac_cast=ZAUBERN
items.artifacts.etherealchains.no_charge=Deine Ketten haben nicht genug Aufladungen.
items.artifacts.etherealchains.cursed=Du kannst verfluchte Ketten nicht verwenden.
items.artifacts.etherealchains.does_nothing=Das wird gar nichts bewirken.
items.artifacts.etherealchains.cant_pull=Deine Kette kann dieses Ziel nicht ziehen.
items.artifacts.etherealchains.nothing_to_grab=Dort ist nichts zu greifen.
items.artifacts.etherealchains.prompt=Wähle eine Zielposition.
# items.artifacts.etherealchains.desc=These large yet lightweight chains glow with spiritual energy. They can be used to pull you towards terrain, or pull enemies toward you. The ethereal nature of the chains even allows them to extend through walls\!
# items.artifacts.etherealchains.desc_cursed=The cursed chains are locked to your side, constantly swinging around, trying to trip or bind you
items.artifacts.etherealchains.desc=Diese langen aber leichten Ketten glühen vor spiritueller Energie. Sie können verwendet werden, um sich über Terrain zu befördern oder um Gegner zu sich zu ziehen. Die ätherische Natur dieser Ketten erlaubt sogar durch Wände geschleudert zu werden.
items.artifacts.etherealchains.desc_cursed=Die verfluchten Ketten baumeln an deiner Seite und versuchen immer dich zu fesseln oder behindern.
items.artifacts.etherealchains.desc_equipped=Die Kette hängt an deiner Seite, langsam die spirituelle Energie derer aufsaugend die du besiegst. Jede Ladung entspricht einem Kettenglied, das genau eine Kachel weit reicht.
items.artifacts.etherealchains$chainsrecharge.levelup=Deine Kette wird stärker\!
items.artifacts.hornofplenty.name=Horn des Überflusses
# items.artifacts.hornofplenty.ac_eat=EAT
# items.artifacts.hornofplenty.ac_store=STORE
items.artifacts.hornofplenty.ac_eat=ESSEN
items.artifacts.hornofplenty.ac_store=LAGERN
items.artifacts.hornofplenty.eat=Du isst aus dem Horn.
# items.artifacts.hornofplenty.prompt=Select a piece of food
# items.artifacts.hornofplenty.no_food=Your horn has no food in it to eat\!
# items.artifacts.hornofplenty.full=Your horn is full of food\!
# items.artifacts.hornofplenty.reject=Your horn rejects the uncooked blandfruit.
# items.artifacts.hornofplenty.maxlevel=Your horn has consumed all the food it can\!
# items.artifacts.hornofplenty.levelup=The horn consumes your food offering and grows in strength\!
# items.artifacts.hornofplenty.desc=This horn can't be blown into, but instead seems to fill up with food over time when equipped.
# items.artifacts.hornofplenty.desc_hint=Perhaps there is a way to increase the horn's power by giving it food energy.
# items.artifacts.hornofplenty.desc_cursed=The cursed horn has bound itself to your side, it seems to be eager to take food rather than produce it.
items.artifacts.hornofplenty.prompt=Wähle etwas zu Essen aus
items.artifacts.hornofplenty.no_food=In deinem Horn befindet sich nichts zu essen\!
items.artifacts.hornofplenty.full=Dein Horn ist gefüllt mit Essen\!
items.artifacts.hornofplenty.reject=Dein Horn lehnt die ungekochte Fadfrucht ab.
items.artifacts.hornofplenty.maxlevel=Dein Horn hat sämtliches Essen konsumiert\!
items.artifacts.hornofplenty.levelup=Dein Horn hat dein angebotenes Essen konsumiert und ist stärker geworden\!
items.artifacts.hornofplenty.desc=Man kann nicht in dieses Horn reinblasen, aber es füllt sich nach und nach mit Lebensmitteln, wenn man sich damit ausrüstet.
items.artifacts.hornofplenty.desc_hint=Vielleicht gibt es ein Weg die Kräfte des Horns zu steigern, wenn man es mit Essen füttert.
items.artifacts.hornofplenty.desc_cursed=Das verfluchte Horn ist an dich gebunden und ist begierig darauf, sämtliches Essen dir zu entreißen und zu konsumieren anstatt welches zu produzieren.
items.artifacts.lloydsbeacon.name=Iloyd´s Signalfeuer
# items.artifacts.lloydsbeacon.ac_zap=ZAP
# items.artifacts.lloydsbeacon.ac_set=SET
# items.artifacts.lloydsbeacon.ac_return=RETURN
# items.artifacts.lloydsbeacon.no_charge=Your beacon does not have enough energy right now.
items.artifacts.lloydsbeacon.ac_zap=FEUERN
items.artifacts.lloydsbeacon.ac_set=FESTLEGEN
items.artifacts.lloydsbeacon.ac_return=RÜCKKEHR
items.artifacts.lloydsbeacon.no_charge=Dein Leuchtfeuer-Stab hat im Moment keine Energie.
items.artifacts.lloydsbeacon.tele_fail=Die Teleportationsmagie versagt.
items.artifacts.lloydsbeacon.prompt=Wähle eine Position zum Abknallen.
# items.artifacts.lloydsbeacon.levelup=Your beacon grows stronger\!
# items.artifacts.lloydsbeacon.preventing=Strong magic aura of this place prevents you from using the lloyd's beacon\!
# items.artifacts.lloydsbeacon.creatures=Psychic aura of neighbouring creatures doesn't allow you to use the lloyd's beacon at this moment.
# items.artifacts.lloydsbeacon.return=The lloyd's beacon is successfully set at your current location, now you can return here anytime.
# items.artifacts.lloydsbeacon.desc=Lloyd's beacon is an intricate magical device which grants the user control of teleportation magics. The beacon can be used to return to a set location, but can also expel bursts of random teleportation magic once it has charged from being equipped. This magic can be directed at a target or at the user themselves.
# items.artifacts.lloydsbeacon.desc_set=This beacon was set somewhere on the level %d of Pixel Dungeon.
items.artifacts.lloydsbeacon.levelup=Dein Leuchtfeuer-Stab wird stärker\!
items.artifacts.lloydsbeacon.preventing=Eine starke, magische Aura verhindert, dass du Iloyd´s Leuchtfeuer-Stab verwenden kannst\!
items.artifacts.lloydsbeacon.creatures=Die psysische Aura nahegelegenen Kreaturen erlaubt es dir nicht, Iloyd´s Leuchtfeuer-Stab zu verwenden.
items.artifacts.lloydsbeacon.return=Iloyd´s Leuchtfeuer-Stab wurde erfolgreich auf deiner momentanen Position angewandt und erlaubt dir jederzeit hier zurückzukehren.
items.artifacts.lloydsbeacon.desc=Iloyd´s Leuchtfeuer-Stab ist ein kompliziertes, magisches Gerät, welches seinem Benutzer erlaubt, Teleportmagie anzuwenden. Dieser Gegenstand erlaubt es an einer vorher festgelegten Positionen zurückzukehren, ermöglicht aber auch zufällige Teleportationen, sofern genug Aufladungen vorhanden sind, welche man durch das Ausrüsten dieses Gegenstandes erhält. Diese Teleportierungen können auf beliebige Ziele oder auf sich selbst gewirkt werden,
items.artifacts.lloydsbeacon.desc_set=Aktuell kann man sich mithilfe des Leuchtfeuer-Stabes irgendwo auf Ebene %d im Dungeon teleportieren.
items.artifacts.masterthievesarmband.name=Armband des Meisterdiebes
# items.artifacts.masterthievesarmband.desc=This purple velvet armband bears the mark of a master thief. This doesn't belong to you, but it probably didn't belong to the person you took it from either.
# items.artifacts.masterthievesarmband.desc_worn=With the armband around your wrist, every piece of gold you find makes you desire other people's property more. Perhaps it wouldn't be too hard to steal from pixel mart...
items.artifacts.masterthievesarmband.desc=Dieses purpur-farbene Seidenarmband zeigt das Symbol eines Meisterdiebes. Es gehört dir zwar nicht, aber es gehört wahrscheinlich auch nicht seinen ehemaligen Besitzer, welchen du es abgenommen hast.
items.artifacts.masterthievesarmband.desc_worn=Mit dem Armband an deinem Handgelenk spürst du mit jeder Goldmünze, die du findest, das Verlangen die Besitztümer anderer für dich zu beanspruchen.\n\nVIelleicht ist es doch nicht so schwer etwas aus dem Pixel-Markt zu stehlen...
items.artifacts.sandalsofnature.name=Sandalen der Natur
items.artifacts.sandalsofnature.name_1=Schuhe der Natur
items.artifacts.sandalsofnature.name_2=Stiefel der Natur
items.artifacts.sandalsofnature.name_3=Beinschienen der Natur
# items.artifacts.sandalsofnature.ac_feed=FEED
# items.artifacts.sandalsofnature.ac_root=ROOT
items.artifacts.sandalsofnature.ac_feed=FÜTTERN
items.artifacts.sandalsofnature.ac_root=VERWURZELN
# items.artifacts.sandalsofnature.no_charge=They have no energy right now.
items.artifacts.sandalsofnature.prompt=Wähle ein Samenkorn
items.artifacts.sandalsofnature.already_fed=Dein Schuhwerk hat bereits kürzlich Nährstoffe dieses Samens aufgenommen.
@@ -215,27 +215,27 @@ items.artifacts.sandalsofnature.desc_cursed=Die Verfluchten Sandalen verhindern
items.artifacts.sandalsofnature.desc_seeds=Du hast dem Schuhwerk %d Samen gefüttert.
items.artifacts.talismanofforesight.name=Talisman der Vorsorge
# items.artifacts.talismanofforesight.ac_scry=SCRY
items.artifacts.talismanofforesight.ac_scry=WEITSICHT
items.artifacts.talismanofforesight.no_charge=Dein Talisman ist noch nicht aufgeladen.
# items.artifacts.talismanofforesight.scry=The Talisman floods your mind with knowledge about the current floor.
# items.artifacts.talismanofforesight.desc=A smooth stone with strange engravings on it. You feel like it's watching everything around you, keeping an eye out for anything unusual.
# items.artifacts.talismanofforesight.desc_worn=When you hold the talisman you feel like your senses are heightened.
# items.artifacts.talismanofforesight.desc_cursed=The cursed talisman is intently staring into you, making it impossible to concentrate.
# items.artifacts.talismanofforesight$foresight.name=Foresight
items.artifacts.talismanofforesight.scry=Das Talisman verbindet sich mit deinem Geist und teilt sein Wissen über diese Ebene mit dir.
items.artifacts.talismanofforesight.desc=Ein glatter Stein mit merkwürdigen Gravuren. Du fühlst wie es alles um dich herum beobachtet und wirft ein Auge auf alles Ungewöhnliche für dich.
items.artifacts.talismanofforesight.desc_worn=Du spührst wie deine Sinne geschärft werden, wenn du das Talisman in deinen Händen hälst.
items.artifacts.talismanofforesight.desc_cursed=Das verfluchte Talisman bemustert dich intensiv, was es unmöglich für dich macht, dich zu konzentrieren.
items.artifacts.talismanofforesight$foresight.name=Weitsicht
items.artifacts.talismanofforesight$foresight.levelup=Dein Talisman wird stärker\!
items.artifacts.talismanofforesight$foresight.full_charge=Dein Talisman ist aufgeladen\!
items.artifacts.talismanofforesight$foresight.uneasy=Du fühlst dich unwohl.
items.artifacts.talismanofforesight$foresight.desc=Du bist nervös. Als wäre eine unsichtbare Gefahr in der Nähe.
items.artifacts.timekeepershourglass.name=Zeitmesser´s Stundenglas
# items.artifacts.timekeepershourglass.ac_activate=ACTIVATE
items.artifacts.timekeepershourglass.ac_activate=AKTIVIEREN
items.artifacts.timekeepershourglass.in_use=Deine Sanduhr ist bereits in Verwendung.
# items.artifacts.timekeepershourglass.no_charge=Your hourglass hasn't recharged enough to be usable yet.
items.artifacts.timekeepershourglass.no_charge=Deine Sanduhr hat noch nicht genug Aufladungen.
items.artifacts.timekeepershourglass.cursed=Du kannst eine verfluchte Sanduhr nicht verwenden.
# items.artifacts.timekeepershourglass.onstasis=The world seems to shift around you in an instant.
# items.artifacts.timekeepershourglass.onfreeze=Everything around you suddenly freezes.
items.artifacts.timekeepershourglass.onstasis=Es vergeht ein Augenblick und plötzlich verschiebt sich die gesamte Welt um dich.
items.artifacts.timekeepershourglass.onfreeze=Deine Umgebung friert urplötzlich ein.
items.artifacts.timekeepershourglass.stasis=Ich versetze mich selbst in Stasis
# items.artifacts.timekeepershourglass.freeze=Freeze time around me
items.artifacts.timekeepershourglass.freeze=Friere die Zeit ein
# items.artifacts.timekeepershourglass.prompt=How would you like to use the hourglass's magic?\n\nWhile in stasis, time will move normally while you are frozen and completely invulnerable.\n\nWhen time is frozen, you can move as if your actions take no time. Note that attacking will break this.
# items.artifacts.timekeepershourglass.desc=This large ornate hourglass looks fairly unassuming, but you feel a great power in its finely carved frame. As you rotate the hourglass and watch the sand pour you can feel its magic tugging at you, surely using this magic would give you some control over time.
items.artifacts.timekeepershourglass.desc_hint=Die Sanduhr scheint Sand verloren zu haben. Wenn du nur welchen finden könntest...
@@ -247,8 +247,8 @@ items.artifacts.timekeepershourglass$sandbag.no_hourglass=Du hast keine Sanduhr
# items.artifacts.timekeepershourglass$sandbag.desc=This small bag of fine sand should work perfectly with your hourglass.\n\nIt seems odd that the shopkeeper would have this specific item right when you need it...
items.artifacts.unstablespellbook.name=Instabiles Zauberbuch
# items.artifacts.unstablespellbook.ac_read=READ
# items.artifacts.unstablespellbook.ac_add=ADD
items.artifacts.unstablespellbook.ac_read=LESEN
items.artifacts.unstablespellbook.ac_add=HINZUFÜGEN
items.artifacts.unstablespellbook.blinded=Solange du blind bist kannst du nicht im Buch lesen.
items.artifacts.unstablespellbook.no_charge=Dein Zauberbuch hat im Moment keine Energie.
items.artifacts.unstablespellbook.cursed=Du kannst nicht in einem verfluchten Zauberbuch lesen.
@@ -304,7 +304,7 @@ items.food.chargrilledmeat.name=Gebratenes Fleisch
items.food.chargrilledmeat.desc=Es sieht aus wie ein gutes Steak.
items.food.food.name=Essensration
# items.food.food.ac_eat=EAT
items.food.food.ac_eat=ESSEN
items.food.food.eat_msg=Das hat echt lecker geschmeckt\!
items.food.food.desc=Nichts außergewöhnliches hier\: getrocknetes Fleisch, einige Biscuits - Sowas halt.
@@ -348,7 +348,7 @@ items.keys.skeletonkey.desc=Dieser Schlüssel sieht besonders aus\: Der Kopf ist
###potions
# items.potions.potion.ac_drink=DRINK
items.potions.potion.ac_drink=TRINKEN
items.potions.potion.turquoise=türkise/r
items.potions.potion.crimson=purpurne/r
items.potions.potion.azure=azurfarbige/r
@@ -437,7 +437,7 @@ items.quest.embers.name=Asche eines Elementars
items.quest.embers.desc=Spezielle Asche, welche nur von jungen Feuerelementaren geerntet werden kann. Die Asche strahlt termische Energie aus.
items.quest.pickaxe.name=Spitzhacke
# items.quest.pickaxe.ac_mine=MINE
items.quest.pickaxe.ac_mine=ABBAUEN
items.quest.pickaxe.no_vein=Es befindet sich kein Dunkelgold in der Nähe, welches du abbauen könntest.
items.quest.pickaxe.desc=Dies ist ein zuverlässiges Werkzeug, um Steine zu zerschlagen. Es könnte auch als Waffe eingesetzt werden.
@@ -508,7 +508,7 @@ items.rings.ringofwealth.desc=Es ist nicht klar, was dieser Ring genau macht, ab
###scrolls
# items.scrolls.scroll.ac_read=READ
items.scrolls.scroll.ac_read=LESEN
items.scrolls.scroll.kaunan=KAUNAN
items.scrolls.scroll.sowilo=SOWILO
items.scrolls.scroll.laguz=LAGUZ
@@ -590,11 +590,11 @@ items.scrolls.scrollofupgrade.desc=Diese Schriftrolle verbessert einen Gegenstan
items.wands.cursedwand.ondeath=Du hast dich selbst getötet durch deine/n %s.
items.wands.cursedwand.nothing=Es passiert nichts.
items.wands.cursedwand.cursed=Deine getragenen Ausrüstungsgegenstände wurden verflucht\!
items.wands.cursedwand.grass=Grass wächst urplötzlich um dich rum\!
# items.wands.cursedwand.grass=Grass erupts around you\!
items.wands.cursedwand.fire=Du riechst etwas verbranntes...
items.wands.cursedwand.transmogrify=Dein Zauberstab transmutiert es in einen komplett anderen Gegenstand\!
# items.wands.wand.ac_zap=ZAP
items.wands.wand.ac_zap=FEUERN
items.wands.wand.fizzles=Dein Zauberstab zischt; Es scheint nicht genug Ausladungen zu besitzen.
items.wands.wand.self_target=Du kannst dich selber nicht als Ziel bestimmen.
items.wands.wand.identify=Du bist nun mit deinem %s vertraut,
@@ -602,49 +602,60 @@ items.wands.wand.cursed=Dieser Zauberstab ist verflucht, welche seine Magie zuf
items.wands.wand.curse_discover=Dieser %s ist verflucht\!
items.wands.wand.prompt=Wähle ein Ziel zum Zaubern.
# items.wands.wandofblastwave.name=wand of blast wave
# items.wands.wandofblastwave.ondeath=You killed yourself with your own Wand of Blast Wave...
# items.wands.wandofblastwave.desc=This wand is made of a sort of marbled stone, with gold trim and a round black gem at the tip. It feels very weighty in your hand.\n\nThis wand shoots a bolt which violently detonates at a target location. The force of this blast is strong enough to send most enemies flying.
items.wands.wandofblastwave.name=Zauberstab der Schockwelle
items.wands.wandofblastwave.staff_name=Stab der Schockwelle
items.wands.wandofblastwave.ondeath=Du hast dich selbst getötet durch deinen eigenen Stab der Schockwelle...
items.wands.wandofblastwave.desc=Dieser Stab besteht aus gold-geschmückten, mamorierten Stein und an seiner Spitze tröhnt ein schwarzer Edelstein. Er fühlt sich sehr schwer an.\n\nDieser Zauberstab schleudert einen Blitz, welcher an seinem Zielort gewaltsam explodiert. Die Kraft dieser Schockwelle ist so stark, dass die meisten Gegner davonfliegen.
# items.wands.wandofcorruption.name=wand of corruption
# items.wands.wandofcorruption.already_corrupted=That character is already corrupted.
# items.wands.wandofcorruption.boss=Bosses are immune to corruption.
# items.wands.wandofcorruption.fail=The corrupting power was not strong enough, nothing happens.
# items.wands.wandofcorruption.desc=This wand radiates dark energy, if that weren't already obvious from the small decorative skull shaped onto its tip.\n\nThis wand will release a blast of corrupting energy, attempting to bend enemies to your will. Full health enemies are much harder to corrupt than weakened ones.\n\nThis wand uses at least one charge per cast, but will often use more in an attempt to overpower more healthy enemies.
items.wands.wandofcorruption.name=Zauberstab der Korruption
items.wands.wandofcorruption.staff_name=Stab
items.wands.wandofcorruption.already_corrupted=Dieser Charakter ist bereits korrumpiert.
items.wands.wandofcorruption.boss=Bosse sind Immun gegen Korruption.
items.wands.wandofcorruption.fail=Die Macht der Korruption war nicht stark genug. Dementsprechend passiert nichts.
items.wands.wandofcorruption.desc=Dieser Zauberstab strahlt eine dunkle Energie aus, auch offensichtlich erkennbar an dem kleinen, dekorativen Totenschädel, welcher auf der Spitze des Stabes ruht.\n\nDieser Zauberstab setzt eine Welle korrumpierender Energie frei, welche versucht den Willen deiner Gegner zu brechen. Gesunde Gegner sind wesentlich schwerer zu korrumpieren als geschwächte Gegner.\n\nDieser Zauberstab verwendet eine Aufladung pro Anwendung. Bei gesunden Gegner wird der Zauberstab oftmals mehr Aufladungen verwenden, damit dieser jene diese Gegner überwältigen kann.
# items.wands.wandofdisintegration.name=wand of disintegration
# items.wands.wandofdisintegration.desc=This wand is made from a solid smooth chunk of obsidian, with a deep purple light running up its side, ending at the tip. It glows with destructive energy, waiting to shoot forward.\n\nThis wand shoots a beam that pierces any obstacle, and will go farther the more it is upgraded.\n\nThis wand deals bonus damage the more enemies and terrain it penetrates.
items.wands.wandofdisintegration.name=Zauberstab der Desintegrierung
items.wands.wandofdisintegration.staff_name=Stab der Desintegration
items.wands.wandofdisintegration.desc=Dieser Zauberstab besteht aus glattem Obsidian, welcher von einem violetten Licht umgeben ist. Es strahlt eine destruktive Energie aus und wartet geduldig darauf, verwendet zu werden.\n\nDieser Stab schießt einen allesdurchdringenden Strahl aus, welcher noch weiter reicht, wenn der Stab verbessert wird.\n\nDieser Stab richtet zusätzlichen Schaden an, desto mehr Gegner oder Hindernisse dieser durchdringt.
# items.wands.wandoffireblast.name=wand of fireblast
# items.wands.wandoffireblast.desc=This wand is made from red-lacquered wood with golden leaf used liberally to make it look quite regal. It crackles and hisses at the tip, eager to unleash its powerful magic.\n\nThis wand produces a blast of fire when used, extending out into a cone shape. As this wand is upgraded it will consume more charges, the effect becomes significantly more powerful the more charges are consumed.
items.wands.wandoffireblast.name=Stab des Flammenstoß
items.wands.wandoffireblast.staff_name=Stab des Feuerschlages
items.wands.wandoffireblast.desc=Dieser Zauberstab besteht aus rot-lackierten Holz, geschmückt mit goldenen Blättern, was diesem Stab einen sehr königlichen Look verleiht. Knacken und Zischen ist aus seiner Spitze zu hören, begierig seine mächtige Magie zu entfachen.\n\nDieser Zauberstab erzeugt einen kegelförmigen Flammenstoß, welcher mit jeder Verbesserung deutlich mächtiger wird und damit auch mehr Aufladungen verbraucht.
# items.wands.wandoffrost.name=wand of frost
# items.wands.wandoffrost.desc=This wand seems to be made out of some kind of magical ice. It grows brighter towards its rounded tip. It feels very cold when held, but somehow your hand stays warm.\n\nThis wand shoots blasts of icy energy toward your foes, dealing significant damage and chilling, which reduces speed. The effect seems stronger in water. Chilled and frozen enemies take less damage from this wand, as they are already cold.
items.wands.wandoffrost.name=Zauberstab des Frostes
items.wands.wandoffrost.staff_name=Stab der Frost
items.wands.wandoffrost.desc=Dieser Zauberstab scheint aus magischen Eis zu bestehen, wie seine kugelförmigen Spitze. Außerdem fühlt sich der Stab sehr kalt an, doch irgendwie verbleibt deine Hand warm.\n\nDieser Zauberstab verschießt eisige Energie auf deine Gegner, richtet deutlichen Schaden an und unterkühlt diesen, was Ihre Geschwindigkeit verringert. Dieser Effekt wirkt stärker, wenn das Ziel in Wasser steht. Unterkühlte und gefrohrende Gegner erleiden weniger Schaden durch diesen Zauberstab, da diese bereits unter der Kälte leiden.
# items.wands.wandoflightning.name=wand of lightning
# items.wands.wandoflightning.ondeath=You killed yourself with your own Wand of Lightning...
# items.wands.wandoflightning.desc=This wand is made out of solid metal, making it surprisingly heavy. Two prongs curve together at the tip, and electricity arcs between them.\n\nThis wand sends powerful lightning arcing through whatever it is shot at. This electricity can bounce between many nearby foes, and is more powerful in water. If you're too close, you may get shocked as well.
items.wands.wandoflightning.name=Zauberstab des Blitzschlags
items.wands.wandoflightning.staff_name=Stab des Blitzschlags
items.wands.wandoflightning.ondeath=Du hast dich mithilfe deines Zauberstab des Blitzschlags selbst getötet...
items.wands.wandoflightning.desc=Dieser Zauberstab besteht aus solidem Metal und wirkt schwerer als der erste Eindruck vermuten lässt. Zwei Zinken verbinden sich an der Spitze, wo die Elektrizität sich lichtbogenartig entlädt.\n\nDieser Stab entläd einen starken Blitzschlag an seine Opfer und springt von Feind zu Feind, wenn diese nahe einander stehen. Besonders effektiv kann dieser verwendet werden, wenn sich deine Gegner in Wasser befinden. Du kannst ebenfalls einen Schlag erleiden, wenn du dich zu nahe an deinem Ziel befindest.
# items.wands.wandofmagicmissile.name=wand of magic missile
# items.wands.wandofmagicmissile.desc=This fairly plain wand launches missiles of pure magical energy, dealing moderate damage to a target.\n\nWhile not as strong as other wands, it makes up for it somewhat with more available charges.
items.wands.wandofmagicmissile.name=Stab der magischen Geschosse
items.wands.wandofmagicmissile.staff_name=Stab der magischen Geschosse
items.wands.wandofmagicmissile.desc=Dieser recht-einfache Zauberstab jagt Geschosse aus purer magische Energie auf seine Feinde, welche ordentlichen Schaden anrichten.\n\nDieser Stab ist zwar nicht so stark wie andere Zauberstäbe, verfügt jedoch über mehr Aufladungen.
# items.wands.wandofprismaticlight.name=wand of prismatic light
# items.wands.wandofprismaticlight.desc=This wand is made of a solid piece of translucent crystal, like a long chunk of smooth glass.\n\nThis wand shoots rays of light which damage and blind enemies and cut through the darkness of the dungeon, revealing hidden areas and traps. Demonic and undead foes will burn in the bright light of the wand, taking significant bonus damage.
items.wands.wandofprismaticlight.name=Stab des prismatischen Lichtes
items.wands.wandofprismaticlight.staff_name=Stab des prismatischen Lichtes
items.wands.wandofprismaticlight.desc=ieser Stab besteht aus einem solidem, lichtdurchlässigem Kristall und sieht fast so aus wie ein langes, glattes Stück Glas.\n\nDieser Zauberstab schleudert einen Lichtstrahl aus, welcher Gegner schadet und erblinden lässt, sich durch die Dunkelheit des Dungeons scheidet und diesen erhellt sowie versteckte Areale und Fallen enthüllt. Untote und Dämonen erleiden bei Kontakt mit dem Lichtstrahl signifikaten Bonusschaden und gehen in Flammen auf.
# items.wands.wandofregrowth.name=wand of regrowth
# items.wands.wandofregrowth.desc=This wand is made from a thin shaft of expertly carved wood. Somehow it is still alive and vibrant, bright green like a young tree's core.\n\nWhen used, this wand will consume all its charges to blast magical regrowth energy outward in a cone. This magic will cause grass, roots, and rare plants to spring to life.\n\n"When life ceases new life always begins to grow... The eternal cycle always remains\!"
# items.wands.wandofregrowth$dewcatcher.name=Dewcatcher
# items.wands.wandofregrowth$dewcatcher.desc=Dewcatchers camouflage as grass to avoid attention, but their bulges of collected dew give them away.
# items.wands.wandofregrowth$seedpod.name=Seed Pod
# items.wands.wandofregrowth$seedpod.desc=Seed Pods look pretty, but the seeds they carry are actually stolen from other plants they kill with their roots.
items.wands.wandofregrowth.name=Zauberstab des Erneuerns
items.wands.wandofregrowth.staff_name=Stab der Erneuerung
items.wands.wandofregrowth.desc=DIeser Zauberstab besteht aus einem dünnen Stück meisterlich-verarbeitetem Holz, Irgendwie wirkt es lebendig und pulsierend in grüner Farbe, wie das Herz eines jungen Baumes.\n\nWenn dieser Stab aktiviert wird, verwendet er all seine Aufladungen um eine magische Erneuerung zu entfachen. Diese Magie bewirkt das Grass, Wurzeln und seltene Pflanzen wachsen und gedeihen.\n\n"Wenn Leben neues Leben erzeugt, beginnt dies bereits zu wachsen... Der ewige Kreislauf verbleibt Ewiglich\!"
items.wands.wandofregrowth$dewcatcher.name=Taufänger
items.wands.wandofregrowth$dewcatcher.desc=Taufänger tarnen sich als Grass um überflüssige Aufmerksamkeit zu entgegen, doch die Menge an gesammelten Tau lässt diese Taufänger-Pflanze leicht erkennen.
items.wands.wandofregrowth$seedpod.name=Samenschote
items.wands.wandofregrowth$seedpod.desc=Samenschoten sehen sehr schön aus, aber die Wurzeln dieser Pflanze vernichtet andere Pflanzen und raubt Ihre Samen, welche dann in dieser Schote gesammelt werden.
# items.wands.wandoftransfusion.name=wand of transfusion
# items.wands.wandoftransfusion.ondeath=You killed yourself with your own Wand of Transfusion...
# items.wands.wandoftransfusion.charged=Your staff is charged with the life energy of your enemy\!
# items.wands.wandoftransfusion.desc=A fairly plainly shaped wand, it stands out due to its magenta hue and pitch black gem at the tip.\n\nThis wand will take some of your life energy and blast it at a target. This effect is very versatile\: allies will be healed, enemies will be temporarily charmed, and hostile undead will take considerable damage.\n\nThe life drain is significant though, using this wand will deal damage to you in addition to consuming charges.
items.wands.wandoftransfusion.name=Zauberstab der Transfusion
items.wands.wandoftransfusion.staff_name=Stab der Transfusion
items.wands.wandoftransfusion.ondeath=Du hast dich mithilfe deines Zauberstabes der Transfusion selbst getötet...
items.wands.wandoftransfusion.charged=Dein Stab ist geladen mit der Lebensenergie deines Feindes\!
items.wands.wandoftransfusion.desc=Dieser recht gewöhnliche Stab hebt sich nur durch sein magenta-farbene Verzierhung und dem pech-schwarzen Edelstein an seiner Spitze hervor.\n\nDieser Zauberstab entzieht seinem Anwender seine Lebensenergie und feuert diese auf sein Ziel. Der Effekt kann sehr unterschiedlich sein; Verbündete werden geheilt, Gegner können vorrübergehend entzückt werden und feindliche Untote erleiden erheblichen Schaden.\n\nDer Lebensenzug ist ebenfalls erheblich, die Verwendung dieses Stabes richtet mit der Anzahl der verwendeten Anwendungen auch mehr Schaden an dich selbst an.
# items.wands.wandofvenom.name=wand of venom
# items.wands.wandofvenom.desc=This wand has a purple body which opens to a brilliant green gem.\n\nThis wand shoots a bolt which explodes into a cloud of vile venomous gas at a targeted location. Anything caught inside this cloud will take continual damage, increasing with time.
items.wands.wandofvenom.name=Zauberstab des Venoms
items.wands.wandofvenom.staff_name=Stab des Giftes
items.wands.wandofvenom.desc=Dieser Purpur-gefärbte Stab vollendet sein Aussehen mit einem grün-glänzenden Edelstein, welcher auf seiner Spitze tröhnt.\n\nDieser Stab schleudert ein Kugel, welche an seinem Bestimmungsort explodiert und die Umgebung in einer tödlich-giftigen Gaswolke einhüllt. Alles, was sich in dieser Gaswoilke befindet wird kontinurierlich Schaden erleiden.
@@ -672,189 +683,187 @@ items.weapon.enchantments.slow.name=Frost-%s
###melee weapons
items.weapon.melee.battleaxe.name=Kriegsaxt
# items.weapon.melee.battleaxe.stats_desc=This is a rather accurate weapon.
# items.weapon.melee.battleaxe.desc=The enormous steel head of this battle axe puts considerable heft behind each stroke.
items.weapon.melee.battleaxe.stats_desc=Dies ist eine präzise Waffe.
items.weapon.melee.battleaxe.desc=Der gewaltige Stahlkopf dieser Schlachtaxt bringt alleine durch sein Gewicht wuchtige Schläge zustande.
items.weapon.melee.dagger.name=Dolch
# items.weapon.melee.dagger.stats_desc=This is a rather accurate weapon.
# items.weapon.melee.dagger.desc=A simple iron dagger with a well worn wooden handle.
items.weapon.melee.dagger.stats_desc=Dies ist eine ziemlich präzise Waffe.
items.weapon.melee.dagger.desc=Ein simpler Eisendolch. Sein Holzgriff ist deutlich abgegriffen.
# items.weapon.melee.glaive.name=glaive
# items.weapon.melee.glaive.desc=A polearm consisting of a sword blade on the end of a pole.
items.weapon.melee.glaive.name=Gleve
items.weapon.melee.glaive.desc=Eine Stangenwaffe, an welchen sich am einen Ende eine längliche Klinge befindet.
# items.weapon.melee.knuckles.name=knuckleduster
# items.weapon.melee.knuckles.stats_desc=This is a rather fast weapon.
# items.weapon.melee.knuckles.desc=A piece of iron shaped to fit around the knuckles.
items.weapon.melee.knuckles.name=Schlagringe
items.weapon.melee.knuckles.stats_desc=Dies ist eine ziemlich schnelle Waffe.
items.weapon.melee.knuckles.desc=Ein Stück Metal, maßgefertigt für die Fingerknöchel.
items.weapon.melee.longsword.name=Langschwert
# items.weapon.melee.longsword.desc=This towering blade inflicts heavy damage by investing its heft into every cut.
items.weapon.melee.longsword.desc=Diese Klingen-Wurfwaffe richtet schweren Schaden aufgrund Ihres schweren Gewichtes.
# items.weapon.melee.mace.name=mace
# items.weapon.melee.mace.stats_desc=This is a slightly fast weapon.
# items.weapon.melee.mace.desc=The iron head of this weapon inflicts substantial damage.
items.weapon.melee.mace.name=Streitkolben
items.weapon.melee.mace.stats_desc=Dies ist eine etwas schnelle Waffe.
items.weapon.melee.mace.desc=Der Eisenkopf dieser Waffe richtet erheblich viel Schaden an.
# items.weapon.melee.magesstaff.name=mage's staff
# items.weapon.melee.magesstaff.ac_imbue=IMBUE
# items.weapon.melee.magesstaff.ac_zap=ZAP
# items.weapon.melee.magesstaff.wand=wand
# items.weapon.melee.magesstaff.staff=staff
# items.weapon.melee.magesstaff.prompt=Select a wand to consume
# items.weapon.melee.magesstaff.imbue=You imbue your staff with the %s.
# items.weapon.melee.magesstaff.conflict=The conflicting magics erase the enchantment on your staff.
# items.weapon.melee.magesstaff.id_first=You'll need to identify this wand first.
# items.weapon.melee.magesstaff.cursed=You can't use a cursed wand.
items.weapon.melee.magesstaff.name=Magierstab
items.weapon.melee.magesstaff.ac_imbue=VERSCHMELZEN
items.weapon.melee.magesstaff.ac_zap=FEUERN
items.weapon.melee.magesstaff.prompt=Wähle einen Stab zum Verschmelzen
items.weapon.melee.magesstaff.imbue=Du hast deinen Stab mit dem %s verschmolzen.
items.weapon.melee.magesstaff.conflict=Die magischen Kräfte, die hier entgegenwirken, löschen die Verzauberung auf deinen Stab aus.
items.weapon.melee.magesstaff.id_first=Du musst diesen Zauberstab erstmal identifizieren.
items.weapon.melee.magesstaff.cursed=Du kannst einen verfluchten Zauberstab nicht verwenden.
# items.weapon.melee.magesstaff.warning=Are you sure you want to imbue your staff with this wand?\n\nYour staff will inherit the highest level between it and the wand, and all magic currently affecting the staff will be lost.
items.weapon.melee.magesstaff.yes=Ja, ich bin mir sicher.
items.weapon.melee.magesstaff.no=Nein, ich habe meine Meinung geändert
# items.weapon.melee.magesstaff.desc=Crafted by the mage himself, this extraordinary staff is a one of a kind multi-purpose magical weapon. Rather than having an innate magic in it, this staff is instead imbued with magical energy from a wand, granting it new power.
items.weapon.melee.magesstaff.desc=Geschaffen vom Magier selbst, vollzieht dieser außergewöhnliche und einzigartige Stab mehrere Funktionen. Auch wenn dem Stab eine eigene magische Energie innewohnt, kann dieser Stab mit der magischen Energie eines anderen Stabes verschmelzen und so neue Kräfte erlangen.
# items.weapon.melee.meleeweapon.tier=This a tier-%d melee weapon.
# items.weapon.melee.meleeweapon.unknown=Its typical average damage per hit is %d and usually it requires %d points of strength.
# items.weapon.melee.meleeweapon.probably_too_heavy=Probably this weapon is too heavy for you.
items.weapon.melee.meleeweapon.tier=Dies ist eine Tier-%d Nahkampfwaffe.
items.weapon.melee.meleeweapon.unknown=Normalerweise richtet diese Waffe durchschnittlich %d Schaden an und benötigt zum Führen %d Stärkepunkte.
items.weapon.melee.meleeweapon.probably_too_heavy=Wahrscheinlich ist diese Waffe zu schwer für dich.
items.weapon.melee.meleeweapon.stats_desc=
# items.weapon.melee.meleeweapon.cursed_worn=Because this weapon is cursed, you are powerless to remove it.
# items.weapon.melee.meleeweapon.cursed=You can feel a malevolent magic lurking within this weapon.
items.weapon.melee.meleeweapon.cursed_worn=Da diese Waffe verflucht ist, bist du nicht in der Lage diese abzulegen.
items.weapon.melee.meleeweapon.cursed=Du spürst wie eine übelwollende Magie in dieser Waffe ruht.
# items.weapon.melee.quarterstaff.name=quarterstaff
# items.weapon.melee.quarterstaff.desc=A staff of hardwood, its ends are shod with iron.
items.weapon.melee.quarterstaff.name=Kampfstab
items.weapon.melee.quarterstaff.desc=Dieser Stab besteht aus Hartholz, seine Enden sind mit Eisen beschlagen.
# items.weapon.melee.shortsword.name=short sword
# items.weapon.melee.shortsword.ac_reforge=REFORGE
# items.weapon.melee.shortsword.desc=It is indeed quite short, just a few inches longer, than a dagger.
items.weapon.melee.shortsword.name=Kurzschwert
items.weapon.melee.shortsword.ac_reforge=ERNEUERN
items.weapon.melee.shortsword.desc=Tatsächlich ist dies ein kurzes Schwert, nur ein kleines bisschen länger als ein Dolch.
# items.weapon.melee.spear.name=spear
# items.weapon.melee.spear.stats_desc=This is a rather slow weapon.
# items.weapon.melee.spear.desc=A slender wooden rod tipped with sharpened iron.
items.weapon.melee.spear.name=Speer
items.weapon.melee.spear.stats_desc=Dies ist eine ziemlich langsame Waffe.
items.weapon.melee.spear.desc=Ein schlanker Holzstab. An seiner Spitze ruht ein scharfe Eisenspitze.
# items.weapon.melee.sword.name=sword
# items.weapon.melee.sword.desc=The razor-sharp length of steel blade shines reassuringly.
items.weapon.melee.sword.name=Schwert
items.weapon.melee.sword.desc=Die rasierscharfe Klinge dieser glänzenden Waffe schimmert beruhigend.
# items.weapon.melee.warhammer.name=war hammer
# items.weapon.melee.warhammer.stats_desc=This is a rather accurate weapon.
# items.weapon.melee.warhammer.desc=Few creatures can withstand the crushing blow of this towering mass of lead and steel, but only the strongest of adventurers can use it effectively.
items.weapon.melee.warhammer.name=Kriegshammer
items.weapon.melee.warhammer.stats_desc=Dies ist eine ziemlich zielgenaue Waffe.
items.weapon.melee.warhammer.desc=Nur wenige Kreaturen widerstehen den zerschmetternen Schlag dieser Waffe aus Blei und Stahl, doch nur die stärksten Abenteuer können diese wirklich effektiv genug führen.
###missile weapons
# items.weapon.missiles.boomerang.name=boomerang
# items.weapon.missiles.boomerang.desc=Thrown to the enemy this flat curved wooden missile will return to the hands of its thrower.
items.weapon.missiles.boomerang.name=\ Bumerang
items.weapon.missiles.boomerang.desc=Wenn diese flach-gekrümmte Waffe auf den Feind geworfen wird, gelangt diese wieder in die Hand des Werfers.
# items.weapon.missiles.curaredart.name=curare dart
# items.weapon.missiles.curaredart.desc=These little evil darts don't do much damage but they can paralyze the target leaving it helpless and motionless for some time.
items.weapon.missiles.curaredart.name=Curare-Pfeil
items.weapon.missiles.curaredart.desc=Diese kleinen, bösen Pfeile richten zwar nicht viel Schaden an, aber paralysieren Ihr Opfer für eine kurze Zeit.
# items.weapon.missiles.dart.name=dart
items.weapon.missiles.dart.name=Pfeil
# items.weapon.missiles.dart.desc=These simple metal spikes are weighted to fly true and sting their prey with a flick of the wrist.
# items.weapon.missiles.incendiarydart.name=incendiary dart
# items.weapon.missiles.incendiarydart.desc=The spike on each of these darts is designed to pin it to its target while the unstable compounds strapped to its length burst into brilliant flames.
items.weapon.missiles.incendiarydart.name=Brandpfeil
items.weapon.missiles.incendiarydart.desc=Die Zacken von diesen Pfeilen sind entworfen worden, damit sich diese in das Ziel festnageln, während zwei instabile Flüssigkeiten sich vermischen und das Ziel in Flammen aufgehen lässt.
# items.weapon.missiles.javelin.name=javelin
items.weapon.missiles.javelin.name=Wurfspieß
# items.weapon.missiles.javelin.desc=This length of metal is weighted to keep the spike at its tip foremost as it sails through the air.
# items.weapon.missiles.missileweapon.distance=This weapon is designed to be used at a distance, it is much less accurate at melee range.
items.weapon.missiles.missileweapon.distance=Diese Waffe wurde entwickelt um aus der Ferne verwendet zu werden, daher ist es wesentlich ungenauer im Nahkampf.
# items.weapon.missiles.shuriken.name=shuriken
# items.weapon.missiles.shuriken.desc=Star-shaped pieces of metal with razor-sharp blades do significant damage when they hit a target. They can be thrown at very high rate.
items.weapon.missiles.shuriken.name=Shuriken
items.weapon.missiles.shuriken.desc=Sternen-förmige und rassiermesser-scharfe Wurfwaffen, welche signifikaten Schaden anrichten, wenn Sie ein Ziel treffen. Sie können sehr schnell geworfen werden.
# items.weapon.missiles.tamahawk.name=tomahawk
# items.weapon.missiles.tamahawk.desc=This throwing axe is not that heavy, but it still requires significant strength to be used effectively.
items.weapon.missiles.tamahawk.name=Tomahawk
items.weapon.missiles.tamahawk.desc=Diese Wurfaxt ist nicht so schwer wie Sie aussieht, aber benötigt trotzdem eine signifikate Stärke, damit Sie effektiv geführt werden kann.
items.weapon.weapon.identify=Du hast deinen %s lang genug getragen, um Ihn identifizieren zu können. Es ist ein %s.
# items.weapon.weapon.avg_dmg=Its average damage per hit is %d.
# items.weapon.weapon.too_heavy=Because of your inadequate strength the accuracy and speed of your attack with this weapon will be decreased.
# items.weapon.weapon.incompatible=Interaction of different types of magic has negated the enchantment on this weapon\!
# items.weapon.weapon.lighter=It was balanced to be lighter.
# items.weapon.weapon.heavier=It was balanced to be heavier.
items.weapon.weapon.avg_dmg=Der durchschnittliche Schaden beträgt %d Punkte pro Treffer.
items.weapon.weapon.too_heavy=Aufgrund deiner unzureichenen Stärke ist die Zielgenauigkeit und Angriffsgeschwindigkeit dieser Waffe verringert.
items.weapon.weapon.incompatible=Die Interaktion mit verschiedenen Arten von Magie hat die Verzauberung von dieser Waffe entfernt\!
items.weapon.weapon.lighter=Es wurde ausbalanciert um weniger Gewicht zu erzeugen.
items.weapon.weapon.heavier=Es wurde ausbalanciert um mehr Gewicht zu erzeugen.
###misc items
# items.amulet.name=amulet of yendor
# items.amulet.ac_end=END THE GAME
# items.amulet.rankings_desc=Obtained the Amulet of Yendor
# items.amulet.desc=The Amulet of Yendor is the most powerful known artifact of unknown origin. It is said that the amulet is able to fulfil any wish if its owner's will-power is strong enough to "persuade" it to do it.
items.amulet.name=Amulett von Yendor
items.amulet.ac_end=SPIEL BEENDEN
items.amulet.rankings_desc=Das Amulett von Yendor erlangt
items.amulet.desc=Das Amulet von Yendor ist das mächtigste Artefakt mit unbekannter Herkunft. Man sagt diesem Artefakt nach, dass es einem jeden Wunsch erfüllt, sofern die Willenskraft stark genug ist, das Artefakt zu überzeugen, jenen Wunsch zu erfüllen.
# items.ankh.name=ankh
# items.ankh.ac_bless=BLESS
# items.ankh.bless=You bless the ankh with clean water.
# items.ankh.desc=This ancient symbol of immortality grants the ability to return to life after death. Upon resurrection all non-equipped items are lost. Using a full dew vial, the ankh can be blessed with extra strength.
# items.ankh.desc_blessed=This ancient symbol of immortality grants the ability to return to life after death. The ankh has been blessed and is now much stronger. The Ankh will sacrifice itself to save you in a moment of deadly peril.
items.ankh.name=Ankh
items.ankh.ac_bless=SEGNEN
items.ankh.bless=Du hast dein Ankh mithilfe von sauberen Wasser gesegnet.
items.ankh.desc=Dieses alte Symbol der Unsterblichen gewährt die Fähigkeit der Wiedergeburt nach dem Tod. Während der Wiedergeburt gehen alle nicht ausgerüsteten Gegenstände verloren. Das Ankh kann gesegnet werden mithillfe einer vollen Tautropfen-Phiole, damit das Ankh noch mächtiger wird.
items.ankh.desc_blessed=Dieses alte Symbol der Unsterblichen gewährt die Fähigkeit der Wiedergeburt nach dem Tod. Dieses Ankh wurde gesegnet und ist nun viel stärker als zuvor. Solltest du in tödlicher Gefahr sein, wird sich das Ankh opfern und dich erretten.
# items.armorkit.name=armor kit
# items.armorkit.ac_apply=APPLY
# items.armorkit.prompt=Select an armor to upgrade
# items.armorkit.upgraded=You applied the armor kit to upgrade your %s
# items.armorkit.desc=Using this kit of small tools and materials anybody can transform any armor into an "epic armor", which will keep all properties of the original armor, but will also provide its wearer a special ability depending on his class. No skills in tailoring, leatherworking or blacksmithing are required.
items.armorkit.name=Rüstungskit
items.armorkit.ac_apply=ANWENDEN
items.armorkit.prompt=Wähle eine Rüstung zum Verbessern aus
items.armorkit.upgraded=Du hast das Rüstungskit an deiner %s verwendet
items.armorkit.desc=Das Kit besteht aus kleinen Werkzeugen und Materialien. Jeder kann dieses verwenden um eine beliebige Rüstung in eine epische Rüstung aufzuwerten. Diese Rüstung behält Ihre Eigenschaften der ursprünglichen Rüstung, ermöglicht aber seinen Träger das Ausüben einer speziellen Klassentechnik. Es werden keine Fähigkeiten in Schneiderei, Lederverarbeitung und Schmiedekunst benötigt.
items.bomb.name=Bombe
# items.bomt.ac_lightthrow=LIGHT & THROW
# items.bomb.snuff_fuse=You quickly snuff the bomb's fuse.
# items.bomb.ondeath=Killed by an explosion
# items.bomb.rankings_desc=Killed by an explosion
# items.bomb.desc=A fairly hefty black powder bomb. An explosion from this would certainly do damage to anything nearby.\n\nIt looks like the fuse will take a couple rounds to burn down once it is lit.
# items.bomb.desc_burning=A fairly hefty black powder bomb. An explosion from this would certainly do damage to anything nearby.\n\nThe bomb's fuse is burning away, keep your distance or put it out\!
# items.bomb$doublebomb.name=two bombs
# items.bomb$doublebomb.desc=A stack of two hefty black powder bombs, looks like you get one free\!
items.bomb.ac_lightthrow=Anzünden & Werfel
items.bomb.snuff_fuse=Du hast die Lunte der Bombe so schnell wie möglich gelöscht.
items.bomb.ondeath=Getötet von einer Explosion
items.bomb.rankings_desc=Von einer Explosion getötet worden
items.bomb.desc=Eine ziemlich mächtige Schwarzpulver-Bombe. Seine Explosion richtet sicherlich, in unmittelbarer Nähe, einiges an Schaden an.
items.bomb.desc_burning=Eine ziemlich große Schwarzpulver-Bombe. Eine Explosion würde so ziemlich jeden in seiner Nähe sicherlich viel Schaden anrichten.\n\nDie Zündschnurr brennt gerade, also nimm Abstand oder lösch´ Sie\!
items.bomb$doublebomb.name=Zwei Bomben
items.bomb$doublebomb.desc=Hier liegen zwei große Schwarzpulver-Bomben\! DIe Zweite gibt es anscheinend obendrauf\!
# items.dewdrop.name=dewdrop
# items.dewdrop.value=%+dHP
# items.dewdrop.already_full=You already have full health.
# items.dewdrop.desc=A crystal clear dewdrop.\n\nDue to the magic of this place, pure water has minor restorative properties.
items.dewdrop.name=Tautropfen
items.dewdrop.value=%+dHP
items.dewdrop.already_full=Du bist bereits vollständig gesund.
items.dewdrop.desc=Ein kristallklarer Tautropfen.\n\nAufgrund der Magie, die in diesem Ort innewohnt, hat dieses reine Wasser geringfügige Heilkräfte.
items.dewvial.name=Taufläschchen
# items.dewvial.ac_drink=DRINK
# items.dewvial.value=%+dHP
items.dewvial.ac_drink=TRINKEN
items.dewvial.value=%+dHP
items.dewvial.collected=Du hast einen Tautropfen in den Fläschchen gegeben.
items.dewvial.full=Dein Taufläschchen ist voll\!
items.dewvial.empty=Dein Taufläschchen ist leer\!
# items.dewvial.desc=You can store excess dew in this tiny vessel for drinking it later. The more full the vial is, the more each dew drop will heal you. A full vial is as strong as a potion of healing.\n\nVials like this one used to be imbued with revival magic, but that power has faded. There still seems to be some residual power left, perhaps a full vial can bless another revival item.
items.dewvial.desc=Du kannst überflüssige Tautropfen in diesem kleinen Gefäß lagern und dies später trinken. Desto voller diese Phiole, desto mehr Heilung erfährst du von jedem gesammelten Tautropfen.\n\nPhiolen wie diese sind einst mit Wiederbelebungsmagie verschmolzen worden, doch diese ist fast komplett erloschen.\nVielleicht kann man den Rest dieser Magie verwenden, um einen anderen Wiederbelebungsgegenstand zu segnen.
items.equipableitem.unequip_cursed=Du kannst einen verfluchten Rüstungsteil nicht ablegen\!
# items.equipableitem.ac_equip=EQUIP
# items.equipableitem.ac_unequip=UNEQUIP
items.equipableitem.ac_equip=AUSRÜSTEN
items.equipableitem.ac_unequip=AUSZIEHEN
items.gold.name=Gold
# items.gold.desc=A pile of gold coins. Collect gold coins to spend them later in a shop.
items.gold.desc=Ein Haufen voller Goldmünzen. Sammle Goldmünzen um diese später in einem Laden auszugeben.
items.honeypot.name=Honigtopf
# items.honeypot.ac_shatter=SHATTER
# items.honeypot.desc=This large honeypot is only really lined with honey, instead it houses a giant bee\! These sorts of massive bees usually stay in their hives, perhaps the pot is some sort of specialized trapper's cage? The bee seems pretty content inside the pot with its honey, and buzzes at you warily when you look at it.
items.honeypot.ac_shatter=ZERSCHMETTERN
items.honeypot.desc=Dieser Honigtopf ist wirklich bist zum Anschlag mit Honig gefüllt und mit einer gigantischen Biene\! Diese Art von riesigen Biene bleibt eigendlich in Ihrem Nest, vielleicht ist dieser Topf auch ein spezielles Gefängnis eines Trappers? Die Biene wirkt jedenfalls entspannt und gibt ein warnendes Surren von sich, wenn du Ihren Topf anschaust.
items.honeypot$shatteredpot.name=Zerbrochener Honigtopf
# items.honeypot$shatteredpot.desc=The pot has been shattered, only the sticky honey that lines its walls is holding it together, and it is slowly coming apart.\n\nDespite its broken state, the bee still seems to want to protect the pot.
items.honeypot$shatteredpot.desc=Dieser Topf ist zerschmettert worden und nur der klebrige Honig hält die Bruchstücke zusammen, welche langsam auseinanderfallen.\n\nAuch wenn der Topf zerschmettert ist, scheint die Biene weiterhin den Topf zu verteidigen.
items.item.pack_full=Dein Rucksack ist zu voll für %s.
items.item.prompt=Wähle die Wurfrichtung
# items.item.ac_drop=DROP
# items.item.ac_throw=THROW
items.item.ac_drop=ABLEGEN
items.item.ac_throw=WERFEN
items.item.rankings_desc=Getötet von\: %s
# items.kindofweapon.cursed=you wince as your grip involuntarily tightens around your %s
items.kindofweapon.cursed=Du zuckst, als dein Griff sich unfreiwillig um dein %s schnürrt.
# items.merchantsbeacon.name=merchant's beacon
# items.merchantsbeacon.ac_use=USE
# items.merchantsbeacon.desc=This odd piece of dwarven technology allows you to communicate from great distances.\n\nAfter being activated, this beacon will let you sell items to Pixel Mart from anywhere in the dungeon.\n\nHowever, the magic within the beacon will only last for one session, so use it wisely.
items.merchantsbeacon.name=Händler-Ortungsgerät
items.merchantsbeacon.ac_use=VERWENDEN
items.merchantsbeacon.desc=Dieses alte Stück Zwergen-Technologie erlaubt es dir über weite Distanzen zu kommunizieren.\n\nNachdem dies aktiviert worden ist, erlaubt dir dieses Ortungsgerät deine Gegenstände an dem Pixel-Markt zu verkaufen, egal, wo du dich im Dungeon befindest.\n\nJedoch wirkt die Magie, die in diesem Ortungsgerät innewohnt, nur ein einziges Mal. Nutze es weise.
# items.stylus.name=arcane stylus
# items.stylus.ac_inscribe=INSCRIBE
items.stylus.name=Arkaner Stylus
items.stylus.ac_inscribe=EINGRAVIEREN
items.stylus.prompt=Wähle eine Rüstung zum Beschriften
# items.stylus.inscribed=You inscribed your armor with the stylus
# items.stylus.desc=This arcane stylus is made of some dark, very hard stone. Using it you can inscribe a magical glyph on your armor, but you have no power over choosing what glyph it will be, the stylus will decide it for you.
items.stylus.inscribed=Du hast deine Rüstung mit deinem Stylus beschriftet.
items.stylus.desc=Dieser Arkane Stylus besteht aus einem dunklen und harten Stein. Wenn du es verwendest, kannst du deine Rüstung mit einer magischen Glyphe beschreiben, doch du hast keinen Einlfuss darauf, welche Glyphe gewählt wird. Der Stylus entscheidet dies für dich.
# items.tomeofmastery.name=Tome of Mastery
# items.tomeofmastery.ac_read=READ
# items.tomeofmastery.way=You have chosen the way of the %s\!
# items.tomeofmastery.desc=This worn leather book is not that thick, but you feel somehow, that you can gather a lot from it. Remember though that reading this tome may require some time.
items.tomeofmastery.name=Buch der Meisterschaft
items.tomeofmastery.ac_read=LESEN
items.tomeofmastery.way=Du hast den Weg des %s gewählt\!
items.tomeofmastery.desc=Dieses abgegriffene Lederbuch ist nicht wirklich dick, aber du spührst das du eine ganze Menge davon lernen kannst. Vergiss jedoch nicht, dass das Lesen dieses Buches einige Zeit dauert.
items.torch.name=Fackel
# items.torch.ac_light=LIGHT
# items.torch.desc=An adventuring staple, when a dungeon goes dark, a torch can help lead the way.
items.torch.ac_light=ENTZÜNDEN
items.torch.desc=Eines der wichtigsten Werkzeuge eines Abenteuers. Wenn einem Dungeon sämtliches Licht fehlt, kann eine Fackel helfen den Weg zu erleuchten.
items.weightstone.name=Wuchtgewicht
# items.weightstone.ac_apply=APPLY
items.weightstone.ac_apply=ANWENDEN
items.weightstone.select=Wähle eine Waffe zum Ausbalancieren
items.weightstone.light=Du hast deine Waffe auf leichter getrimmt
items.weightstone.heavy=Du hast deine Waffe auf schwerer getrimmt
# items.weightstone.desc=Using a weightstone, you can balance your melee weapon to make it lighter or heavier, increasing either speed or damage at the expense of the other.
items.weightstone.desc=Durch das verwenden einen Gewichtssteins kann man seine Nahkampfwaffen neu ausbalancieren, um diese leichter oder schwerer zu machen, was jeweils die Angriffsgeschwindigkeit oder den Schaden verbessert.
items.weightstone$wndbalance.choice=Wie würdest du deine Waffe gern ausbalancieren?
items.weightstone$wndbalance.light=Leichter
items.weightstone$wndbalance.heavy=Schwerer
@@ -0,0 +1,870 @@
###glyphs
items.armor.glyphs.affection.name=%s de afecto
items.armor.glyphs.antientropy.name=%s de anti-entropía
items.armor.glyphs.bounce.name=%s de rebote
items.armor.glyphs.displacement.name=%s de dislocación
items.armor.glyphs.entanglement.name=%s de enraizamiento
items.armor.glyphs.metabolism.name=%s de metabolismo
items.armor.glyphs.multiplicity.name=%s de multiplicidad
# items.armor.glyphs.multiplicity.rankings_desc=Killed by\: glyph of multiplicity
items.armor.glyphs.potential.name=%s the potencial
# items.armor.glyphs.potential.rankings_desc=Killed by\: glyph of potential
items.armor.glyphs.stench.name=%s de peste
items.armor.glyphs.viscosity.name=%s de viscosidad
items.armor.glyphs.viscosity.deferred=diferido %d
items.armor.glyphs.viscosity$defereddamage.name=Daño diferido
# items.armor.glyphs.viscosity$defereddamage.ondeath=The deferred damage killed you...
# items.armor.glyphs.viscosity$defereddamage.rankings_desc=Killed by deferred damage
# items.armor.glyphs.viscosity$defereddamage.desc=While your armor's glyph has protected you from damage, it seems to be slowly paying you back for it.\n\nDamage is being dealt to you over time instead of immediately. You will take one damage per turn until there is no damage left.\n\nDeferred damage remaining\: %d.
###armor
items.armor.armor.equip_cursed=Tu %s se ciñe dolorosamente alrededor de ti.
items.armor.armor.identify=Ahora conoces lo sufiente a tu %s para identificarlo. Es un %s.
items.armor.armor.incompatible=La interacción de diferentes tipos de magia ha borrado el glifo de esta armadura.
items.armor.armor.curr_absorb=Esta armadura brinda resistencia al daño hasta %d puntos de daño.
items.armor.armor.avg_absorb=Normalemente esta armadura brinda resistencia al daño hasta %d puntos por ataque y requiere %d puntos de fuerza.
items.armor.armor.too_heavy=En razón de tu fuerza insufienciente, utilizar esta armadura reducirá tu velocidad de movimiento y habilidad de defensa.
items.armor.armor.probably_too_heavy=Probablemente esta armadura es muy pesada para ti.
items.armor.armor.inscribed=Está grabada con una %s.
items.armor.armor.cursed_worn=Ya que esta armadura está maldecida, no puedes quitártela.
items.armor.armor.cursed=Puedes sentir una magia perversa escondida en esta armadura.
items.armor.armor$glyph.glyph=glifo
items.armor.armor$glyph.killed=%s te ha matado.
items.armor.classarmor.low_hp=Tu salud está muy baja\!
items.armor.classarmor.not_equipped=Necesitas ponerte esta armadura para usar su poder especial\!
items.armor.clotharmor.name=armadura de tela
items.armor.clotharmor.desc=Esta armadura liviana ofrece protección básica.
items.armor.huntressarmor.name=velo de Cazadora
# items.armor.huntressarmor.ac_special=SPECTRAL BLADES
items.armor.huntressarmor.no_enemies=No hay enemigos a la vista.
items.armor.huntressarmor.desc=Una Cazadora en este velo puede crear un abanico de cuchillas espectrales. Cada una de estas cuchillas apuntarán a un enemigo que la Cazadora pueda ver, inflingiendo daño dependiendo de su arma cuerpo a cuerpo actualmente equipada.
items.armor.leatherarmor.name=armadura de cuero
items.armor.leatherarmor.desc=Armadura hecha de piel curtida de monstruo. No es tan liviana como una armadura de tela, pero brinda mejor protección.
items.armor.magearmor.name=túnica de Mago
# items.armor.magearmor.ac_special=MOLTEN EARTH
items.armor.magearmor.desc=Usando esta hermosa túnica, un Mago puede lanzar un hechizo de Tierra Ardiente, por el cual todo los enemigos a la vista serán prendidos en fuego y serán incapaces de moverse al mismo tiempo.
items.armor.mailarmor.name=armadura de malla
items.armor.mailarmor.desc=Ligas de metal entrelazadas conforman una fuerte pero flexible armadura.
items.armor.platearmor.name=Armadura laminada
items.armor.platearmor.desc=Enormes láminas de metal están unidas para formar un traje que da una inigualable protección a cualquier aventurero lo suficientemente fuerte para soportar su asombroso precio.
items.armor.roguearmor.name=Atuendo de picaro
# items.armor.roguearmor.ac_special=SMOKE BOMB
# items.armor.roguearmor.fov=You can only jump to an empty location in your field of view
items.armor.roguearmor.prompt=Elige un destino para saltar
# items.armor.roguearmor.desc=Wearing this dark garb, a rogue can perform a trick, that is called "smoke bomb"\: he blinds enemies who could see him and jumps aside.
items.armor.scalearmor.name=Armadura de escamas
# items.armor.scalearmor.desc=The metal scales sewn onto a leather vest create a flexible, yet protective armor.
items.armor.warriorarmor.name=Armadura de Guerrero
# items.armor.warriorarmor.ac_special=HEROIC LEAP
items.armor.warriorarmor.prompt=Elige la direccion de salto
# items.armor.warriorarmor.desc=While this armor looks heavy, it allows a warrior to perform heroic leap towards a targeted location, slamming down to stun all neighbouring enemies.
###artifacts
items.artifacts.alchemiststoolkit.name=Kit del alquimista
# items.artifacts.alchemiststoolkit.ac_brew=BREW
##this one isn't dropped, so for now no i18n
items.artifacts.artifact.unequip_title=Desequipar un ítem
# items.artifacts.artifact.unequip_message=You can only wear two misc items at a time.
# items.artifacts.artifact.cannot_wear_two=You cannot wear two of the same artifact.
# items.artifacts.artifact.cursed_worn=The artifact painfully binds itself to you.
# items.artifacts.artifact.curse_known=You can feel a malevolent magic lurking within the artifact.
# items.artifacts.artifact.need_to_equip=You need to equip your artifact to do that.
items.artifacts.capeofthorns.name=Capa de espinas
# items.artifacts.capeofthorns.desc=These collapsed sheets of metal from the DM-300 have formed together into a rigid cape. It seems to store a deep energy, perhaps it has some of the DM-300's power?
# items.artifacts.capeofthorns.desc_inactive=The cape feels reassuringly heavy on your shoulders, it seems to be gaining energy from the damage you take.
# items.artifacts.capeofthorns.desc_active=The cape seems to be releasing stored energy, it is radiating a protective power.
# items.artifacts.capeofthorns$thorns.inert=Your Cape becomes inert again.
# items.artifacts.capeofthorns$thorns.radiating=Your Cape begins radiating energy, you feel protected\!
# items.artifacts.capeofthorns$thorns.levelup=Your Cape grows stronger\!
# items.artifacts.capeofthorns$thorns.name=Thorns
# items.artifacts.capeofthorns$thorns.desc=Your cape is radiating energy, surrounding you in a field of deflective force\!\n\nAll damage you receive is reduced while the thorns effect is active. Additionally, if the attacker is next to you, the reduced amount is deflected back at the attacker.\n\nTurns of thorns remaining\: %s.
items.artifacts.chaliceofblood.name=Cáliz de sangre
# items.artifacts.chaliceofblood.ac_prick=PRICK
# items.artifacts.chaliceofblood.yes=Yes, I know what I'm doing
# items.artifacts.chaliceofblood.no=No, I changed my mind
# items.artifacts.chaliceofblood.prick_warn=Each time you use the chalice it will drain more life energy, if you are not careful this can easily kill you.\n\nAre you sure you want to offer it more life energy?
# items.artifacts.chaliceofblood.onprick=You prick yourself, and your life essence drains into the chalice.
# items.artifacts.chaliceofblood.ondeath=The Chalice sucks your life essence dry...
# items.artifacts.chaliceofblood.desc=This shining silver chalice is oddly adorned with sharp gems at the rim.
# items.artifacts.chaliceofblood.desc_cursed=The cursed chalice has bound itself to your hand, and is inhibiting your ability to regenerate health.
# items.artifacts.chaliceofblood.desc_1=As you hold the chalice, you feel oddly compelled to prick yourself on the sharp gems.
# items.artifacts.chaliceofblood.desc_2=Some of your blood is pooled into the chalice, you can subtly feel the chalice feeding life energy into you. You still want to cut yourself on the chalice, even though you know it will hurt.
# items.artifacts.chaliceofblood.desc_3=The chalice is filled to the brim with your life essence. You can feel the chalice pouring life energy back into you.
items.artifacts.cloakofshadows.name=Capa de sombras
# items.artifacts.cloakofshadows.ac_stealth=STEALTH
# items.artifacts.cloakofshadows.cooldown=Your cloak needs %d more rounds to re-energize.
# items.artifacts.cloakofshadows.no_charge=Your cloak hasn't recharged enough to be usable yet.
# items.artifacts.cloakofshadows.desc=A priceless magical cloak, stolen from the royal armory many years ago by the Rogue. When worn, it can be used to turn completely invisible for a short time.\n\nThe more the cloak is used, the stronger it will become, allowing the Rogue to become invisible more frequently and for longer durations.
# items.artifacts.cloakofshadows$cloakstealth.no_charge=Your cloak has run out of energy.
# items.artifacts.cloakofshadows$cloakstealth.levelup=Your cloak grows stronger\!
# items.artifacts.cloakofshadows$cloakstealth.name=Cloaked
# items.artifacts.cloakofshadows$cloakstealth.desc=Your cloak of shadows is granting you invisibility while you are shrouded by it.\n\nWhile you are invisible enemies are unable to attack or follow you. Physical attacks and magical effects (such as scrolls and wands) will immediately cancel invisibility.\n\nYou will remain cloaked until it is cancelled or your cloak runs out of charge.
items.artifacts.driedrose.name=Rosa marchita
# items.artifacts.driedrose.ac_summon=SUMMON
# items.artifacts.driedrose.spawned=You have already summed the ghost.
# items.artifacts.driedrose.no_charge=Your rose isn't fully charged yet.
# items.artifacts.driedrose.cursed=You cannot use a cursed rose.
# items.artifacts.driedrose.no_space=There is no free space near you.
# items.artifacts.driedrose.charged=Your rose is fully charged\!
# items.artifacts.driedrose.desc=Is this the rose that the ghost mentioned before disappearing? It seems to hold some spiritual power, perhaps it can be used to channel the energy of that lost warrior.
# items.artifacts.driedrose.desc_hint=It seems to be missing some petals. Perhaps reattaching them out strengthen the rose.
# items.artifacts.driedrose.desc_cursed=The cursed rose is bound to your hand, it feels eerily cold.
items.artifacts.driedrose$petal.name=Pétalo marchito
# items.artifacts.driedrose$petal.no_rose=You have no rose to add this petal to.
# items.artifacts.driedrose$petal.no_room=There is no room left for this petal, so you discard it.
# items.artifacts.driedrose$petal.maxlevel=The rose is completed\!
# items.artifacts.driedrose$petal.levelup=You add the petal to the rose.
# items.artifacts.driedrose$petal.desc=A frail dried up petal, which has somehow survived this far into the dungeon.
# items.artifacts.driedrose$ghosthero.name=sad ghost
# items.artifacts.driedrose$ghosthero.def_verb=evaded
# items.artifacts.driedrose$ghosthero.hello=Hello again %s.
# items.artifacts.driedrose$ghosthero.introduce=My spirit is bound to this rose, it was very precious to me, a gift from my love whom I left on the surface.\n\nI cannot return to him, but thanks to you I have a second chance to complete my journey. When I am able I will respond to your call and fight with you.\n\nhopefully you may succeed where I failed...
# items.artifacts.driedrose$ghosthero.desc=A frail looking ethereal figure with a humanoid shape. Its power seems tied to the rose I have.\n\nThis ghost may not be much, but it seems to be my only true friend down here.
items.artifacts.etherealchains.name=Cadenas etereas
# items.artifacts.etherealchains.ac_cast=CAST
# items.artifacts.etherealchains.no_charge=Your chains do not have enough charge.
# items.artifacts.etherealchains.cursed=You can't use cursed chains.
# items.artifacts.etherealchains.does_nothing=That won't do anything.
# items.artifacts.etherealchains.cant_pull=Your chains cannot pull that target.
# items.artifacts.etherealchains.nothing_to_grab=There is nothing to grab there.
# items.artifacts.etherealchains.prompt=Choose a location to target.
# items.artifacts.etherealchains.desc=These large yet lightweight chains glow with spiritual energy. They can be used to pull you towards terrain, or pull enemies toward you. The ethereal nature of the chains even allows them to extend through walls\!
# items.artifacts.etherealchains.desc_cursed=The cursed chains are locked to your side, constantly swinging around, trying to trip or bind you
# items.artifacts.etherealchains.desc_equipped=The chains rest around your side, slowly siphoning the spiritual energy of those you defeat. Each charge is a link in the chain, which will extend out exactly one tile.
# items.artifacts.etherealchains$chainsrecharge.levelup=Your chains grow stronger\!
items.artifacts.hornofplenty.name=Cuerno de la saciedad
# items.artifacts.hornofplenty.ac_eat=EAT
# items.artifacts.hornofplenty.ac_store=STORE
# items.artifacts.hornofplenty.eat=You eat from the horn.
# items.artifacts.hornofplenty.prompt=Select a piece of food
# items.artifacts.hornofplenty.no_food=Your horn has no food in it to eat\!
# items.artifacts.hornofplenty.full=Your horn is full of food\!
# items.artifacts.hornofplenty.reject=Your horn rejects the uncooked blandfruit.
# items.artifacts.hornofplenty.maxlevel=Your horn has consumed all the food it can\!
# items.artifacts.hornofplenty.levelup=The horn consumes your food offering and grows in strength\!
# items.artifacts.hornofplenty.desc=This horn can't be blown into, but instead seems to fill up with food over time when equipped.
# items.artifacts.hornofplenty.desc_hint=Perhaps there is a way to increase the horn's power by giving it food energy.
# items.artifacts.hornofplenty.desc_cursed=The cursed horn has bound itself to your side, it seems to be eager to take food rather than produce it.
# items.artifacts.lloydsbeacon.name=lloyd's beacon
# items.artifacts.lloydsbeacon.ac_zap=ZAP
# items.artifacts.lloydsbeacon.ac_set=SET
# items.artifacts.lloydsbeacon.ac_return=RETURN
# items.artifacts.lloydsbeacon.no_charge=Your beacon does not have enough energy right now.
# items.artifacts.lloydsbeacon.tele_fail=The teleportation magic fails.
# items.artifacts.lloydsbeacon.prompt=Choose a location to zap.
# items.artifacts.lloydsbeacon.levelup=Your beacon grows stronger\!
# items.artifacts.lloydsbeacon.preventing=Strong magic aura of this place prevents you from using the lloyd's beacon\!
# items.artifacts.lloydsbeacon.creatures=Psychic aura of neighbouring creatures doesn't allow you to use the lloyd's beacon at this moment.
# items.artifacts.lloydsbeacon.return=The lloyd's beacon is successfully set at your current location, now you can return here anytime.
# items.artifacts.lloydsbeacon.desc=Lloyd's beacon is an intricate magical device which grants the user control of teleportation magics. The beacon can be used to return to a set location, but can also expel bursts of random teleportation magic once it has charged from being equipped. This magic can be directed at a target or at the user themselves.
# items.artifacts.lloydsbeacon.desc_set=This beacon was set somewhere on the level %d of Pixel Dungeon.
# items.artifacts.masterthievesarmband.name=master thieves' armband
# items.artifacts.masterthievesarmband.desc=This purple velvet armband bears the mark of a master thief. This doesn't belong to you, but it probably didn't belong to the person you took it from either.
# items.artifacts.masterthievesarmband.desc_worn=With the armband around your wrist, every piece of gold you find makes you desire other people's property more. Perhaps it wouldn't be too hard to steal from pixel mart...
items.artifacts.sandalsofnature.name=Sandalias de la naturaleza
items.artifacts.sandalsofnature.name_1=Zapatos de la naturaleza
items.artifacts.sandalsofnature.name_2=Botas de la naturaleza
# items.artifacts.sandalsofnature.name_3=greaves of nature
# items.artifacts.sandalsofnature.ac_feed=FEED
# items.artifacts.sandalsofnature.ac_root=ROOT
# items.artifacts.sandalsofnature.no_charge=They have no energy right now.
# items.artifacts.sandalsofnature.prompt=Select a seed
# items.artifacts.sandalsofnature.already_fed=Your footwear have already recently gained nutrients from that seed.
# items.artifacts.sandalsofnature.levelup=Your footwear surges in size\!
# items.artifacts.sandalsofnature.absorb_seed=The footwear absorbs the seed, they seem healthier.
# items.artifacts.sandalsofnature.desc_1=What initially seem like sandals made of twine are actually two plants\! They seem very weak and pale, perhaps they need to be given nutrients?
# items.artifacts.sandalsofnature.desc_2=The footwear has grown and now more closely resemble two tailored shoes. Some colour has returned to them, perhaps they can still grow further?
# items.artifacts.sandalsofnature.desc_3=The plants have grown again and now resembles a pair of solid boots made from bark. The plants seem to have regained their strength, but perhaps they can still grow further?
# items.artifacts.sandalsofnature.desc_4=The plants seem to have reached their maximum size, they resemble a pair of armored greaves. The greaves are a deep brown and resemble a very sturdy tree.
# items.artifacts.sandalsofnature.desc_hint=You feel more attuned with nature while wearing this artifact.
# items.artifacts.sandalsofnature.desc_cursed=The cursed sandals are blocking any attunement with nature.
# items.artifacts.sandalsofnature.desc_ability=The footwear has gained the ability to form up into a sort of immobile natural armour, but will need to charge up for it.
# items.artifacts.sandalsofnature.desc_seeds=You have fed the footwear %d seeds.
items.artifacts.talismanofforesight.name=Talisman de prevision.
# items.artifacts.talismanofforesight.ac_scry=SCRY
# items.artifacts.talismanofforesight.no_charge=Your talisman isn't fully charged yet.
# items.artifacts.talismanofforesight.scry=The Talisman floods your mind with knowledge about the current floor.
# items.artifacts.talismanofforesight.desc=A smooth stone with strange engravings on it. You feel like it's watching everything around you, keeping an eye out for anything unusual.
# items.artifacts.talismanofforesight.desc_worn=When you hold the talisman you feel like your senses are heightened.
# items.artifacts.talismanofforesight.desc_cursed=The cursed talisman is intently staring into you, making it impossible to concentrate.
# items.artifacts.talismanofforesight$foresight.name=Foresight
# items.artifacts.talismanofforesight$foresight.levelup=Your Talisman grows stronger\!
# items.artifacts.talismanofforesight$foresight.full_charge=Your Talisman is fully charged\!
# items.artifacts.talismanofforesight$foresight.uneasy=You feel uneasy.
# items.artifacts.talismanofforesight$foresight.desc=You feel very nervous, as if there is nearby unseen danger.
# items.artifacts.timekeepershourglass.name=timekeeper's hourglass
# items.artifacts.timekeepershourglass.ac_activate=ACTIVATE
# items.artifacts.timekeepershourglass.in_use=Your hourglass is already in use.
# items.artifacts.timekeepershourglass.no_charge=Your hourglass hasn't recharged enough to be usable yet.
# items.artifacts.timekeepershourglass.cursed=You cannot use a cursed hourglass.
# items.artifacts.timekeepershourglass.onstasis=The world seems to shift around you in an instant.
# items.artifacts.timekeepershourglass.onfreeze=Everything around you suddenly freezes.
# items.artifacts.timekeepershourglass.stasis=Put myself in stasis
# items.artifacts.timekeepershourglass.freeze=Freeze time around me
# items.artifacts.timekeepershourglass.prompt=How would you like to use the hourglass's magic?\n\nWhile in stasis, time will move normally while you are frozen and completely invulnerable.\n\nWhen time is frozen, you can move as if your actions take no time. Note that attacking will break this.
# items.artifacts.timekeepershourglass.desc=This large ornate hourglass looks fairly unassuming, but you feel a great power in its finely carved frame. As you rotate the hourglass and watch the sand pour you can feel its magic tugging at you, surely using this magic would give you some control over time.
# items.artifacts.timekeepershourglass.desc_hint=The hourglass seems to have lost some sand, if only you could find some...
# items.artifacts.timekeepershourglass.desc_cursed=The cursed hourglass is locked to your side, you can feel it trying to manipulate your flow of time.
items.artifacts.timekeepershourglass$sandbag.name=Bolsa de arena mágica
# items.artifacts.timekeepershourglass$sandbag.levelup=You add the sand to your hourglass.
# items.artifacts.timekeepershourglass$sandbag.maxlevel=Your hourglass is filled with magical sand\!
# items.artifacts.timekeepershourglass$sandbag.no_hourglass=You have no hourglass to place this sand into.
# items.artifacts.timekeepershourglass$sandbag.desc=This small bag of fine sand should work perfectly with your hourglass.\n\nIt seems odd that the shopkeeper would have this specific item right when you need it...
items.artifacts.unstablespellbook.name=Libro de hechizos inestable
# items.artifacts.unstablespellbook.ac_read=READ
# items.artifacts.unstablespellbook.ac_add=ADD
# items.artifacts.unstablespellbook.blinded=You cannot read from the book while blinded.
# items.artifacts.unstablespellbook.no_charge=Your spellbook is out of energy for now.
# items.artifacts.unstablespellbook.cursed=You cannot read from a cursed spellbook.
# items.artifacts.unstablespellbook.prompt=Select a scroll
# items.artifacts.unstablespellbook.infuse_scroll=You infuse the scroll's energy into the book.
# items.artifacts.unstablespellbook.unable_scroll=You are unable to add this scroll to the book.
# items.artifacts.unstablespellbook.unknown_scroll=You're not sure what type of scroll this is yet.
# items.artifacts.unstablespellbook.desc=This Tome is in surprising good condition given its age. It fizzes and crackles as you move the pages, surging with unstable energy. If you read from this book, there's no telling what spell you might cast.
# items.artifacts.unstablespellbook.desc_cursed=The cursed book has bound itself to you, it is inhibiting your ability to use most scrolls.
# items.artifacts.unstablespellbook.desc_index=The book's index is incomplete, and is currently pointing to the following blank pages\:
###bags
items.bags.bag.name=Mochila
# items.bags.potionbandolier.name=potion bandolier
# items.bags.potionbandolier.desc=This thick bandolier fits around your chest like a sash, it has many insulated straps on it to hold potion vials.\n\nWhile inside the bandolier, your potions should be protected from the cold.
# items.bags.scrollholder.name=scroll holder
# items.bags.scrollholder.desc=This tubular container looks like it would hold an astronomer's charts, but your scrolls will fit just as well.\n\nThe holder doesn't look very flammable, so your scrolls should be safe from fire inside it.
# items.bags.seedpouch.name=seed pouch
# items.bags.seedpouch.desc=This small velvet pouch allows you to store any number of seeds in it. Very convenient.
# items.bags.wandholster.name=wand holster
# items.bags.wandholster.desc=This slim holster is made from some exotic animal, and is designed to compactly hold many wands.
###food
# items.food.blandfruit.name=blandfruit
items.food.blandfruit.sunfruit=bayasol
# items.food.blandfruit.rotfruit=rotfruit
items.food.blandfruit.earthfruit=bayatierra
items.food.blandfruit.blindfruit=bayacegadora
items.food.blandfruit.firefruit=bayafuego
items.food.blandfruit.icefruit=bayahielo
# items.food.blandfruit.fadefruit=fadefruit
# items.food.blandfruit.sorrowfruit=sorrowfruit
items.food.blandfruit.stormfruit=bayatormenta
items.food.blandfruit.dreamfruit=bayasueño
# items.food.blandfruit.starfruit=starfruit
# items.food.blandfruit.raw=You can't bear to eat it raw.
# items.food.blandfruit.ice_msg=The icefruit tastes a bit like Frozen Carpaccio.
# items.food.blandfruit.fire_msg=You feel a great fire burning within you\!
# items.food.blandfruit.toxic_msg=You are imbued with vile toxic power\!
# items.food.blandfruit.para_msg=You feel the power of the earth coursing through you\!
# items.food.blandfruit.desc=So dry and insubstantial, perhaps stewing it with another ingredient would improve it.
# items.food.blandfruit.desc_cooked=The fruit has plumped up from its time soaking in the pot and has even absorbed the properties of the seed it was cooked with.\n\nIt looks ready to be eaten\!
# items.food.chargrilledmeat.name=chargrilled meat
items.food.chargrilledmeat.desc=Parece un filete comestible.
items.food.food.name=ración de comida
# items.food.food.ac_eat=EAT
items.food.food.eat_msg=¡La comida estaba deliciosa\!
# items.food.food.desc=Nothing fancy here\: dried meat, some biscuits - things like that.
items.food.frozencarpaccio.name=carpaccio congelado
items.food.frozencarpaccio.invis=¡Ves tus manos volviéndose invisibles\!
items.food.frozencarpaccio.hard=¡Sientes tu piel endurecerse\!
# items.food.frozencarpaccio.refresh=Refreshing\!
items.food.frozencarpaccio.better=¡Te encuentras mejor\!
# items.food.frozencarpaccio.desc=It's a piece of frozen raw meat. The only way to eat it is by cutting thin slices of it. And this way it's suprisingly good.
items.food.mysterymeat.name=Carne misteriosa
# items.food.mysterymeat.eat_msg=That food tasted... strange.
# items.food.mysterymeat.hot=Oh it's hot\!
items.food.mysterymeat.legs=No sientes las piernas\!
items.food.mysterymeat.not_well=No te encuentras bien.
# items.food.mysterymeat.stuffed=You are stuffed.
# items.food.mysterymeat.desc=Eat at your own risk\!
# items.food.overpricedration.name=overpriced food ration
# items.food.overpricedration.eat_msg=That food tasted ok.
# items.food.overpricedration.desc=It looks exactly like a standard ration of food but smaller.
# items.food.pasty.pasty=pasty
items.food.pasty.cane=bastón de caramelo
items.food.food.pasty_desc=Es un auntentico pastel de Cournalles con el tradicional relleno de carne y patatas.
# items.food.food.cane_desc=A huge sugary sweet candy cane\! It's big enough to fill you up, and the sugar might give your wands a tiny bit of extra charge too.\n\nHappy Holidays\!
###keys
items.keys.goldenkey.name=llave de oro
# items.keys.goldenkey.desc=The notches on this golden key are tiny and intricate. Maybe it can open some chest lock?
items.keys.ironkey.name=llave de acero
# items.keys.ironkey.desc=The notches on this ancient iron key are well worn; its leather lanyard is battered by age. What door might it open?
items.keys.skeletonkey.name=llave de esqueleto
# items.keys.skeletonkey.desc=This key looks serious\: its head is shaped like a skull. Probably it can open some serious door.
###potions
# items.potions.potion.ac_drink=DRINK
# items.potions.potion.turquoise=turquoise
# items.potions.potion.crimson=crimson
# items.potions.potion.azure=azure
# items.potions.potion.jade=jade
items.potions.potion.golden=dorada
items.potions.potion.magenta=magenta
# items.potions.potion.charcoal=charcoal
# items.potions.potion.ivory=ivory
# items.potions.potion.amber=amber
# items.potions.potion.bistre=bistre
items.potions.potion.indigo=indigo
items.potions.potion.silver=plateada
# items.potions.potion.unknown_name=%s potion
# items.potions.potion.unknown_desc=This flask contains a swirling %s liquid. Who knows what it will do when drunk or thrown?
# items.potions.potion.harmful=Harmful potion\!
# items.potions.potion.beneficial=Beneficial potion
items.potions.potion.yes=Si, sé lo que hago
items.potions.potion.no=No, He cambiado de idea
items.potions.potion.sure_drink=¿Estás seguro de que quieres tirarlo? En la mayoría de los casos tiene tirar estas pociones a los enemigos.
items.potions.potion.sure_throw=¿Estás seguro de que quieres tirarlo? En la mayoría de los casos tiene sentido beberla.
# items.potions.potion.shatter=The flask shatters and %s liquid splashes harmlessly
items.potions.potionofexperience.name=poción de la experiencia
# items.potions.potionofexperience.desc=The storied experiences of multitudes of battles reduced to liquid form, this draught will instantly raise your experience level.
# items.potions.potionoffrost.name=potion of frost
# items.potions.potionoffrost.desc=Upon exposure to open air this chemical will evaporate into a freezing cloud, causing any creature that contacts it to be frozen in place unable to act and move. The freezing effect is much stronger if the environment is wet.
# items.potions.potionofhealing.name=potion of healing
items.potions.potionofhealing.heal=Tus heridas se curan por completo.
# items.potions.potionofhealing.desc=An elixir that will instantly return you to full health and cure poison.
items.potions.potionofinvisibility.name=poción de la invisibilidad
items.potions.potionofinvisibility.invisible=¡Ves tus manos volviéndose invisibles\!
# items.potions.potionofinvisibility.desc=Drinking this potion will render you temporarily invisible. While invisible, enemies will be unable to see you. Attacking an enemy, as well as using a wand or a scroll before enemy's eyes, will dispel the effect.
items.potions.potionoflevitation.name=poción de levitación
# items.potions.potionoflevitation.float=You float into the air\!
# items.potions.potionoflevitation.desc=Drinking this curious liquid will cause you to hover in the air, able to drift effortlessly over traps and pits. Throwing this potion will create a cloud of unrefined gas, disorienting anything caught in it.
# items.potions.potionofliquidflame.name=potion of liquid flame
# items.potions.potionofliquidflame.desc=This flask contains an unstable compound which will burst violently into flame upon exposure to open air.
# items.potions.potionofmight.name=potion of might
items.potions.potionofmight.msg_1=+1 fuerza, +5 salud
# items.potions.potionofmight.msg_2=Newfound strength surges through your body.
# items.potions.potionofmight.desc=This powerful liquid will course through your muscles, permanently increasing your strength by one point and health by five points.
items.potions.potionofmindvision.name=poción de visión mental
# items.potions.potionofmindvision.see_mobs=You can somehow feel the presence of other creatures' minds\!
# items.potions.potionofmindvision.see_none=You can somehow tell that you are alone on this level at the moment.
# items.potions.potionofmindvision.desc=After drinking this, your mind will become attuned to the psychic signature of distant creatures, enabling you to sense biological presences through walls. Also this potion will permit you to see through nearby walls and doors.
items.potions.potionofparalyticgas.name=poción de gas paralizante
# items.potions.potionofparalyticgas.desc=Upon exposure to open air, the liquid in this flask will vaporize into a numbing yellow haze. Anyone who inhales the cloud will be paralyzed instantly, unable to move for some time after the cloud dissipates. This item can be thrown at distant enemies to catch them within the effect of the gas.
items.potions.potionofpurity.name=poción de purificación
# items.potions.potionofpurity.freshness=You feel uncommon freshness in the air.
# items.potions.potionofpurity.no_smell=You've stopped sensing any smells\!
# items.potions.potionofpurity.desc=This reagent will quickly neutralize all harmful gases in the area of effect. Drinking it will give you a temporary immunity to such gases.
# items.potions.potionofstrength.name=potion of strength
# items.potions.potionofstrength.msg_1=+1 str
# items.potions.potionofstrength.msg_2=Newfound strength surges through your body.
# items.potions.potionofstrength.desc=This powerful liquid will course through your muscles, permanently increasing your strength by one point.
items.potions.potionoftoxicgas.name=Pocion de gas toxico
# items.potions.potionoftoxicgas.desc=Uncorking or shattering this pressurized glass will cause its contents to explode into a deadly cloud of toxic green gas. You might choose to fling this potion at distant enemies instead of uncorking it by hand.
###quest items
# items.quest.ceremonialcandle.name=ceremonial candle
# items.quest.ceremonialcandle.desc=A set of candles, melted down and fused together through use.\n\nAlone they are worthless, but used with other candles in a pattern, they can focus the energy for a summoning ritual.
# items.quest.corpsedust.name=corpse dust
# items.quest.corpsedust.desc=The ball of corpse dust doesn't differ outwardly from a regular dust ball. But you can feel a malevolent energy lurking within it.\n\nGetting rid of it as soon as possible would be a good idea.
# items.quest.darkgold.name=dark gold ore
# items.quest.darkgold.desc=This metal is called dark not because of its color (it doesn't differ from the normal gold), but because it melts under the daylight, making it useless on the surface.
# items.quest.dwarftoken.name=dwarf token
# items.quest.dwarftoken.desc=Many dwarves and some of their larger creations carry these small pieces of metal of unknown purpose. Maybe they are jewelry or maybe some kind of ID. Dwarves are strange folk.
# items.quest.embers.name=elemental embers
# items.quest.embers.desc=Special embers which can only be harvested from young fire elementals. They radiate thermal energy.
# items.quest.pickaxe.name=pickaxe
# items.quest.pickaxe.ac_mine=MINE
# items.quest.pickaxe.no_vein=There is no dark gold vein near you to mine.
# items.quest.pickaxe.desc=This is a large and sturdy tool for breaking rocks. Probably it can be used as a weapon.
# items.quest.ratskull.name=giant rat skull
# items.quest.ratskull.desc=A surprisingly large rat skull. It would make a great hunting trophy, if you had a wall to mount it on.
###rings
# items.rings.ring.diamond=diamond
# items.rings.ring.opal=opal
# items.rings.ring.garnet=garnet
# items.rings.ring.ruby=ruby
# items.rings.ring.amethyst=amethyst
# items.rings.ring.topaz=topaz
# items.rings.ring.onyx=onyx
# items.rings.ring.tourmaline=tourmaline
# items.rings.ring.emerald=emerald
# items.rings.ring.sapphire=sapphire
# items.rings.ring.quartz=quartz
# items.rings.ring.agate=agate
# items.rings.ring.cursed=The ring tightens around your finger painfully\!
# items.rings.ring.unknown_name=%s ring
# items.rings.ring.unknown_desc=This metal band is adorned with a large %s gem that glitters in the darkness. Who knows what effect it has when worn?
# items.rings.ring.known=This is a %s
# items.rings.ring.identify=You are now familiar enough with your %s to identify it. It is %s.
# items.rings.ring.on_finger=The %s is on your finger.
# items.rings.ring.cursed_worn=Because this ring is cursed, you are powerless to remove it.
# items.rings.ring.curse_known=You can feel a malevolent magic lurking within the %s.
items.rings.ring.unequip_title=Desequipar un ítem
# items.rings.ring.unequip_message=You can only wear two misc items at a time.
items.rings.ringofaccuracy.name=anillo de la precisión
# items.rings.ringofaccuracy.desc=This ring increases your focus, reducing your enemy's ability to dodge your attacks. A degraded ring will instead make you easier to evade.
items.rings.ringofelements.name=anillo de los elementos
# items.rings.ringofelements.desc=This ring provides resistance to different elements, such as fire, electricity, gases etc. Also it decreases duration of negative effects.
items.rings.ringofevasion.name=anillo de evasión
# items.rings.ringofevasion.desc=This ring obfuscates the true position of the wearer, making them harder to detect and attack. This ring is much stronger while the user remains undetected, and if the user is targeted the power of evasion will slowly fade away, remaining undetected will restore the ring's effectiveness. A degraded ring will instead make the user easier to detect and strike.
items.rings.ringofforce.name=anillo de la fuerza
# items.rings.ringofforce.avg_dmg=When unarmed, at your current strength, average damage with this ring is %d points per hit.
# items.rings.ringofforce.typical_avg_dmg=When unarmed, at your current strength, typical average damage with this ring is %d points per hit.
# items.rings.ringofforce.desc=This ring enhances the force of the wearer's blows. This extra power is largely wasted when wielding weapons, but an unarmed attack will be made much stronger. A degraded ring will instead weaken the wearer's blows.
# items.rings.ringoffuror.name=ring of furor
# items.rings.ringoffuror.desc=This ring grants the wearer an inner fury, allowing them to attack more rapidly. This fury works best in large bursts, so slow weapons benefit far more than fast ones. A degraded ring will instead slow the wearer's speed of attack.
items.rings.ringofhaste.name=anillo de la velocidad
# items.rings.ringofhaste.desc=This ring reduces the stress of movement on the wearer, allowing them to run at superhuman speeds. A degraded ring will instead weigh the wearer down.
items.rings.ringofmagic.name=anillo mágico
# items.rings.ringofmagic.desc=Your wands will become more powerful in the arcane field that radiates from this ring. Degraded rings of magic will instead weaken your wands.
items.rings.ringofmight.name=anillo de fortaleza
# items.rings.ringofmight.desc=This ring enhances the physical traits of the wearer, granting them greater physical strength and constitution. A degraded ring will weaken the wearer.
items.rings.ringofsharpshooting.name=anillo del tirador
# items.rings.ringofsharpshooting.desc=This ring enhances the wearer's precision and aim, which will make all projectile weapons more accurate and durable. A degraded ring will have the opposite effect.
items.rings.ringoftenacity.name=anillo de la tenacidad
# items.rings.ringoftenacity.desc=When worn, this ring will allow the wearer to resist normally mortal strikes. The more injured the user is, the more resistant they will be to damage. A degraded ring will instead make it easier for enemies to execute the wearer.
# items.rings.ringofwealth.name=ring of wealth
# items.rings.ringofwealth.desc=It's not clear what this ring does exactly, good luck may influence the life of an adventurer in many subtle ways. Naturally a degraded ring would give bad luck.
###scrolls
# items.scrolls.scroll.ac_read=READ
items.scrolls.scroll.kaunan=KAUNAN
items.scrolls.scroll.sowilo=SOWILO
items.scrolls.scroll.laguz=LAGUZ
items.scrolls.scroll.yngvi=YNGVI
items.scrolls.scroll.gyfu=GYFU
items.scrolls.scroll.raido=RAIDO
items.scrolls.scroll.isaz=ISAZ
# items.scrolls.scroll.mannaz=MANNAZ
# items.scrolls.scroll.naudiz=NAUDIZ
# items.scrolls.scroll.berkanan=BERKANAN
# items.scrolls.scroll.odal=ODAL
# items.scrolls.scroll.tiwaz=TIWAZ
# items.scrolls.scroll.unknown_name=scroll "%s"
# items.scrolls.scroll.unknown_desc=This parchment is covered with indecipherable writing, and bears a title of rune %s. Who knows what it will do when read aloud?
# items.scrolls.scroll.blinded=You can't read a scroll while blinded.
# items.scrolls.scroll.cursed=Your cursed spellbook prevents you from invoking this scroll's magic\! A scroll of remove curse might be strong enough to still work though...
# items.scrolls.inventoryscroll.warning=Do you really want to cancel this scroll usage? It will be consumed anyway.
# items.scrolls.inventoryscroll.yes=Yes, I'm positive
items.scrolls.inventoryscroll.no=No, He cambiado de idea
# items.scrolls.scrollofidentify.name=scroll of identify
# items.scrolls.scrollofidentify.inv_title=Select an item to identify
# items.scrolls.scrollofidentify.it_is=It is %s
# items.scrolls.scrollofidentify.desc=This scroll permanently reveals all of the secrets of a single item.
# items.scrolls.scrolloflullaby.name=scroll of lullaby
# items.scrolls.scrolloflullaby.sooth=The scroll utters a soothing melody. You feel very sleepy.
# items.scrolls.scrolloflullaby.desc=Reading this scroll emits a soothing melody will lull all who hear it into a deep magical sleep.
# items.scrolls.scrollofmagicalinfusion.name=scroll of magical infusion
# items.scrolls.scrollofmagicalinfusion.inv_title=Select an item to infuse
# items.scrolls.scrollofmagicalinfusion.infuse=your %s is infused with arcane energy\!
# items.scrolls.scrollofmagicalinfusion.desc=This scroll will infuse a weapon or armor with powerful magical energy.\n\nIn addition to being upgraded, A weapon will gain a magical enchantment, or armor will be imbued with a magical glyph.\n\nIf the item already has an enchantment or glyph, it will never be erased by this scroll.
# items.scrolls.scrollofmagicmapping.name=scroll of magic mapping
# items.scrolls.scrollofmagicmapping.layout=You are now aware of the level layout.
# items.scrolls.scrollofmagicmapping.desc=When this scroll is read, an image of crystal clarity will be etched into your memory, alerting you to the precise layout of the level and revealing all hidden secrets. The locations of items and creatures will remain unknown.
# items.scrolls.scrollofmirrorimage.name=scroll of mirror image
# items.scrolls.scrollofmirrorimage.desc=The incantation on this scroll will create illusionary twins of the reader, which will chase their enemies.
# items.scrolls.scrollofpsionicblast.name=scroll of psionic blast
# items.scrolls.scrollofpsionicblast.ondeath=The Psionic Blast tears your mind apart...
# items.scrolls.scrollofpsionicblast.desc=This scroll contains destructive energy that can be channeled to tear apart the minds of all visible creatures. The power unleashed by the scroll will also temporarily blind, stun, and seriously harm the reader.
# items.scrolls.scrollofrage.name=scroll of rage
# items.scrolls.scrollofrage.roar=The scroll emits an enraging roar that echoes throughout the dungeon\!
# items.scrolls.scrollofrage.desc=When read aloud, this scroll will unleash a great roar that draws all enemies to the reader, and enrages nearby ones.
# items.scrolls.scrollofrecharging.name=scroll of recharging
# items.scrolls.scrollofrecharging.surge=A surge of energy courses through your body, invigorating your wands\!
# items.scrolls.scrollofrecharging.desc=The raw magical power bound up in this parchment will, when released, charge up all the users wands over time.
# items.scrolls.scrollofremovecurse.name=scroll of remove curse
# items.scrolls.scrollofremovecurse.cleansed=Your pack glows with a cleansing light, and a malevolent energy disperses.
# items.scrolls.scrollofremovecurse.not_cleansed=Your pack glows with a cleansing light, but nothing happens.
# items.scrolls.scrollofremovecurse.desc=The incantation on this scroll will instantly strip from the reader's weapon, armor, rings and carried items any evil enchantments that might prevent the wearer from removing them.
# items.scrolls.scrollofteleportation.name=scroll of teleportation
# items.scrolls.scrollofteleportation.tele=In a blink of an eye you were teleported to another location of the level.
# items.scrolls.scrollofteleportation.no_tele=Strong magic aura of this place prevents you from teleporting\!
# items.scrolls.scrollofteleportation.desc=The spell on this parchment instantly transports the reader to a random location on the dungeon level. It can be used to escape a dangerous situation, but the unlucky reader might find themselves in an even more dangerous place.
# items.scrolls.scrollofterror.name=scroll of terror
# items.scrolls.scrollofterror.none=The scroll emits a brilliant flash of red light.
# items.scrolls.scrollofterror.one=The scroll emits a brilliant flash of red light and the %s flees\!
# items.scrolls.scrollofterror.many=The scroll emits a brilliant flash of red light and the monsters flee\!
# items.scrolls.scrollofterror.desc=A flash of red light will overwhelm all creatures in your field of view with terror, and they will turn and flee. Attacking a fleeing enemy will dispel the effect.
# items.scrolls.scrollofupgrade.name=scroll of upgrade
# items.scrolls.scrollofupgrade.inv_title=Select an item to upgrade
# items.scrolls.scrollofupgrade.looks_better=your %s certainly looks better now
# items.scrolls.scrollofupgrade.desc=This scroll will upgrade a single item, improving its quality. A wand will increase in power and in number of charges; a weapon will inflict more damage; a suit of armor will better absorb damage; the effect of a ring on its wearer will intensify. Weapons and armor will also require less strength to use, and any curses on the item will be lifted.
###wands
# items.wands.cursedwand.ondeath=You were killed by your own %s.
# items.wands.cursedwand.nothing=Nothing happens.
items.wands.cursedwand.cursed=¡El equipamiento que llevas se vuelve maldito\!
# items.wands.cursedwand.grass=Grass erupts around you\!
# items.wands.cursedwand.fire=You smell burning...
# items.wands.cursedwand.transmogrify=Your wand transmogrifies into a different item\!
# items.wands.wand.ac_zap=ZAP
# items.wands.wand.fizzles=Your wand fizzles; it must not have enough charge.
# items.wands.wand.self_target=You can't target yourself\!
# items.wands.wand.identify=You are now familiar with your %s.
# items.wands.wand.cursed=This wand is cursed, making its magic chaotic and random.
# items.wands.wand.curse_discover=This %s is cursed\!
# items.wands.wand.prompt=Choose a location to zap
# items.wands.wandofblastwave.name=wand of blast wave
# items.wands.wandofblastwave.staff_name=staff of blast wave
# items.wands.wandofblastwave.ondeath=You killed yourself with your own Wand of Blast Wave...
# items.wands.wandofblastwave.desc=This wand is made of a sort of marbled stone, with gold trim and a round black gem at the tip. It feels very weighty in your hand.\n\nThis wand shoots a bolt which violently detonates at a target location. The force of this blast is strong enough to send most enemies flying.
# items.wands.wandofcorruption.name=wand of corruption
# items.wands.wandofcorruption.staff_name=staff
# items.wands.wandofcorruption.already_corrupted=That character is already corrupted.
# items.wands.wandofcorruption.boss=Bosses are immune to corruption.
# items.wands.wandofcorruption.fail=The corrupting power was not strong enough, nothing happens.
# items.wands.wandofcorruption.desc=This wand radiates dark energy, if that weren't already obvious from the small decorative skull shaped onto its tip.\n\nThis wand will release a blast of corrupting energy, attempting to bend enemies to your will. Full health enemies are much harder to corrupt than weakened ones.\n\nThis wand uses at least one charge per cast, but will often use more in an attempt to overpower more healthy enemies.
# items.wands.wandofdisintegration.name=wand of disintegration
# items.wands.wandofdisintegration.staff_name=staff of disintegration
# items.wands.wandofdisintegration.desc=This wand is made from a solid smooth chunk of obsidian, with a deep purple light running up its side, ending at the tip. It glows with destructive energy, waiting to shoot forward.\n\nThis wand shoots a beam that pierces any obstacle, and will go farther the more it is upgraded.\n\nThis wand deals bonus damage the more enemies and terrain it penetrates.
# items.wands.wandoffireblast.name=wand of fireblast
# items.wands.wandoffireblast.staff_name=staff of fireblast
# items.wands.wandoffireblast.desc=This wand is made from red-lacquered wood with golden leaf used liberally to make it look quite regal. It crackles and hisses at the tip, eager to unleash its powerful magic.\n\nThis wand produces a blast of fire when used, extending out into a cone shape. As this wand is upgraded it will consume more charges, the effect becomes significantly more powerful the more charges are consumed.
# items.wands.wandoffrost.name=wand of frost
# items.wands.wandoffrost.staff_name=staff of frost
# items.wands.wandoffrost.desc=This wand seems to be made out of some kind of magical ice. It grows brighter towards its rounded tip. It feels very cold when held, but somehow your hand stays warm.\n\nThis wand shoots blasts of icy energy toward your foes, dealing significant damage and chilling, which reduces speed. The effect seems stronger in water. Chilled and frozen enemies take less damage from this wand, as they are already cold.
# items.wands.wandoflightning.name=wand of lightning
# items.wands.wandoflightning.staff_name=staff of lightning
# items.wands.wandoflightning.ondeath=You killed yourself with your own Wand of Lightning...
# items.wands.wandoflightning.desc=This wand is made out of solid metal, making it surprisingly heavy. Two prongs curve together at the tip, and electricity arcs between them.\n\nThis wand sends powerful lightning arcing through whatever it is shot at. This electricity can bounce between many nearby foes, and is more powerful in water. If you're too close, you may get shocked as well.
# items.wands.wandofmagicmissile.name=wand of magic missile
# items.wands.wandofmagicmissile.staff_name=staff of magic missile
# items.wands.wandofmagicmissile.desc=This fairly plain wand launches missiles of pure magical energy, dealing moderate damage to a target.\n\nWhile not as strong as other wands, it makes up for it somewhat with more available charges.
# items.wands.wandofprismaticlight.name=wand of prismatic light
# items.wands.wandofprismaticlight.staff_name=staff of prismatic light
# items.wands.wandofprismaticlight.desc=This wand is made of a solid piece of translucent crystal, like a long chunk of smooth glass.\n\nThis wand shoots rays of light which damage and blind enemies and cut through the darkness of the dungeon, revealing hidden areas and traps. Demonic and undead foes will burn in the bright light of the wand, taking significant bonus damage.
# items.wands.wandofregrowth.name=wand of regrowth
# items.wands.wandofregrowth.staff_name=staff of regrowth
# items.wands.wandofregrowth.desc=This wand is made from a thin shaft of expertly carved wood. Somehow it is still alive and vibrant, bright green like a young tree's core.\n\nWhen used, this wand will consume all its charges to blast magical regrowth energy outward in a cone. This magic will cause grass, roots, and rare plants to spring to life.\n\n"When life ceases new life always begins to grow... The eternal cycle always remains\!"
# items.wands.wandofregrowth$dewcatcher.name=Dewcatcher
# items.wands.wandofregrowth$dewcatcher.desc=Dewcatchers camouflage as grass to avoid attention, but their bulges of collected dew give them away.
# items.wands.wandofregrowth$seedpod.name=Seed Pod
# items.wands.wandofregrowth$seedpod.desc=Seed Pods look pretty, but the seeds they carry are actually stolen from other plants they kill with their roots.
# items.wands.wandoftransfusion.name=wand of transfusion
# items.wands.wandoftransfusion.staff_name=staff of transfusion
# items.wands.wandoftransfusion.ondeath=You killed yourself with your own Wand of Transfusion...
# items.wands.wandoftransfusion.charged=Your staff is charged with the life energy of your enemy\!
# items.wands.wandoftransfusion.desc=A fairly plainly shaped wand, it stands out due to its magenta hue and pitch black gem at the tip.\n\nThis wand will take some of your life energy and blast it at a target. This effect is very versatile\: allies will be healed, enemies will be temporarily charmed, and hostile undead will take considerable damage.\n\nThe life drain is significant though, using this wand will deal damage to you in addition to consuming charges.
# items.wands.wandofvenom.name=wand of venom
# items.wands.wandofvenom.staff_name=staff of venom
# items.wands.wandofvenom.desc=This wand has a purple body which opens to a brilliant green gem.\n\nThis wand shoots a bolt which explodes into a cloud of vile venomous gas at a targeted location. Anything caught inside this cloud will take continual damage, increasing with time.
###enchantments
# items.weapon.enchantments.death.name=grim %s
# items.weapon.enchantments.fire.name=blazing %s
# items.weapon.enchantments.horror.name=eldritch %s
# items.weapon.enchantments.instability.name=unstable %s
# items.weapon.enchantments.leech.name=vampiric %s
# items.weapon.enchantments.luck.name=lucky %s
# items.weapon.enchantments.paralysis.name=stunning %s
# items.weapon.enchantments.poison.name=venomous %s
# items.weapon.enchantments.shock.name=shocking %s
# items.weapon.enchantments.slow.name=chilling %s
###melee weapons
# items.weapon.melee.battleaxe.name=battle axe
# items.weapon.melee.battleaxe.stats_desc=This is a rather accurate weapon.
# items.weapon.melee.battleaxe.desc=The enormous steel head of this battle axe puts considerable heft behind each stroke.
# items.weapon.melee.dagger.name=dagger
# items.weapon.melee.dagger.stats_desc=This is a rather accurate weapon.
# items.weapon.melee.dagger.desc=A simple iron dagger with a well worn wooden handle.
# items.weapon.melee.glaive.name=glaive
# items.weapon.melee.glaive.desc=A polearm consisting of a sword blade on the end of a pole.
# items.weapon.melee.knuckles.name=knuckleduster
# items.weapon.melee.knuckles.stats_desc=This is a rather fast weapon.
# items.weapon.melee.knuckles.desc=A piece of iron shaped to fit around the knuckles.
# items.weapon.melee.longsword.name=longsword
# items.weapon.melee.longsword.desc=This towering blade inflicts heavy damage by investing its heft into every cut.
# items.weapon.melee.mace.name=mace
# items.weapon.melee.mace.stats_desc=This is a slightly fast weapon.
# items.weapon.melee.mace.desc=The iron head of this weapon inflicts substantial damage.
# items.weapon.melee.magesstaff.name=mage's staff
# items.weapon.melee.magesstaff.ac_imbue=IMBUE
# items.weapon.melee.magesstaff.ac_zap=ZAP
# items.weapon.melee.magesstaff.prompt=Select a wand to consume
# items.weapon.melee.magesstaff.imbue=You imbue your staff with the %s.
# items.weapon.melee.magesstaff.conflict=The conflicting magics erase the enchantment on your staff.
# items.weapon.melee.magesstaff.id_first=You'll need to identify this wand first.
# items.weapon.melee.magesstaff.cursed=You can't use a cursed wand.
# items.weapon.melee.magesstaff.warning=Are you sure you want to imbue your staff with this wand?\n\nYour staff will inherit the highest level between it and the wand, and all magic currently affecting the staff will be lost.
# items.weapon.melee.magesstaff.yes=Yes, I'm sure.
items.weapon.melee.magesstaff.no=No, He cambiado de idea
# items.weapon.melee.magesstaff.desc=Crafted by the mage himself, this extraordinary staff is a one of a kind multi-purpose magical weapon. Rather than having an innate magic in it, this staff is instead imbued with magical energy from a wand, granting it new power.
# items.weapon.melee.meleeweapon.tier=This a tier-%d melee weapon.
# items.weapon.melee.meleeweapon.unknown=Its typical average damage per hit is %d and usually it requires %d points of strength.
# items.weapon.melee.meleeweapon.probably_too_heavy=Probably this weapon is too heavy for you.
items.weapon.melee.meleeweapon.stats_desc=
# items.weapon.melee.meleeweapon.cursed_worn=Because this weapon is cursed, you are powerless to remove it.
# items.weapon.melee.meleeweapon.cursed=You can feel a malevolent magic lurking within this weapon.
# items.weapon.melee.quarterstaff.name=quarterstaff
# items.weapon.melee.quarterstaff.desc=A staff of hardwood, its ends are shod with iron.
# items.weapon.melee.shortsword.name=short sword
# items.weapon.melee.shortsword.ac_reforge=REFORGE
# items.weapon.melee.shortsword.desc=It is indeed quite short, just a few inches longer, than a dagger.
# items.weapon.melee.spear.name=spear
# items.weapon.melee.spear.stats_desc=This is a rather slow weapon.
# items.weapon.melee.spear.desc=A slender wooden rod tipped with sharpened iron.
# items.weapon.melee.sword.name=sword
# items.weapon.melee.sword.desc=The razor-sharp length of steel blade shines reassuringly.
# items.weapon.melee.warhammer.name=war hammer
# items.weapon.melee.warhammer.stats_desc=This is a rather accurate weapon.
# items.weapon.melee.warhammer.desc=Few creatures can withstand the crushing blow of this towering mass of lead and steel, but only the strongest of adventurers can use it effectively.
###missile weapons
# items.weapon.missiles.boomerang.name=boomerang
# items.weapon.missiles.boomerang.desc=Thrown to the enemy this flat curved wooden missile will return to the hands of its thrower.
# items.weapon.missiles.curaredart.name=curare dart
# items.weapon.missiles.curaredart.desc=These little evil darts don't do much damage but they can paralyze the target leaving it helpless and motionless for some time.
# items.weapon.missiles.dart.name=dart
# items.weapon.missiles.dart.desc=These simple metal spikes are weighted to fly true and sting their prey with a flick of the wrist.
# items.weapon.missiles.incendiarydart.name=incendiary dart
# items.weapon.missiles.incendiarydart.desc=The spike on each of these darts is designed to pin it to its target while the unstable compounds strapped to its length burst into brilliant flames.
# items.weapon.missiles.javelin.name=javelin
# items.weapon.missiles.javelin.desc=This length of metal is weighted to keep the spike at its tip foremost as it sails through the air.
# items.weapon.missiles.missileweapon.distance=This weapon is designed to be used at a distance, it is much less accurate at melee range.
# items.weapon.missiles.shuriken.name=shuriken
# items.weapon.missiles.shuriken.desc=Star-shaped pieces of metal with razor-sharp blades do significant damage when they hit a target. They can be thrown at very high rate.
# items.weapon.missiles.tamahawk.name=tomahawk
# items.weapon.missiles.tamahawk.desc=This throwing axe is not that heavy, but it still requires significant strength to be used effectively.
# items.weapon.weapon.identify=You are now familiar enough with your %s to identify it. It is %s.
# items.weapon.weapon.avg_dmg=Its average damage per hit is %d.
# items.weapon.weapon.too_heavy=Because of your inadequate strength the accuracy and speed of your attack with this weapon will be decreased.
# items.weapon.weapon.incompatible=Interaction of different types of magic has negated the enchantment on this weapon\!
# items.weapon.weapon.lighter=It was balanced to be lighter.
# items.weapon.weapon.heavier=It was balanced to be heavier.
###misc items
# items.amulet.name=amulet of yendor
# items.amulet.ac_end=END THE GAME
# items.amulet.rankings_desc=Obtained the Amulet of Yendor
# items.amulet.desc=The Amulet of Yendor is the most powerful known artifact of unknown origin. It is said that the amulet is able to fulfil any wish if its owner's will-power is strong enough to "persuade" it to do it.
# items.ankh.name=ankh
# items.ankh.ac_bless=BLESS
# items.ankh.bless=You bless the ankh with clean water.
# items.ankh.desc=This ancient symbol of immortality grants the ability to return to life after death. Upon resurrection all non-equipped items are lost. Using a full dew vial, the ankh can be blessed with extra strength.
# items.ankh.desc_blessed=This ancient symbol of immortality grants the ability to return to life after death. The ankh has been blessed and is now much stronger. The Ankh will sacrifice itself to save you in a moment of deadly peril.
# items.armorkit.name=armor kit
# items.armorkit.ac_apply=APPLY
# items.armorkit.prompt=Select an armor to upgrade
# items.armorkit.upgraded=You applied the armor kit to upgrade your %s
# items.armorkit.desc=Using this kit of small tools and materials anybody can transform any armor into an "epic armor", which will keep all properties of the original armor, but will also provide its wearer a special ability depending on his class. No skills in tailoring, leatherworking or blacksmithing are required.
# items.bomb.name=bomb
# items.bomb.ac_lightthrow=LIGHT & THROW
# items.bomb.snuff_fuse=You quickly snuff the bomb's fuse.
# items.bomb.ondeath=Killed by an explosion
# items.bomb.rankings_desc=Killed by an explosion
# items.bomb.desc=A fairly hefty black powder bomb. An explosion from this would certainly do damage to anything nearby.\n\nIt looks like the fuse will take a couple rounds to burn down once it is lit.
# items.bomb.desc_burning=A fairly hefty black powder bomb. An explosion from this would certainly do damage to anything nearby.\n\nThe bomb's fuse is burning away, keep your distance or put it out\!
# items.bomb$doublebomb.name=two bombs
# items.bomb$doublebomb.desc=A stack of two hefty black powder bombs, looks like you get one free\!
# items.dewdrop.name=dewdrop
# items.dewdrop.value=%+dHP
# items.dewdrop.already_full=You already have full health.
# items.dewdrop.desc=A crystal clear dewdrop.\n\nDue to the magic of this place, pure water has minor restorative properties.
items.dewvial.name=frasco de rocío
# items.dewvial.ac_drink=DRINK
# items.dewvial.value=%+dHP
# items.dewvial.collected=You collected a dewdrop into your dew vial.
# items.dewvial.full=Your dew vial is full\!
# items.dewvial.empty=Your dew vial is empty\!
# items.dewvial.desc=You can store excess dew in this tiny vessel for drinking it later. The more full the vial is, the more each dew drop will heal you. A full vial is as strong as a potion of healing.\n\nVials like this one used to be imbued with revival magic, but that power has faded. There still seems to be some residual power left, perhaps a full vial can bless another revival item.
# items.equipableitem.unequip_cursed=You can't remove a cursed item\!
# items.equipableitem.ac_equip=EQUIP
# items.equipableitem.ac_unequip=UNEQUIP
# items.gold.name=gold
# items.gold.desc=A pile of gold coins. Collect gold coins to spend them later in a shop.
# items.honeypot.name=honeypot
# items.honeypot.ac_shatter=SHATTER
# items.honeypot.desc=This large honeypot is only really lined with honey, instead it houses a giant bee\! These sorts of massive bees usually stay in their hives, perhaps the pot is some sort of specialized trapper's cage? The bee seems pretty content inside the pot with its honey, and buzzes at you warily when you look at it.
# items.honeypot$shatteredpot.name=shattered honeypot
# items.honeypot$shatteredpot.desc=The pot has been shattered, only the sticky honey that lines its walls is holding it together, and it is slowly coming apart.\n\nDespite its broken state, the bee still seems to want to protect the pot.
# items.item.pack_full=Your pack is too full for the %s.
# items.item.prompt=Choose direction of throw
# items.item.ac_drop=DROP
# items.item.ac_throw=THROW
# items.item.rankings_desc=Killed by\: %s
# items.kindofweapon.cursed=you wince as your grip involuntarily tightens around your %s
# items.merchantsbeacon.name=merchant's beacon
# items.merchantsbeacon.ac_use=USE
# items.merchantsbeacon.desc=This odd piece of dwarven technology allows you to communicate from great distances.\n\nAfter being activated, this beacon will let you sell items to Pixel Mart from anywhere in the dungeon.\n\nHowever, the magic within the beacon will only last for one session, so use it wisely.
# items.stylus.name=arcane stylus
# items.stylus.ac_inscribe=INSCRIBE
# items.stylus.prompt=Select an armor to inscribe
# items.stylus.inscribed=You inscribed your armor with the stylus
# items.stylus.desc=This arcane stylus is made of some dark, very hard stone. Using it you can inscribe a magical glyph on your armor, but you have no power over choosing what glyph it will be, the stylus will decide it for you.
# items.tomeofmastery.name=Tome of Mastery
# items.tomeofmastery.ac_read=READ
# items.tomeofmastery.way=You have chosen the way of the %s\!
# items.tomeofmastery.desc=This worn leather book is not that thick, but you feel somehow, that you can gather a lot from it. Remember though that reading this tome may require some time.
# items.torch.name=torch
# items.torch.ac_light=LIGHT
# items.torch.desc=An adventuring staple, when a dungeon goes dark, a torch can help lead the way.
# items.weightstone.name=weightstone
# items.weightstone.ac_apply=APPLY
# items.weightstone.select=Select a weapon to balance
# items.weightstone.light=you balanced your weapon to make it lighter
# items.weightstone.heavy=you balanced your weapon to make it heavier
# items.weightstone.desc=Using a weightstone, you can balance your melee weapon to make it lighter or heavier, increasing either speed or damage at the expense of the other.
# items.weightstone$wndbalance.choice=How would you like to balance your weapon?
# items.weightstone$wndbalance.light=Lighter
# items.weightstone$wndbalance.heavy=Heavier
items.weightstone$wndbalance.cancel=Olvídalo
@@ -590,7 +590,7 @@ items.scrolls.inventoryscroll.no=Non, j'ai changé d'avis
# items.wands.cursedwand.ondeath=You were killed by your own %s.
# items.wands.cursedwand.nothing=Nothing happens.
# items.wands.cursedwand.cursed=Your worn equipment becomes cursed\!
# items.wands.cursedwand.grass=Grass explodes around you\!
# items.wands.cursedwand.grass=Grass erupts around you\!
# items.wands.cursedwand.fire=You smell burning...
# items.wands.cursedwand.transmogrify=Your wand transmogrifies into a different item\!
@@ -603,35 +603,44 @@ items.scrolls.inventoryscroll.no=Non, j'ai changé d'avis
# items.wands.wand.prompt=Choose a location to zap
# items.wands.wandofblastwave.name=wand of blast wave
# items.wands.wandofblastwave.staff_name=staff of blast wave
# items.wands.wandofblastwave.ondeath=You killed yourself with your own Wand of Blast Wave...
# items.wands.wandofblastwave.desc=This wand is made of a sort of marbled stone, with gold trim and a round black gem at the tip. It feels very weighty in your hand.\n\nThis wand shoots a bolt which violently detonates at a target location. The force of this blast is strong enough to send most enemies flying.
# items.wands.wandofcorruption.name=wand of corruption
# items.wands.wandofcorruption.staff_name=staff
# items.wands.wandofcorruption.already_corrupted=That character is already corrupted.
# items.wands.wandofcorruption.boss=Bosses are immune to corruption.
# items.wands.wandofcorruption.fail=The corrupting power was not strong enough, nothing happens.
# items.wands.wandofcorruption.desc=This wand radiates dark energy, if that weren't already obvious from the small decorative skull shaped onto its tip.\n\nThis wand will release a blast of corrupting energy, attempting to bend enemies to your will. Full health enemies are much harder to corrupt than weakened ones.\n\nThis wand uses at least one charge per cast, but will often use more in an attempt to overpower more healthy enemies.
# items.wands.wandofdisintegration.name=wand of disintegration
# items.wands.wandofdisintegration.staff_name=staff of disintegration
# items.wands.wandofdisintegration.desc=This wand is made from a solid smooth chunk of obsidian, with a deep purple light running up its side, ending at the tip. It glows with destructive energy, waiting to shoot forward.\n\nThis wand shoots a beam that pierces any obstacle, and will go farther the more it is upgraded.\n\nThis wand deals bonus damage the more enemies and terrain it penetrates.
# items.wands.wandoffireblast.name=wand of fireblast
# items.wands.wandoffireblast.staff_name=staff of fireblast
# items.wands.wandoffireblast.desc=This wand is made from red-lacquered wood with golden leaf used liberally to make it look quite regal. It crackles and hisses at the tip, eager to unleash its powerful magic.\n\nThis wand produces a blast of fire when used, extending out into a cone shape. As this wand is upgraded it will consume more charges, the effect becomes significantly more powerful the more charges are consumed.
# items.wands.wandoffrost.name=wand of frost
# items.wands.wandoffrost.staff_name=staff of frost
# items.wands.wandoffrost.desc=This wand seems to be made out of some kind of magical ice. It grows brighter towards its rounded tip. It feels very cold when held, but somehow your hand stays warm.\n\nThis wand shoots blasts of icy energy toward your foes, dealing significant damage and chilling, which reduces speed. The effect seems stronger in water. Chilled and frozen enemies take less damage from this wand, as they are already cold.
# items.wands.wandoflightning.name=wand of lightning
# items.wands.wandoflightning.staff_name=staff of lightning
# items.wands.wandoflightning.ondeath=You killed yourself with your own Wand of Lightning...
# items.wands.wandoflightning.desc=This wand is made out of solid metal, making it surprisingly heavy. Two prongs curve together at the tip, and electricity arcs between them.\n\nThis wand sends powerful lightning arcing through whatever it is shot at. This electricity can bounce between many nearby foes, and is more powerful in water. If you're too close, you may get shocked as well.
# items.wands.wandofmagicmissile.name=wand of magic missile
# items.wands.wandofmagicmissile.staff_name=staff of magic missile
# items.wands.wandofmagicmissile.desc=This fairly plain wand launches missiles of pure magical energy, dealing moderate damage to a target.\n\nWhile not as strong as other wands, it makes up for it somewhat with more available charges.
# items.wands.wandofprismaticlight.name=wand of prismatic light
# items.wands.wandofprismaticlight.staff_name=staff of prismatic light
# items.wands.wandofprismaticlight.desc=This wand is made of a solid piece of translucent crystal, like a long chunk of smooth glass.\n\nThis wand shoots rays of light which damage and blind enemies and cut through the darkness of the dungeon, revealing hidden areas and traps. Demonic and undead foes will burn in the bright light of the wand, taking significant bonus damage.
# items.wands.wandofregrowth.name=wand of regrowth
# items.wands.wandofregrowth.staff_name=staff of regrowth
# items.wands.wandofregrowth.desc=This wand is made from a thin shaft of expertly carved wood. Somehow it is still alive and vibrant, bright green like a young tree's core.\n\nWhen used, this wand will consume all its charges to blast magical regrowth energy outward in a cone. This magic will cause grass, roots, and rare plants to spring to life.\n\n"When life ceases new life always begins to grow... The eternal cycle always remains\!"
# items.wands.wandofregrowth$dewcatcher.name=Dewcatcher
# items.wands.wandofregrowth$dewcatcher.desc=Dewcatchers camouflage as grass to avoid attention, but their bulges of collected dew give them away.
@@ -639,11 +648,13 @@ items.scrolls.inventoryscroll.no=Non, j'ai changé d'avis
# items.wands.wandofregrowth$seedpod.desc=Seed Pods look pretty, but the seeds they carry are actually stolen from other plants they kill with their roots.
# items.wands.wandoftransfusion.name=wand of transfusion
# items.wands.wandoftransfusion.staff_name=staff of transfusion
# items.wands.wandoftransfusion.ondeath=You killed yourself with your own Wand of Transfusion...
# items.wands.wandoftransfusion.charged=Your staff is charged with the life energy of your enemy\!
# items.wands.wandoftransfusion.desc=A fairly plainly shaped wand, it stands out due to its magenta hue and pitch black gem at the tip.\n\nThis wand will take some of your life energy and blast it at a target. This effect is very versatile\: allies will be healed, enemies will be temporarily charmed, and hostile undead will take considerable damage.\n\nThe life drain is significant though, using this wand will deal damage to you in addition to consuming charges.
# items.wands.wandofvenom.name=wand of venom
# items.wands.wandofvenom.staff_name=staff of venom
# items.wands.wandofvenom.desc=This wand has a purple body which opens to a brilliant green gem.\n\nThis wand shoots a bolt which explodes into a cloud of vile venomous gas at a targeted location. Anything caught inside this cloud will take continual damage, increasing with time.
@@ -696,8 +707,6 @@ items.scrolls.inventoryscroll.no=Non, j'ai changé d'avis
# items.weapon.melee.magesstaff.name=mage's staff
# items.weapon.melee.magesstaff.ac_imbue=IMBUE
# items.weapon.melee.magesstaff.ac_zap=ZAP
# items.weapon.melee.magesstaff.wand=wand
# items.weapon.melee.magesstaff.staff=staff
# items.weapon.melee.magesstaff.prompt=Select a wand to consume
# items.weapon.melee.magesstaff.imbue=You imbue your staff with the %s.
# items.weapon.melee.magesstaff.conflict=The conflicting magics erase the enchantment on your staff.
@@ -787,7 +796,7 @@ items.weapon.weapon.identify=Vous êtes maintenant assez familiarisé avec votre
# items.armorkit.desc=Using this kit of small tools and materials anybody can transform any armor into an "epic armor", which will keep all properties of the original armor, but will also provide its wearer a special ability depending on his class. No skills in tailoring, leatherworking or blacksmithing are required.
# items.bomb.name=bomb
# items.bomt.ac_lightthrow=LIGHT & THROW
# items.bomb.ac_lightthrow=LIGHT & THROW
# items.bomb.snuff_fuse=You quickly snuff the bomb's fuse.
# items.bomb.ondeath=Killed by an explosion
# items.bomb.rankings_desc=Killed by an explosion
@@ -146,8 +146,8 @@ items.artifacts.driedrose$petal.desc=말라 비틀어진 꽃잎으로, 던전의
items.artifacts.driedrose$ghosthero.name=슬픈 유령
items.artifacts.driedrose$ghosthero.def_verb=회피
items.artifacts.driedrose$ghosthero.hello=안녕하신가 %s여.
# items.artifacts.driedrose$ghosthero.introduce=My spirit is bound to this rose, it was very precious to me, a gift from my love whom I left on the surface.\n\nI cannot return to him, but thanks to you I have a second chance to complete my journey. When I am able I will respond to your call and fight with you.\n\nhopefully you may succeed where I failed...
# items.artifacts.driedrose$ghosthero.desc=A frail looking ethereal figure with a humanoid shape. Its power seems tied to the rose I have.\n\nThis ghost may not be much, but it seems to be my only true friend down here.
items.artifacts.driedrose$ghosthero.introduce=내 영혼은 이 장미에 묶여 있어. 지상에 있는 내 연인에게서 받은 아주 소중한 물건이었지.\n\n그이에겐 더 이상 돌아갈 순 없겠지만, 당신 덕에 내 사명을 완수할 두 번째 기회를 얻었어. 가능하다면 당신의 부름에 응해 같이 싸워줄 거야.\n\n부디 당신은 나처럼 되지 않기를...
items.artifacts.driedrose$ghosthero.desc=허약해 보이는 인간 모양의 영체다. 내가 가지고 있는 장미에 힘이 묶여 있는 듯 하다.\n\n이 귀신은 그리 친근하진 않지만 여기 던전에서 유일한 말동무가 될 것이다.
items.artifacts.etherealchains.name=에테르 사슬
items.artifacts.etherealchains.ac_cast=시전
@@ -590,7 +590,7 @@ items.scrolls.scrollofupgrade.desc=이 주문서는 하나의 아이템을 강
items.wands.cursedwand.ondeath=당신은 당신의 %s에 의해 죽었다.
items.wands.cursedwand.nothing=아무일도 일어나지 않았다.
items.wands.cursedwand.cursed=당신이 장비한 모든 장비가 저주받았다\!
items.wands.cursedwand.grass=당신 주변에서 풀이 마구 자라났다\!
# items.wands.cursedwand.grass=Grass erupts around you\!
items.wands.cursedwand.fire=뭔가 타는 냄새가 나는데...
items.wands.cursedwand.transmogrify=당신의 마법 막대는 다른 종류로 변했다\!
@@ -603,35 +603,44 @@ items.wands.wand.curse_discover=이 %s는 저주받았다\!
items.wands.wand.prompt=발사할 지점을 선택하세요
items.wands.wandofblastwave.name=충격파의 마법 막대
# items.wands.wandofblastwave.staff_name=staff of blast wave
items.wands.wandofblastwave.ondeath=당신은 당신이 발사한 충격파에 맞아 죽었다...
items.wands.wandofblastwave.desc=이 막대는 대리석의 일종으로 만들어졌으며, 금색의 테두리와 끝 부분의 둥글고 검은 보석으로 장식되어 있습니다. 손에 쥐었을때 매우 무겁게 느껴집니다.\n\n이 막대는 해당 지점에 착탄해 공간을 사납게 폭발시키는 화살을 발사합니다. 충격파는 해당 지점의 대부분의 적들을 날려보낼 만큼 강력합니다.
items.wands.wandofcorruption.name=타락의 마법 막대
# items.wands.wandofcorruption.staff_name=staff
items.wands.wandofcorruption.already_corrupted=저 캐릭터는 이미 타락한 상태다.
items.wands.wandofcorruption.boss=보스급 몬스터들은 타락 효과에 면역이다.
items.wands.wandofcorruption.fail=타락의 힘은 충분히 강하지 못한 듯 하다. 아무 일도 일어나지 않았다.
items.wands.wandofcorruption.desc=이 막대는 끝 부분에 달린 해골 모양 장식에서 알 수 있듯이 어두운 에너지를 발합니다.\n\n이 막대는 타락의 에너지를 발사하여, 적 하나의 정신을 조종할 수 있습니다. 체력이 가득 찬 적들은 그렇지 않은 적보다 지배하기가 힘들어집니다.\n\n이 막대는 사용할 때 최소 한번의 충전량을 사용하지만, 굳건한 적을 제압하기 위해 더 많은 충전량을 사용할 수도 있습니다.
items.wands.wandofdisintegration.name=붕괴의 마법 막대
# items.wands.wandofdisintegration.staff_name=staff of disintegration
items.wands.wandofdisintegration.desc=이 막대는 매끈한 흑요석 덩어리로 만들어졌으며, 진보라색 빛이 옆 부분을 타고 끝까지 이어져 있습니다. 파괴적인 에너지를 내뿜으고 있으며 그 에너지가 발사되길 기다리고 있습니다.\n\n이 막대는 모든 장애물을 관통하는 광선을 발사합니다. 또한 막대가 강화될수록 광선이 더 멀리까지 나갑니다.\n\n이 막대가 발사하는 광선은 적과 지형을 관통할수록 더 강력해집니다.
items.wands.wandoffireblast.name=화염 폭발의 마법 막대
# items.wands.wandoffireblast.staff_name=staff of fireblast
items.wands.wandoffireblast.desc=이 막대는 붉은 색으로 옻칠한 나뭇가지를 금색 잎으로 대충 말아서 만들었습니다. 끝 부분이 떨리고 있어 강력한 마법을 발사하길 원하는 것 같습니다.\n\n이 막대를 사용하면 화염의 폭발이 일어나며, 원뿔 모양으로 확산됩니다. 강화된 막대는 더 많은 충전량을 소모하며, 소모하는 충전량이 늘어날 때 마다 효과도 눈에 띄게 강해집니다.
items.wands.wandoffrost.name=서리의 마법 막대
# items.wands.wandoffrost.staff_name=staff of frost
items.wands.wandoffrost.desc=이 막대는 일종의 마법 얼음으로 만들어진 것 같습니다. 둥근 끝 부분으로 갈수록 밝게 빛이 납니다. 잡고 있으면 매우 차갑지만, 손이 차가워지지는 않습니다.\n\n이 막대는 사용자의 적에게 얼음 에너지를 발사하여 적지 않은 피해를 주며 냉동시켜 속도를 느리게 만듭니다. 물 속에 있는 적에게 사용하면 냉동 효과가 더 강해집니다. 냉동되거나 얼어 버린 적들은 이미 차가운 상태라서 이 막대에 피해를 적게 입습니다.
items.wands.wandoflightning.name=번개의 마법 막대
# items.wands.wandoflightning.staff_name=staff of lightning
items.wands.wandoflightning.ondeath=당신은 당신이 발사한 번개에 맞아 죽었다...
items.wands.wandoflightning.desc=이 막대는 쇳덩어리로 만들어져 생각보다 엄청 무겁다. 두 개의 지침이 끝 부분에 함께 휘어져 있으며 전류가 둘 사이에 흐르고 있다.\n\n이 막대는 발사한 지역으로 나가는 강력한 번개를 발사합니다. 이 번개는 주변의 적들에게 튕겨나갈 수 있으며, 물 속의 대상에게 더 강력합니다. 너무 가까이서 발사하면 당신도 번개에 맞을 수 있습니다.
items.wands.wandofmagicmissile.name=마탄의 마법 막대
# items.wands.wandofmagicmissile.staff_name=staff of magic missile
items.wands.wandofmagicmissile.desc=이 평범해 보이는 막대는 순수한 마법 에너지를 발사해 맞은 대상에게 평범한 피해를 입힙니다.\n\n다른 막대에 비해서 강하지는 않지만, 그에 비해 더 많은 충전량을 가집니다.
items.wands.wandofprismaticlight.name=굴절광의 마법 막대
# items.wands.wandofprismaticlight.staff_name=staff of prismatic light
items.wands.wandofprismaticlight.desc=이 막대는 투명한 수정 덩어리로 만들어져서 마치 기다랗고 매끈한 유리처럼 보입니다.\n\n이 막대는 맞은 적들에게 피해와 실명을 주며, 던전의 어둠을 밝혀 숨겨진 지역과 함정을 드러내 주는 광선을 발사합니다. 악마와 언데드는 막대에서 발사된 빛에 태워지며 대단한 추가 피해를 입습니다.
items.wands.wandofregrowth.name=재성장의 마법 막대
# items.wands.wandofregrowth.staff_name=staff of regrowth
items.wands.wandofregrowth.desc=이 막대는 전문적인 솜씨로 조각된 얇은 나무 줄기로 만들어졌습니다. 어떤 방법인지 모르겠지만 이 막대는 살아 있으며 어린 나무처럼 푸르고 움직입니다.\n\n이 막대를 사용하면 남은 충전량을 모두 소모해 원뿔 모양으로 마법의 재성장 에너지를 발사합니다. 이 마법은 잔디, 뿌리들, 그리고 희귀한 색물들을 자라나게 합니다.\n\n"한 생명이 죽으면 또 다른 생명이 태어나는 법... 그리고 영원한 순환은 언제나 계속될지니\!"
items.wands.wandofregrowth$dewcatcher.name=이슬잡이풀
items.wands.wandofregrowth$dewcatcher.desc=이슬잡이풀은 평소에는 잘 보이지 않기 위해 주변의 잡초로 위장하지만, 이슬을 머금은 주머니로 구분이 가능하다.
@@ -639,11 +648,13 @@ items.wands.wandofregrowth$seedpod.name=씨앗주머니풀
items.wands.wandofregrowth$seedpod.desc=씨앗주머니풀은 예쁘게 보이지만, 그들이 가지고 있는 씨앗은 다른 식물을 뿌리 채 죽이고 난 뒤 가져온 것이다.
items.wands.wandoftransfusion.name=이식의 마법 막대
# items.wands.wandoftransfusion.staff_name=staff of transfusion
items.wands.wandoftransfusion.ondeath=당신은 당신이 가진 이식의 마법 막대 때문에 죽었다...
items.wands.wandoftransfusion.charged=당신의 지팡이는 적들의 생명력으로 충전되었다\!
items.wands.wandoftransfusion.desc=꽤나 평범하게 생긴 막대로써, 자주색 몸통 끝에 달린 칠흑색 보석이 돋보입니다.\n\n이 막대는 당신의 생명력을 조금 빨아 들여 대상에게 발사합니다. 이 효과는 대상에 따라 천차만별인데, 아군은 회복되며, 적들은 매혹시키며, 적대적인 언데드에겐 상당한 피해를 줍니다.\n\n사용자의 생명력 흡수가 이루어지므로, 이 막대를 사용하면 충전량을 소모하는 것과 동시에 사용자에게 피해를 입힙니다.
items.wands.wandofvenom.name=맹독의 마법 막대
# items.wands.wandofvenom.staff_name=staff of venom
items.wands.wandofvenom.desc=이 막대는 보랏빛 몸체에 끝은 밝은 초록 보석으로 장식되어 있습니다.\n\n이 막대는 목표 지점에 착탄하여 사악한 유독성 가스를 발생시키는 화살을 발사합니다. 이 구름 속에 갇힌 적들은 지속적인 피해를 입으며, 이 피해는 시간이 갈수록 강해집니다.
@@ -696,8 +707,6 @@ items.weapon.melee.mace.desc=이 무기 끝에 달린 철구는 적에게 보통
items.weapon.melee.magesstaff.name=마법사의 지팡이
items.weapon.melee.magesstaff.ac_imbue=융합한다
items.weapon.melee.magesstaff.ac_zap=발사한다
items.weapon.melee.magesstaff.wand=마법 막대
items.weapon.melee.magesstaff.staff=지팡이
items.weapon.melee.magesstaff.prompt=흡수할 마법 막대를 선택하시오
items.weapon.melee.magesstaff.imbue=당신은 당신의 지팡이와 %s를 합쳤다.
items.weapon.melee.magesstaff.conflict=상반되는 마법이 당신의 지팡이에 깃든 마법을 지워 버렸다.
@@ -787,7 +796,7 @@ items.armorkit.upgraded=당신은 당신의 %s에 개조 도구를 사용했다.
items.armorkit.desc=이 작은 부품과 재료로 이루어진 도구를 작동시키면 누구라도 어떤 갑옷을 "전설 갑옷"으로 바꿀 수 있습니다. 갑옷이 가지고 있던 속성을 유지하며, 입은 직업에 따라 달라지는 능력을 새로 부여합니다. 재단술, 무두질, 제련술 그 어떤 것도 필요하지 않습니다.
items.bomb.name=폭탄
items.bomt.ac_lightthrow=불 붙여 던진다
# items.bomb.ac_lightthrow=LIGHT & THROW
items.bomb.snuff_fuse=당신은 폭탄의 도화선을 재빨리 껐다.
items.bomb.ondeath=폭사했다.
items.bomb.rankings_desc=폭발로 사망
@@ -590,7 +590,7 @@ items.scrolls.scrollofupgrade.desc=Ten zwój ulepszy jeden przedmiot, zwiększaj
# items.wands.cursedwand.ondeath=You were killed by your own %s.
# items.wands.cursedwand.nothing=Nothing happens.
items.wands.cursedwand.cursed=Ekwipunek, którego używasz został przeklęty\!
# items.wands.cursedwand.grass=Grass explodes around you\!
# items.wands.cursedwand.grass=Grass erupts around you\!
# items.wands.cursedwand.fire=You smell burning...
# items.wands.cursedwand.transmogrify=Your wand transmogrifies into a different item\!
@@ -603,35 +603,44 @@ items.wands.cursedwand.cursed=Ekwipunek, którego używasz został przeklęty\!
# items.wands.wand.prompt=Choose a location to zap
# items.wands.wandofblastwave.name=wand of blast wave
# items.wands.wandofblastwave.staff_name=staff of blast wave
# items.wands.wandofblastwave.ondeath=You killed yourself with your own Wand of Blast Wave...
# items.wands.wandofblastwave.desc=This wand is made of a sort of marbled stone, with gold trim and a round black gem at the tip. It feels very weighty in your hand.\n\nThis wand shoots a bolt which violently detonates at a target location. The force of this blast is strong enough to send most enemies flying.
# items.wands.wandofcorruption.name=wand of corruption
# items.wands.wandofcorruption.staff_name=staff
# items.wands.wandofcorruption.already_corrupted=That character is already corrupted.
# items.wands.wandofcorruption.boss=Bosses are immune to corruption.
# items.wands.wandofcorruption.fail=The corrupting power was not strong enough, nothing happens.
# items.wands.wandofcorruption.desc=This wand radiates dark energy, if that weren't already obvious from the small decorative skull shaped onto its tip.\n\nThis wand will release a blast of corrupting energy, attempting to bend enemies to your will. Full health enemies are much harder to corrupt than weakened ones.\n\nThis wand uses at least one charge per cast, but will often use more in an attempt to overpower more healthy enemies.
items.wands.wandofdisintegration.name=różdżka dezintegracji
# items.wands.wandofdisintegration.staff_name=staff of disintegration
# items.wands.wandofdisintegration.desc=This wand is made from a solid smooth chunk of obsidian, with a deep purple light running up its side, ending at the tip. It glows with destructive energy, waiting to shoot forward.\n\nThis wand shoots a beam that pierces any obstacle, and will go farther the more it is upgraded.\n\nThis wand deals bonus damage the more enemies and terrain it penetrates.
items.wands.wandoffireblast.name=różdżka ognistego pocisku
# items.wands.wandoffireblast.staff_name=staff of fireblast
# items.wands.wandoffireblast.desc=This wand is made from red-lacquered wood with golden leaf used liberally to make it look quite regal. It crackles and hisses at the tip, eager to unleash its powerful magic.\n\nThis wand produces a blast of fire when used, extending out into a cone shape. As this wand is upgraded it will consume more charges, the effect becomes significantly more powerful the more charges are consumed.
# items.wands.wandoffrost.name=wand of frost
# items.wands.wandoffrost.staff_name=staff of frost
# items.wands.wandoffrost.desc=This wand seems to be made out of some kind of magical ice. It grows brighter towards its rounded tip. It feels very cold when held, but somehow your hand stays warm.\n\nThis wand shoots blasts of icy energy toward your foes, dealing significant damage and chilling, which reduces speed. The effect seems stronger in water. Chilled and frozen enemies take less damage from this wand, as they are already cold.
# items.wands.wandoflightning.name=wand of lightning
# items.wands.wandoflightning.staff_name=staff of lightning
# items.wands.wandoflightning.ondeath=You killed yourself with your own Wand of Lightning...
# items.wands.wandoflightning.desc=This wand is made out of solid metal, making it surprisingly heavy. Two prongs curve together at the tip, and electricity arcs between them.\n\nThis wand sends powerful lightning arcing through whatever it is shot at. This electricity can bounce between many nearby foes, and is more powerful in water. If you're too close, you may get shocked as well.
# items.wands.wandofmagicmissile.name=wand of magic missile
# items.wands.wandofmagicmissile.staff_name=staff of magic missile
# items.wands.wandofmagicmissile.desc=This fairly plain wand launches missiles of pure magical energy, dealing moderate damage to a target.\n\nWhile not as strong as other wands, it makes up for it somewhat with more available charges.
# items.wands.wandofprismaticlight.name=wand of prismatic light
# items.wands.wandofprismaticlight.staff_name=staff of prismatic light
# items.wands.wandofprismaticlight.desc=This wand is made of a solid piece of translucent crystal, like a long chunk of smooth glass.\n\nThis wand shoots rays of light which damage and blind enemies and cut through the darkness of the dungeon, revealing hidden areas and traps. Demonic and undead foes will burn in the bright light of the wand, taking significant bonus damage.
# items.wands.wandofregrowth.name=wand of regrowth
# items.wands.wandofregrowth.staff_name=staff of regrowth
# items.wands.wandofregrowth.desc=This wand is made from a thin shaft of expertly carved wood. Somehow it is still alive and vibrant, bright green like a young tree's core.\n\nWhen used, this wand will consume all its charges to blast magical regrowth energy outward in a cone. This magic will cause grass, roots, and rare plants to spring to life.\n\n"When life ceases new life always begins to grow... The eternal cycle always remains\!"
# items.wands.wandofregrowth$dewcatcher.name=Dewcatcher
# items.wands.wandofregrowth$dewcatcher.desc=Dewcatchers camouflage as grass to avoid attention, but their bulges of collected dew give them away.
@@ -639,11 +648,13 @@ items.wands.wandoffireblast.name=różdżka ognistego pocisku
# items.wands.wandofregrowth$seedpod.desc=Seed Pods look pretty, but the seeds they carry are actually stolen from other plants they kill with their roots.
# items.wands.wandoftransfusion.name=wand of transfusion
# items.wands.wandoftransfusion.staff_name=staff of transfusion
# items.wands.wandoftransfusion.ondeath=You killed yourself with your own Wand of Transfusion...
# items.wands.wandoftransfusion.charged=Your staff is charged with the life energy of your enemy\!
# items.wands.wandoftransfusion.desc=A fairly plainly shaped wand, it stands out due to its magenta hue and pitch black gem at the tip.\n\nThis wand will take some of your life energy and blast it at a target. This effect is very versatile\: allies will be healed, enemies will be temporarily charmed, and hostile undead will take considerable damage.\n\nThe life drain is significant though, using this wand will deal damage to you in addition to consuming charges.
# items.wands.wandofvenom.name=wand of venom
# items.wands.wandofvenom.staff_name=staff of venom
# items.wands.wandofvenom.desc=This wand has a purple body which opens to a brilliant green gem.\n\nThis wand shoots a bolt which explodes into a cloud of vile venomous gas at a targeted location. Anything caught inside this cloud will take continual damage, increasing with time.
@@ -696,8 +707,6 @@ items.weapon.melee.mace.stats_desc=To raczej szybka broń.
# items.weapon.melee.magesstaff.name=mage's staff
# items.weapon.melee.magesstaff.ac_imbue=IMBUE
# items.weapon.melee.magesstaff.ac_zap=ZAP
# items.weapon.melee.magesstaff.wand=wand
# items.weapon.melee.magesstaff.staff=staff
# items.weapon.melee.magesstaff.prompt=Select a wand to consume
# items.weapon.melee.magesstaff.imbue=You imbue your staff with the %s.
# items.weapon.melee.magesstaff.conflict=The conflicting magics erase the enchantment on your staff.
@@ -787,7 +796,7 @@ items.ankh.desc=Będący starożytnym symbolem nieśmiertelności, Ankh zapewnia
# items.armorkit.desc=Using this kit of small tools and materials anybody can transform any armor into an "epic armor", which will keep all properties of the original armor, but will also provide its wearer a special ability depending on his class. No skills in tailoring, leatherworking or blacksmithing are required.
# items.bomb.name=bomb
# items.bomt.ac_lightthrow=LIGHT & THROW
# items.bomb.ac_lightthrow=LIGHT & THROW
# items.bomb.snuff_fuse=You quickly snuff the bomb's fuse.
# items.bomb.ondeath=Killed by an explosion
# items.bomb.rankings_desc=Killed by an explosion
@@ -1,9 +1,9 @@
###glyphs
items.armor.glyphs.affection.name=%s da afeição,
items.armor.glyphs.affection.name=%s da afeição
items.armor.glyphs.antientropy.name=%s da anti-entropia
items.armor.glyphs.bounce.name=%s do repelimento.
items.armor.glyphs.bounce.name=%s do repelimento
items.armor.glyphs.displacement.name=%s do deslocamento
@@ -20,70 +20,70 @@ items.armor.glyphs.potential.rankings_desc=Morto por\: glifo do potencial
items.armor.glyphs.stench.name=%s do fedor
items.armor.glyphs.viscosity.name=%s da viscosidade
items.armor.glyphs.viscosity.deferred=%d deferido
items.armor.glyphs.viscosity.deferred=%d adiado
items.armor.glyphs.viscosity$defereddamage.name=dano adiado
items.armor.glyphs.viscosity$defereddamage.ondeath=O dano adiado matou você...
items.armor.glyphs.viscosity$defereddamage.rankings_desc=Morto por dano adiado
items.armor.glyphs.viscosity$defereddamage.desc=enquanto o grifo de sua armadura protegeu você do dano,ele parece estar lentamente pagando você de volta por isso.\n\no dano está sendo causado a você lentamente ao invés de imediatamente.Você irá levar um de dano a cada turno até não haver mais dano restante.\n\ndano adiado restante\: %d
items.armor.glyphs.viscosity$defereddamage.desc=O glifo de sua armadura protegeu você do dano, mas parece estar lentamente retribuindo o dano a você.\n\nO dano está sendo causado a você ao longo do tempo ao invés de imediatamente. Você irá levar um de dano a cada turno até não haver mais dano restante.\n\nDano adiado restante\: %d.
###armor
items.armor.armor.equip_cursed=a sua %s aperta-se em você dolorosamente.
items.armor.armor.identify=você esta familiar com sua %s para identificar,é um %s
items.armor.armor.incompatible=interação de diferentes tipos de magia apagou o glifo dessa armadura.
items.armor.armor.curr_absorb=essa armadura fornece absorção de dano de até %d por ataque
items.armor.armor.avg_absorb=tipicamente essa armadura fornece absorção de dano de até %d pontos e requer %d pontos de força
items.armor.armor.too_heavy=por causa de sua força inadequada vestir essa armadura ira diminuir sua velocidade de movimento e habilidade de defesa
items.armor.armor.probably_too_heavy=provavelmente esa armadura é muito pesada para você
items.armor.armor.inscribed=esta escrita com %s
items.armor.armor.cursed_worn=essa armadura é amaldiçoada,e você é incapaz de remove-la
items.armor.armor.cursed=você pode sentir uma magia maligna pulsando com essa armadura.
items.armor.armor.equip_cursed=%s aperta-se em você dolorosamente.
items.armor.armor.identify=Você está acostumado com %s suficientemente para indetificá-lo(a). É %s.
items.armor.armor.incompatible=A interação de tipos diferentes de magia apagou o glifo dessa armadura\!
items.armor.armor.curr_absorb=Esta armadura provê absorção de dano de até %d pontos por ataque.
items.armor.armor.avg_absorb=Normalmente esta armadura oferece absorção de dano de até %d pontos por ataque e requer %d pontos de força.
items.armor.armor.too_heavy=Por conta de sua força inadequada, vestir esta armadura irá diminuir sua velocidade de movimento e habilidade de defesa.
items.armor.armor.probably_too_heavy=Esta armadura provavelmente é muito pesada para você.
items.armor.armor.inscribed=Está inscrita com um %s.
items.armor.armor.cursed_worn=Esta armadura está amaldiçoada. Você é incapaz de removê-la.
items.armor.armor.cursed=Você consegue sentir uma magia malévola se escondendo dentro desta armadura.
items.armor.armor$glyph.glyph=glifo
items.armor.armor$glyph.killed=%s matou você
items.armor.armor$glyph.killed=%s matou você...
items.armor.classarmor.low_hp=sua vida esta muito baixa\!
items.armor.classarmor.not_equipped=você precisa estar usando essa armadura para usar sue poder especial
items.armor.classarmor.low_hp=Sua vida está muito baixa\!
items.armor.classarmor.not_equipped=Você precisa estar vestindo esta armadura para usar seu poder especial\!
items.armor.clotharmor.name=armadura de pano.
items.armor.clotharmor.desc=essa armadura leve fornece proteção básica
items.armor.clotharmor.name=armadura de pano
items.armor.clotharmor.desc=Esta armadura leve oferece proteção básica.
items.armor.huntressarmor.name=capa da caçadora
items.armor.huntressarmor.ac_special=LÂMINAS ESPECTRAIS
items.armor.huntressarmor.no_enemies=nenhum inimigo a vista
items.armor.huntressarmor.desc=uma caçadora nessa capa pode criar uma coleção de laminas espectrais.cada uma dessas lamina irá atingir um único inimigo no campo de visão da caçadora,causando dano de acordo com a sua arma branca atualmente equipada.
items.armor.huntressarmor.no_enemies=Nenhum inimigo à vista
items.armor.huntressarmor.desc=Uma caçadora vestindo uma capa como essa consegue criar um leque de lâminas espectrais. Cada uma destas lâminas irá mirar em um único inimigo que estiver no campo de visão da caçadora, infligindo dano dependendo da arma com que ela está equipada.
items.armor.leatherarmor.name=armadura de couro
items.armor.leatherarmor.desc=essa armadura foi feita de algum tipo de couro de monstro.não é tão leve quanto a armadura de pano,mas fornece proteção melhor.
items.armor.leatherarmor.desc=Armadura feita de couro de monstro curtido. Não é tão leve quanto a armadura de pano mas oferece uma proteção melhor.
items.armor.magearmor.name=robe do mago.
items.armor.magearmor.name=túnica do mago
items.armor.magearmor.ac_special=TERRA DERRETIDA
items.armor.magearmor.desc=vestindo esse lindo robe,um mago pode invocar um feitiço de fundir a terra\:todos os inimigos em seu campo de visão pegarão fogo e serão incapazes de se mover ao mesmo tempo.
items.armor.magearmor.desc=Vestindo esta linda túnica, um mago pode invocar um feitiço de terra fundida\: todos os inimigos no seu campo de visão pegarão fogo e ficarão incapazes de mover-se.
items.armor.mailarmor.name=armadura de malha
items.armor.mailarmor.desc=elos de metal foram entralaçados para formar uma armadura resistente,mas flexivél.
items.armor.mailarmor.desc=Elos de metal foram entrelaçados para formar uma armadura resistente, porém flexível.
items.armor.platearmor.name=armadura de placa
items.armor.platearmor.desc=placas de metal enormes foram fundidas juntas para formar um terno que fornece proteção incomparável para qualquer aventureiro forte o suficiente para suportar seu peso esmagador.
items.armor.platearmor.desc=Placas de metal enormes foram usadas para formar esta armadura, que fornece proteção incomparável para qualquer aventureiro forte o suficiente para suportar seu peso esmagador.
items.armor.roguearmor.name=traje do trapaceiro.
items.armor.roguearmor.name=traje do maroto
items.armor.roguearmor.ac_special=BOMBA DE FUMAÇA
items.armor.roguearmor.fov=você só pode pular para um lugar vazio em sua linha de visão.
items.armor.roguearmor.prompt=escolha uma localização para pular.
items.armor.roguearmor.desc=vestindo essa roupa escura,um trapaceiro pode efetuar um truque,ele se chama ¨bomba de fumaça¨\:isso cega inimigos visiveis e pula para uma localização visivel\n.
items.armor.roguearmor.fov=Você só pode pular para um lugar vazio em seu campo de visão.
items.armor.roguearmor.prompt=Escolha uma localização para pular.
items.armor.roguearmor.desc=Vestindo este traje escuro, um maroto consegue fazer um truque que ele chama de "bomba de fumaça"\: ele cega inimigos que conseguem vê-lo e pula para outro lado.
items.armor.scalearmor.name=armadura de escalas
items.armor.scalearmor.desc=escamas de metal foram juntadas para formar um flexivel,porem protetiva armadura.
items.armor.scalearmor.name=armadura de escamas
items.armor.scalearmor.desc=Escamas de metal foram costuradas em um colete de couro para formar uma armadura flexível, porém reforçada.
items.armor.warriorarmor.name=armadura do guerreiro
items.armor.warriorarmor.ac_special=SALTO HERÓICO
items.armor.warriorarmor.prompt=selecione uma direção para pular
items.armor.warriorarmor.desc=enquanto essa armadura parece pesada,ela permite que um guerreiro performe um salto heróico para uma localização alvo,atordoando todos os inimigos próximos
items.armor.warriorarmor.prompt=Selecione uma direção para pular
items.armor.warriorarmor.desc=Enquanto esta armadura aparenta ser pesada, na verdade ela permite ao guerreiro dar um pulo heroico na direção alvo, esmagando todos os inimigos ao redor e atordoando-os.
###artifacts
items.artifacts.alchemiststoolkit.name=kit de ferramentas do alquimista.
items.artifacts.alchemiststoolkit.name=kit de ferramentas do alquimista
items.artifacts.alchemiststoolkit.ac_brew=MISTURAR
##this one isn't dropped, so for now no i18n
@@ -104,7 +104,7 @@ items.artifacts.capeofthorns$thorns.levelup=Sua Capa se torna mais forte\!
items.artifacts.capeofthorns$thorns.name=Espinhos
items.artifacts.capeofthorns$thorns.desc=sua capa está irradiando energia,cercando você em um campo e força defletiva\!\n\ntodo o dano recebido é reduzido enquanto o efeito espinhos esta ativado.adicionalmente,se o atacante está próximo a você.o dano reduzido e defletido de volta ao atacante\!\n\nturnos de espinhos restantes\: %s.
items.artifacts.chaliceofblood.name=calice de sangue.
items.artifacts.chaliceofblood.name=cálice de sangue
items.artifacts.chaliceofblood.ac_prick=FURAR
items.artifacts.chaliceofblood.yes=sim,eu sei oque estou fazendo
items.artifacts.chaliceofblood.no=não,eu mudei de ideia
@@ -117,7 +117,7 @@ items.artifacts.chaliceofblood.desc_1=quando você segura o cálice,você se sen
items.artifacts.chaliceofblood.desc_2=um pouco do seu sangue está acumulado dentro do cálice,você sente o cálice sutilmente alimentando você com um pouco de energia vital. Você ainda quer se cortar no cálice,mesmo sabendo que vai doer.
items.artifacts.chaliceofblood.desc_3=o cálice esta cheio até a borda com a sua essência vital.Você pode sentir o cálice transbordando energia vital de volta para você
items.artifacts.cloakofshadows.name=capa das sombras.
items.artifacts.cloakofshadows.name=capa das sombras
items.artifacts.cloakofshadows.ac_stealth=FURTIVO
items.artifacts.cloakofshadows.cooldown=sua capa precisa de mais %d para se re-energizar.
items.artifacts.cloakofshadows.no_charge=sua capa ainda não carregou o suficiente para ser usavêl ainda
@@ -127,7 +127,7 @@ items.artifacts.cloakofshadows$cloakstealth.levelup=sua capa cresceu em força
items.artifacts.cloakofshadows$cloakstealth.name=encapuzado.
items.artifacts.cloakofshadows$cloakstealth.desc=sua capa das sombras esta lhe garantindo invisibilidade enquanto você estiver envolvido por ela.\n\nEnquanto você estiver invisível inimigos são incapazes de atacar ou segui-lo . Ataques físicos e efeitos mágicos (tais como pergaminhos e varinhas ) irá cancelar imediatamente invisibilidade.\n\nvocê permanecera encapuzado por até sua capa ficar sem carga.
items.artifacts.driedrose.name=rosa seca
items.artifacts.driedrose.name=rosa murcha
items.artifacts.driedrose.ac_summon=INVOCAR
items.artifacts.driedrose.spawned=Você já invocou o fantasma.
items.artifacts.driedrose.no_charge=Sua rosa ainda não está totalmente carregada.
@@ -137,7 +137,7 @@ items.artifacts.driedrose.charged=Sua rosa está totalmente carregada\!
items.artifacts.driedrose.desc=É esta a rosa que o fantasma mencionou antes de desaparecer? Ela parece conter uma forma de poder espiritual, talvez ela possa ser usada para canalizar a energia daquele guerreiro falecido.
items.artifacts.driedrose.desc_hint=Algumas pétalas parecem estar faltando. Talvez reanexá-las possa fortalecer a rosa.
items.artifacts.driedrose.desc_cursed=A rosa amaldiçoada está presa à sua mão, ela está estranhamente fria.
items.artifacts.driedrose$petal.name=petala seca
items.artifacts.driedrose$petal.name=pétala seca
items.artifacts.driedrose$petal.no_rose=Você não tem uma rosa para reanexar esta pétala.
items.artifacts.driedrose$petal.no_room=Não há mais espaço para esta pétala, então você a descarta.
items.artifacts.driedrose$petal.maxlevel=A rosa está completa\!
@@ -176,7 +176,7 @@ items.artifacts.hornofplenty.desc=esse chifre não pode ser soprado,mas parece s
items.artifacts.hornofplenty.desc_hint=talvez aja um jeito de aumentar o poder do chifre lhe dando energia de uma comida
items.artifacts.hornofplenty.desc_cursed=o chifre amaldiçoado se prendeu a você,ele parece estar roubando a efetividade da comida em vez de produzi-la.
items.artifacts.lloydsbeacon.name=o farol da lloyd´s
items.artifacts.lloydsbeacon.name=o farol de lloyd
items.artifacts.lloydsbeacon.ac_zap=ZAPEAR
items.artifacts.lloydsbeacon.ac_set=ATIVAR
items.artifacts.lloydsbeacon.ac_return=RETORNAR
@@ -190,14 +190,14 @@ items.artifacts.lloydsbeacon.return=o farol da Lloyd-s foi marcado na sua locali
items.artifacts.lloydsbeacon.desc=o faról da Lloyd´s é uma ferramenta magica intrincada que garante ao usuario controle das magias de teleportação.ele pode ser usado para retornar a uma localização marcada,ele também pode espelir estouros de magia de teleporte aleatória se estiver equipado ou carregado.Essa magia pode ser direcionada a a um alvo ou ao próprio usuario
items.artifacts.lloydsbeacon.desc_set=o farol foi marcado em algum lugar do andar %d de pixel dungeon
items.artifacts.masterthievesarmband.name=braçadeira do mestre ladrão.
items.artifacts.masterthievesarmband.name=braçadeira dos mestres ladrões
items.artifacts.masterthievesarmband.desc=essa braçadeira roxa apresenta a marca de um mestre ladrão.Ela não pertence a você,mas provavelmente não pertencia a pessoa de quem você tirou isso
items.artifacts.masterthievesarmband.desc_worn=com a braçadeira ao redor de seu pulso,cada peça de ouro que você encontra faz você querer mais.Talvez não seja tão dificil roubar do pixel mart...
items.artifacts.sandalsofnature.name=sandalias da natureza
items.artifacts.sandalsofnature.name=sandálias da natureza
items.artifacts.sandalsofnature.name_1=sapatos da natureza
items.artifacts.sandalsofnature.name_2=botas da natureza
items.artifacts.sandalsofnature.name_3=gravas da natureza
items.artifacts.sandalsofnature.name_3=grevas da natureza
items.artifacts.sandalsofnature.ac_feed=ALIMENTAR
items.artifacts.sandalsofnature.ac_root=ENRAIZAR
items.artifacts.sandalsofnature.no_charge=ele não tem energia agora.
@@ -214,7 +214,7 @@ items.artifacts.sandalsofnature.desc_cursed=as sandalias amaldiçoadas estão bl
items.artifacts.sandalsofnature.desc_ability=O calçado ganhou a capacidade de transformar-se em uma espécie de armadura natural imóvel, mas terá de carregar para fazer isso.
items.artifacts.sandalsofnature.desc_seeds=você já alimentou os calçados com sementes de %d
items.artifacts.talismanofforesight.name=talismã da previdencia
items.artifacts.talismanofforesight.name=talismã da vidência
items.artifacts.talismanofforesight.ac_scry=ADIVINHAR
items.artifacts.talismanofforesight.no_charge=o talismã ainda não esta totalmente carregado.
items.artifacts.talismanofforesight.scry=o talismã imunda a sua mente com sabedoria sobre o andar atual
@@ -227,7 +227,7 @@ items.artifacts.talismanofforesight$foresight.full_charge=seu talismã esta tota
items.artifacts.talismanofforesight$foresight.uneasy=você se sente desconfortavel
items.artifacts.talismanofforesight$foresight.desc=você se sente muito desconfortavel,como se tivesse algum perigo por perto
items.artifacts.timekeepershourglass.name=ampulheta do guardião do tempo.
items.artifacts.timekeepershourglass.name=ampulheta do guardião do tempo
items.artifacts.timekeepershourglass.ac_activate=ATIVAR
items.artifacts.timekeepershourglass.in_use=sua ampulheta esta pronta para o uso
items.artifacts.timekeepershourglass.no_charge=sua ampulheta ainda não recarregou o suficiente para ser usavél ainda
@@ -266,244 +266,244 @@ items.artifacts.unstablespellbook.desc_index=o indice do livro está incompleto,
items.bags.bag.name=mochila
items.bags.potionbandolier.name=bandoleira de poções
items.bags.potionbandolier.desc=Esta bandoleira de espessura se encaixa em torno de seu peito como um cinto , ele tem muitas tiras isoladas sobre ela para armazenar frascos de poção\n\nenquanto dentro da bandoleira,suas poções serão protegidas do frio
items.bags.potionbandolier.desc=Esta bandoleira grossa se encaixa em torno de seu peito como um cinto, ela tem várias tiras isoladas para armazenar frascos de poção.\n\nEnquanto estiverem dentro da bandoleira, suas poções estarão protegidas do frio.
items.bags.scrollholder.name=suporte de pergaminhos
items.bags.scrollholder.desc=Este recipiente tubular parece que serve para realizar gráficos de um astrônomo , mas seus pergaminhos vão caber tão bem...\n\no suporte não parece muito inflamavel então talvez seu pergaminhos estejam seguros do fogo ai dentro.
items.bags.scrollholder.name=canudo de pergaminhos
items.bags.scrollholder.desc=Este recipiente tubular parece que foi feito para guardar mapas de astrônomos, mas seus pergaminhos caberão do mesmo jeito.\n\nO canudo não parece ser muito inflamável, então seus pergaminhos devem estar protegidos contra o fogo enquanto estiverem dentro dele.
items.bags.seedpouch.name=bolsa de sementes
items.bags.seedpouch.desc=esta pequena bolsa de veludo permite armazenar qualquer número de sementes.Muito conveniente.
items.bags.seedpouch.desc=Esta pequena bolsa de veludo permite armazenar qualquer número de sementes. Muito conveniente.
items.bags.wandholster.name=coldre de varinhas.
items.bags.wandholster.name=coldre de varinhas
items.bags.wandholster.desc=Este coldre fino é feito de algum animal exótico, e é projetado para armazenar de forma compacta muitas varinhas.
###food
items.food.blandfruit.name=blandfruit
items.food.blandfruit.name=frutinsossa
items.food.blandfruit.sunfruit=fruta do sol
items.food.blandfruit.rotfruit=rotfruit
items.food.blandfruit.earthfruit=fruta da terra
items.food.blandfruit.rotfruit=rotfruta
items.food.blandfruit.earthfruit=fruterra
items.food.blandfruit.blindfruit=fruta cega
items.food.blandfruit.firefruit=fruta de fogo
items.food.blandfruit.icefruit=fruta de gelo
items.food.blandfruit.fadefruit=fadefruit
items.food.blandfruit.sorrowfruit=fruta tóxica
items.food.blandfruit.stormfruit=fruta de tempestade
items.food.blandfruit.dreamfruit=fruta dos sonhos
items.food.blandfruit.starfruit=fruta de estrela
items.food.blandfruit.raw=Você não pode suportar comer isso cru .
items.food.blandfruit.ice_msg=o gosto da fruta de gelo lembra um pouco carpaccio congelado
items.food.blandfruit.firefruit=fogofruta
items.food.blandfruit.icefruit=gelofruta
items.food.blandfruit.fadefruit=fruta-fantasma
items.food.blandfruit.sorrowfruit=frutristeza
items.food.blandfruit.stormfruit=tempesfruta
items.food.blandfruit.dreamfruit=sonhofruta
items.food.blandfruit.starfruit=fruta-estrela
items.food.blandfruit.raw=Você não suporta comer isto cru.
items.food.blandfruit.ice_msg=A gelofruta tem um gosto parecido com um Carpaccio Congeldo.
items.food.blandfruit.fire_msg=Você sente um grande fogo queimando dentro de você\!
items.food.blandfruit.toxic_msg=Você está imbuído de poder tóxico vil\!
items.food.blandfruit.toxic_msg=Você está imbuído de um poder tóxico vil\!
items.food.blandfruit.para_msg=Você sente o poder da terra fluindo através de você\!
items.food.blandfruit.desc=Tão seca e sem substância , talvez cozinhar com outro ingrediente pode melhorar isso\!
items.food.blandfruit.desc_cooked=O fruto saiu de seu tempo de imersão na panela e parece ter absorvido as propriedades da semente\n\nparece pronto para comer\!
items.food.blandfruit.desc=Tão seca e sem gosto. Talvez colocá-la em um caldo com outro ingrediente melhoraria seu gosto.
items.food.blandfruit.desc_cooked=O fruto tornou-se suculento após a imersão no caldeirão e até absorveu as propriedades da semente com o qual foi cozido.\n\nParece estar pronto para ser comido\!
items.food.chargrilledmeat.name=carne grelhada
items.food.chargrilledmeat.desc=parece um lanche decente
items.food.chargrilledmeat.desc=Parece ser um bife decente.
items.food.food.name=ração de comida
items.food.food.name=ração
items.food.food.ac_eat=COMER
items.food.food.eat_msg=a comida estava deliciosa\!
items.food.food.desc=nada de mais aqui\:carne seca,alguns biscoitos,coisas assim
items.food.food.eat_msg=A comida estava deliciosa\!
items.food.food.desc=Nada de mais aqui\: carne seca, alguns biscoitos - coisas desse tipo.
items.food.frozencarpaccio.name=carpaccio congelado
items.food.frozencarpaccio.invis=você viu as suas mão ficarem invisiveis\!
items.food.frozencarpaccio.hard=você sente sua pele mais dura
items.food.frozencarpaccio.refresh=revigorante\!
items.food.frozencarpaccio.better=você se sente melhor\!
items.food.frozencarpaccio.desc=É um pedaço de carne crua congelada. A única maneira de comer é cortando fatias finas do mesmo. E desta forma é surpreendentemente bom.
items.food.frozencarpaccio.invis=Você vê suas mãos tornarem-se invisíveis\!
items.food.frozencarpaccio.hard=Você sente sua pele endurecer\!
items.food.frozencarpaccio.refresh=Revigorante\!
items.food.frozencarpaccio.better=Você se sente melhor\!
items.food.frozencarpaccio.desc=É um pedaço de carne crua congelada. A única maneira de comer é cortando em fatias bem finas. Desta forma ele é surpreendentemente bom.
items.food.mysterymeat.name=carne misteriosa.
items.food.mysterymeat.eat_msg=esta comida estava...estranha
items.food.mysterymeat.hot=oh\!está quente\!
items.food.mysterymeat.legs=você não sente suas pernas\!
items.food.mysterymeat.not_well=você não se sente bem.
items.food.mysterymeat.stuffed=voçê esta estufado
items.food.mysterymeat.desc=coma por seu próprio risco
items.food.mysterymeat.name=carne misteriosa
items.food.mysterymeat.eat_msg=Essa comida estava com um gosto... esquisito.
items.food.mysterymeat.hot=Oh\! Está quente\!
items.food.mysterymeat.legs=Você não sente suas pernas\!
items.food.mysterymeat.not_well=Você não se sente bem.
items.food.mysterymeat.stuffed=Você está estufado.
items.food.mysterymeat.desc=Coma por sua própria conta e risco.
items.food.overpricedration.name=ração de comida acima do preço.
items.food.overpricedration.eat_msg=a comida esta ok.
items.food.overpricedration.desc=Parece exatamente com uma ração de comida padrão,mas menor.
items.food.overpricedration.name=ração inflacionada
items.food.overpricedration.eat_msg=Esta comida estava com um gosto OK.
items.food.overpricedration.desc=Parece exatamente como uma ração comum, mas um pouco menor.
items.food.pasty.pasty=pastel
items.food.pasty.cane=bengala doce.
items.food.pasty.pasty=salgado
items.food.pasty.cane=bengala doce
items.food.food.pasty_desc=Este é um autêntico pastel Cornish com recheio tradicional de carne e batata .
items.food.food.cane_desc=Uma enorme e açucarada bengala doce\! É grande o suficiente para encher você , e o açúcar pode dar a suas varinhas um pouquinho de carga extra também.\n\nfeliz natal\!
items.food.food.pasty_desc=Este é um autêntico salgado da Cornuália com recheio tradicional de carne e batata .
items.food.food.cane_desc=Uma enorme e açucarada bengala doce\! É grande o suficiente para matar sua fome, e o açúcar pode dar à suas varinhas um pouquinho de carga extra também.\n\nFeliz Natal\!
###keys
items.keys.goldenkey.name=chave de ouro
items.keys.goldenkey.desc=as marcações nessa chave de ouro são muito intrincadas, talvez ela possa abrir algum baú trancado?
items.keys.goldenkey.name=chave dourada
items.keys.goldenkey.desc=As marcações nessa chave de ouro são muito pequenas e delicadas. Talvez ela possa abrir algum baú trancado?
items.keys.ironkey.name=chave de ferro
items.keys.ironkey.desc=Os entalhes nesta chave de ferro antiga são bem desgastados ; seu cordão de couro também é degastado pela idade. Que porta pode abrir?
items.keys.ironkey.desc=Os entalhes nesta chave de ferro antiga estão bem desgastados; seu cordão de couro estão castigados pela idade. Que porta poderia abrir?
items.keys.skeletonkey.name=chave esqueleto
items.keys.skeletonkey.desc=essa chave parece importante\:sua cabeça tem o formato de um crânio . Provavelmente, ele pode abrir alguma porta importante
items.keys.skeletonkey.name=chave-mestre
items.keys.skeletonkey.desc=Esta chave parece ser especial\: sua cabeça tem o formato de um crânio. Ela deve abrir alguma porta importante.
###potions
items.potions.potion.ac_drink=BEBER
items.potions.potion.turquoise=turquesa
items.potions.potion.crimson=carmesim
items.potions.potion.crimson=escarlate
items.potions.potion.azure=azul
items.potions.potion.jade=jade
items.potions.potion.golden=dourada
items.potions.potion.golden=cor-de-ouro
items.potions.potion.magenta=magenta
items.potions.potion.charcoal=carvão
items.potions.potion.ivory=ambar
items.potions.potion.amber=ambar
items.potions.potion.bistre=marrom escuro
items.potions.potion.charcoal=grafite
items.potions.potion.ivory=marfim
items.potions.potion.amber=âmbar
items.potions.potion.bistre=marrom
items.potions.potion.indigo=anil
items.potions.potion.silver=prata
items.potions.potion.unknown_name=poção %s
items.potions.potion.unknown_desc=esse frasco conte um borbulhante liquido %s. Quem sabe o que ele vai fazer quando bebido ou jogado ?
items.potions.potion.harmful=poção prejudicial\!
items.potions.potion.beneficial=poção beneficial
items.potions.potion.yes=sim,eu sei oque estou fazendo
items.potions.potion.no=não,eu mudei de ideia
items.potions.potion.sure_drink=você tem certeza de que quer beber isso?Na maioria dos casos você deve lançar tais poções em seus inimigos
items.potions.potion.sure_throw=tem certeza de que quer jogar isso?em muitos casos faria mais sentido beber isso.
items.potions.potion.shatter=o frasco se despedaçou e o liquido %s se espalha inofensivamente.
items.potions.potion.unknown_desc=Esse frasco contém um liquido %s borbulhante. Quem sabe o que ele vai fazer quando ingerido ou arremessado?
items.potions.potion.harmful=Poção prejudicial\!
items.potions.potion.beneficial=Poção benéfica\!
items.potions.potion.yes=Sim, sei o que estou fazendo
items.potions.potion.no=Não, mudei de ideia
items.potions.potion.sure_drink=Você tem certeza de que quer beber isso? Na maioria dos casos você deve arremessar tais poções em seus inimigos.
items.potions.potion.sure_throw=Tem certeza de que quer jogar isso? Na maioria dos casos, faria mais sentido beber isso.
items.potions.potion.shatter=O frasco se despedaçou, e o liquido %s respinga inofensivamente.
items.potions.potionofexperience.name=poção de experiencia
items.potions.potionofexperience.desc=As experiências célebres de muitas batalhas reduzidas a forma líquida , este liquido vai aumentar instantaneamente o seu nível de experiência.
items.potions.potionofexperience.name=poção de experiência
items.potions.potionofexperience.desc=As experiências célebres de muitas batalhas reduzidas à forma líquida , este líquido vai aumentar instantaneamente o seu nível de experiência.
items.potions.potionoffrost.name=poção da geada.
items.potions.potionoffrost.desc=Após a exposição ao ar este produto químico vai evaporar em uma nuvem congelante , fazendo com que qualquer criatura que entre em contato com ele seja congelado no lugar incapaz de agir e se movimentar . O efeito de congelamento é muito mais forte se o ambiente está molhado.
items.potions.potionoffrost.name=poção da geada
items.potions.potionoffrost.desc=Após a exposição ao ar, este produto químico vai evaporar em uma nuvem congelante, fazendo com que qualquer criatura que entre em contato com ele seja congelada, incapaz de agir e se movimentar. O efeito de congelamento é muito mais forte se o ambiente estiver molhado.
items.potions.potionofhealing.name=poção da saúde.
items.potions.potionofhealing.heal=Suas feridas cicatrizam completamente .
items.potions.potionofhealing.desc=Um elixir que fazer com que você imediatamente volte para a plena saúde e cura veneno.
items.potions.potionofhealing.name=poção da vida
items.potions.potionofhealing.heal=Suas feridas são curadas completamente.
items.potions.potionofhealing.desc=Um elixir que fará com que você restaure sua saúde e cure qualquer envenenamento.
items.potions.potionofinvisibility.name=poção de invisibilidade
items.potions.potionofinvisibility.invisible=você viu as suas mão ficarem invisiveis\!
items.potions.potionofinvisibility.desc=Beber esta poção irá torná-lo temporariamente invisível. ao ser invisível , os inimigos não serão capazes de vê-lo . Atacar um inimigo , bem como através de uma varinha ou um pergaminho diante dos olhos do inimigo , irá dissipar o efeito .
items.potions.potionofinvisibility.invisible=Você vê as suas mãos ficarem invisíveis\!
items.potions.potionofinvisibility.desc=Beber esta poção irá torná-lo temporariamente invisível. Ao ficar invisível, os inimigos não serão capazes de vê-lo. Atacar um inimigo, bem como usar uma varinha ou um pergaminho na presença do inimigo, irá dissipar o efeito.
items.potions.potionoflevitation.name=poção de levitação
items.potions.potionoflevitation.float=você flutua no ar\!
items.potions.potionoflevitation.desc=Beber este líquido curioso fará com que você flutue no ar , capaz de pairar sem esforço sobre armadilhas e buracos . Jogando esta poção irá criar uma nuvem de gás da confusão desorientando tudo preso nela
items.potions.potionoflevitation.float=Você flutua no ar\!
items.potions.potionoflevitation.desc=Beber este líquido curioso fará com que você flutue no ar, sendo capaz de pairar sem esforço sobre armadilhas e buracos. Jogar esta poção irá criar uma nuvem de um gás não refinado, desorientando qualquer coisa que estiver no caminho.
items.potions.potionofliquidflame.name=poção da chama liquida
items.potions.potionofliquidflame.desc=Este frasco contém um composto instável que vai estourar violentamente em chamas ao ser exposto ao ar .
items.potions.potionofliquidflame.name=poção da chama líquida
items.potions.potionofliquidflame.desc=Este frasco contém um composto instável que vai estourar violentamente em chamas ao ser exposto ao ar.
items.potions.potionofmight.name=poção do poder
items.potions.potionofmight.msg_1=+1 str, + 5 hp
items.potions.potionofmight.msg_2=força reencontrada surge através de seu corpo.
items.potions.potionofmight.desc=Este líquido poderoso irá ir através de seus músculos , aumentando permanentemente a sua força por um ponto e saúde por cinco pontos.
items.potions.potionofmight.msg_2=Uma força de origem desconhecida se manifesta pelo seu corpo.
items.potions.potionofmight.desc=Este líquido poderoso vai percorrer seus músculos, aumentando sua força em um ponto e vida em cinco pontos permanentemente.
items.potions.potionofmindvision.name=poção de visão mental
items.potions.potionofmindvision.see_mobs=de alguma forma você pode sentir a presença das mentes de outras criaturas.
items.potions.potionofmindvision.see_none=você pode de alguma forma dizer que você está sozinho neste andar.
items.potions.potionofmindvision.desc=Depois de beber isso, sua mente vai entrar em sintonia com a assinatura psíquica de criaturas distantes , permitindo-lhe sentir presenças biológicas através de paredes . Também esta poção lhe permitirá ver através de paredes e portas próximas.
items.potions.potionofmindvision.see_mobs=De alguma forma você consegue sentir a presença das mentes de outras criaturas.
items.potions.potionofmindvision.see_none=De alguma maneira você tem certeza de que está sozinho neste nível no momento.
items.potions.potionofmindvision.desc=Após beber isto, sua mente se tornará sintonizada à assinatura psíquica de criaturas distantes, possibilitando a você pressentir presenças biológicas através de paredes. Além disso, esta poção te permitirá ver através de paredes e portas próximas.
items.potions.potionofparalyticgas.name=poção de gaz paralítico
items.potions.potionofparalyticgas.desc=Após a exposição ao ar , o líquido neste frasco irá vaporizar em uma névoa amarela entorpecente . Qualquer um que inale a nuvem será paralisado instantaneamente , incapaz de se mover por algum tempo depois. Este item pode ser jogado em inimigos distantes para pegá-los dentro do efeito do gás.
items.potions.potionofparalyticgas.name=poção de gas paralítico
items.potions.potionofparalyticgas.desc=Após a exposição ao ar, o líquido deste frasco irá vaporizar em uma névoa amarela entorpecente. Qualquer um que inale da nuvem será paralisado instantaneamente, incapaz de se mover por algum tempo. Este item pode ser jogado em inimigos distantes para envolvê-los no efeito do gás.
items.potions.potionofpurity.name=poção de purificação
items.potions.potionofpurity.freshness=você sente um frescor incomum no ar.
items.potions.potionofpurity.no_smell=você parou de sentir cheiros\!
items.potions.potionofpurity.desc=este liquido irá neutralizar qualquer gaz prejudicial na área de efeito.bebe-lo irá lhe dar uma imunidade temporaria a estes gazes.
items.potions.potionofpurity.freshness=Você sente um frescor incomum no ar.
items.potions.potionofpurity.no_smell=Você parou de sentir cheiros\!
items.potions.potionofpurity.desc=Este liquido irá neutralizar qualquer gás prejudicial na área de efeito. Bebê-lo irá lhe dar uma imunidade temporária a estes gases.
items.potions.potionofstrength.name=poção de força
items.potions.potionofstrength.msg_1=+1 stg
items.potions.potionofstrength.msg_2=força reencontrada surge através de seu corpo.
items.potions.potionofstrength.desc=Este líquido poderoso irá ir através de seus músculos , aumentando permanentemente a sua força por um ponto.
items.potions.potionofstrength.msg_1=+1 str
items.potions.potionofstrength.msg_2=Uma força de origem desconhecida se manifesta pelo seu corpo.
items.potions.potionofstrength.desc=Este líquido poderoso vai percorrer seus músculos, aumentando sua força em um ponto permanentemente.
items.potions.potionoftoxicgas.name=poção de gaz tóxico
items.potions.potionoftoxicgas.desc=abrindo ou quebrando esse gaz pressurizado irá fazer o seu conteúdo explodir numa nuvem mortal de gaz tóxico esverdeado. talvez seja melhor jogar isso em inimigos distantes no que abrir na sua mão
items.potions.potionoftoxicgas.name=poção de gás tóxico
items.potions.potionoftoxicgas.desc=Removendo a rolha ou quebrando esse vidro pressurizado irá fazer o seu conteúdo explodir numa nuvem mortal de gás tóxico esverdeado. Talvez seja melhor jogar isso em inimigos distantes do que abrir em sua mão.
###quest items
items.quest.ceremonialcandle.name=vela cerimonial
items.quest.ceremonialcandle.desc=Um conjunto de velas , derretidas e fundidas através da utilização.\n\nsozinhas elas são inúteis,mas se usadas com outras velas em um padrão,elas podem canalizar a energia para um ritual de invocação.
items.quest.ceremonialcandle.desc=Um conjunto de velas, derretidas e fundidas pelo uso.\n\nSozinhas elas são inúteis, mas se usadas com outras velas em um padrão, elas podem canalizar a energia para um ritual de invocação.
items.quest.corpsedust.name=pó de cadaver
items.quest.corpsedust.desc=esta bola de pó não é muito diferente de uma bola de pó normal.mas você pode sentir uma magia maligna pulsando com ela.\n\nse livrar disso o mais rápido possível vai ser uma boa idéia.
items.quest.corpsedust.name=pó de cadáver
items.quest.corpsedust.desc=Esta bola de pó de cadáver não é muito diferente de uma bola de pó normal. Mas você pode sentir uma magia maligna pulsando dentro ela.\n\nSe livrar disso o mais rápido possível é uma boa ideia.
items.quest.darkgold.name=minério de ouro escuro
items.quest.darkgold.desc=esse metal não é chamado de escuro por causa de sua cor(que não é diferente de ouro normal) mas por que ele derrete na luz do sol,fazendo dele inútel na superficie
items.quest.darkgold.desc=Esse metal não é chamado de escuro por causa de sua cor (que não é diferente de ouro normal) mas porque ele derrete na luz do sol, tornando-o inútil na superfície.
items.quest.dwarftoken.name=token anão.
items.quest.dwarftoken.desc=muitos anões e algumas de suas maiores criações carregam estas pequenas peças de metal de propósito desconhecido.talvez sejam algum tipo de joalheria ou um ID.anões são pessoas estranhas.
items.quest.dwarftoken.name=ficha do anão
items.quest.dwarftoken.desc=Muitos anões e algumas de suas criações maiores carregam estas pequenas peças de metal de propósito desconhecido. Talvez sejam algum tipo de joalheria ou um documento de identificação. Anões são um povo estranho.
items.quest.embers.name=cinzas elementais.
items.quest.embers.desc=cinzas especiais que só podem ser obtidas de um elemental de fogo jovem.elas irradiam energia termal.
items.quest.embers.name=brasas elementais
items.quest.embers.desc=Brasas especiais que só podem ser obtidas de um elemental de fogo jovem. Elas irradiam energia térmica.
items.quest.pickaxe.name=picareta.
items.quest.pickaxe.name=picareta
items.quest.pickaxe.ac_mine=GARIMPAR
items.quest.pickaxe.no_vein=não tem nenhum veio de ouro escuro para você minerar.
items.quest.pickaxe.desc=essa é uma grande e forte ferramenta para quebrar pedras.Provavelmente ela pode ser usada para quebrar pedras.
items.quest.pickaxe.no_vein=Não nenhum veio de ouro escuro para você minerar.
items.quest.pickaxe.desc=Essa é uma ferramenta grande e forte para quebrar pedras. Ela pode provavelmente ser utilizada como uma arma.
items.quest.ratskull.name=cranio de rato gigante.
items.quest.ratskull.desc=uma caveira de rato bem grande.daria um ótimo troféu de caça,se você tiver uma parede grande para coloca-lo
items.quest.ratskull.name=crânio de ratazana gigante
items.quest.ratskull.desc=Uma caveira bem grande de ratazana . Daria um ótimo troféu de caça, se você tivesse uma parede para colocá-la.
###rings
items.rings.ring.diamond=diamante
items.rings.ring.opal=opala
items.rings.ring.garnet=garnet
items.rings.ring.ruby=rubí
items.rings.ring.amethyst=amestita
items.rings.ring.topaz=topazío
items.rings.ring.onyx=onyx
items.rings.ring.garnet=granada
items.rings.ring.ruby=rubi
items.rings.ring.amethyst=ametista
items.rings.ring.topaz=topázio
items.rings.ring.onyx=ônix
items.rings.ring.tourmaline=turmalina
items.rings.ring.emerald=esmeralda
items.rings.ring.sapphire=safíra
items.rings.ring.sapphire=safira
items.rings.ring.quartz=quartzo
items.rings.ring.agate=agata
items.rings.ring.cursed=o anel de apertou ao redor de seu dedo dolorosamente\!
items.rings.ring.agate=ágata
items.rings.ring.cursed=O anel se aperta ao redor do seu dedo dolorosamente\!
items.rings.ring.unknown_name=anel de %s
items.rings.ring.unknown_desc=esse circulo de metal esta adornado com uma grande gema de %s que cintila no escuro.quem sabe que efeito isso não ao ser usado?
items.rings.ring.known=isso é um %s
items.rings.ring.identify=você agora esta familiar com o seu %s para identifica-lo um %s
items.rings.ring.on_finger=o %s está no seu dedo
items.rings.ring.cursed_worn=esse anel é amaldiçoado,e por causa disso você é incapaz de remove-lo
items.rings.ring.curse_known=você pode sentir uma magia maligna pulsando com o %s
items.rings.ring.unequip_title=desequipe um item
items.rings.ring.unequip_message=você só pode equipar dois aneis/artefatos por vez.
items.rings.ring.unknown_desc=Esse circulo de metal está adornado com uma grande pedra de %s que cintila no escuro. Quem sabe qual efeito ele terá quando usado?
items.rings.ring.known=Isso é um %s
items.rings.ring.identify=Você agora está suficientemente acostumado com o %s para identificá-lo. É um %s.
items.rings.ring.on_finger=O %s encontra-se no seu dedo.
items.rings.ring.cursed_worn=Este anel está amaldiçoado, e por causa disso você é incapaz de removê-lo.
items.rings.ring.curse_known=Você consegue sentir uma magia maligna pulsando no %s.
items.rings.ring.unequip_title=Desequipe um item
items.rings.ring.unequip_message=Você só pode equipar dois acessórios por vez.
items.rings.ringofaccuracy.name=anel da precisão.
items.rings.ringofaccuracy.desc=Este anel aumenta seu foco , reduzindo a capacidade do seu inimigo se esquivar de seus ataques. Um anel degradado, no entanto irá facilitar aos inimigos desviar de seus ataques
items.rings.ringofaccuracy.name=anel da precisão
items.rings.ringofaccuracy.desc=Este anel aumenta seu foco, reduzindo a capacidade do seu inimigo de esquivar de seus ataques. Um anel degradado, no entanto, irá facilitar seus inimigos a desviar de seus golpes.
items.rings.ringofelements.name=anel de elementos
items.rings.ringofelements.desc=esse anel fornece resistência a diferentes elementos,como fogo,veneno,eletricidade,gazes. etc.e também diminui a duração dos efeitos negativos.
items.rings.ringofelements.name=anel dos elementos
items.rings.ringofelements.desc=Esse anel fornece proteção contra diferentes elementos, como fogo, veneno, eletricidade, gases etc. Ele também diminui a duração de efeitos negativos.
items.rings.ringofevasion.name=anel da evasão
items.rings.ringofevasion.desc=Este anel ofusca a verdadeira posição do utilizador, tornando-o mais difícil de detectar e atacar. Este anel é muito mais forte enquanto o usuário continua a ser indetectado , e se o usuário é visto o poder de evasão irá desaparecer lentamente , permanecendo sem ser detectado irá restaurar a eficácia do anel . Um anel degradado em vez disso, fazer o usuário mais fácil de detectar e atacar.
items.rings.ringofevasion.desc=Este anel ofusca a verdadeira posição do utilizador, tornando-o mais difícil de detectar e atacar. Este anel é muito mais forte enquanto o usuário continua a ser indetectável, e se o usuário é visto, o poder de evasão irá desaparecer lentamente. Permanecendo sem ser detectado irá restaurar a eficácia do anel. Um anel degradado, ao invés disso, fará o usuário mais fácil de detectar e atacar.
items.rings.ringofforce.name=anel da força
items.rings.ringofforce.avg_dmg=quando desarmado,com a sua força atual,o dano médio ao usar esse anel é %d por golpe
items.rings.ringofforce.typical_avg_dmg=quando desarmado,com a sua força atual,o dano tipico médio ao usar esse anel é %d por golpe
items.rings.ringofforce.desc=Este anel aumenta a força de golpes do utilizador . Esta potência extra é em grande parte desperdiçada quando empunhando armas, mas um ataque desarmado será feito muito mais forte. Um anel degradado , ao contrário vai enfraquecer os golpes do utilizador.
items.rings.ringofforce.avg_dmg=Quando desarmado, com a sua força atual, o dano médio ao usar esse anel é de %d pontos por golpe.
items.rings.ringofforce.typical_avg_dmg=Quando desarmado, com a sua força atual, o dano tipico médio ao usar esse anel é de %d pontos por golpe.
items.rings.ringofforce.desc=Este anel aumenta a força de golpes do utilizador. Essa potência extra é desperdiçada em sua maioria quando usada com armas, mas um ataque desarmado será feito com muito mais força. Um anel degradado, ao contrário, vai enfraquecer os golpes do utilizador.
items.rings.ringoffuror.name=anel do frenesi
items.rings.ringoffuror.desc=esse anel dará ao usuário um frenesi interior,permitindo que ele ataque mais rápidamente. esse frenesi funciona melhor em grandes explosões.fazendo com que armas lentas beneficiem mais do que as rápidas.um anel degradado irá reduzir a velocidade do ataque do usuário
items.rings.ringoffuror.name=anel da fúria
items.rings.ringoffuror.desc=Este anel dará ao usuário uma fúria interior interior, tornando seus ataques mais rápidos. Essa fúria funciona melhor em grandes explosões, então armas lentas se beneficiarão mais do que as rápidas. Um anel degradado, por sua vez, irá reduzir a velocidade do ataque do usuário.
items.rings.ringofhaste.name=anel da pressa
items.rings.ringofhaste.desc=Este anel reduz o estresse do movimento sobre o usuário , permitindo-lhe correr a velocidades sobre-humanas . Um anel degradado em vez disso,fará o usuário correr devagar.
items.rings.ringofhaste.desc=Este anel reduz o impacto de movimento sobre o usuário, permitindo-lhe correr a velocidades sobre-humanas. Um anel degradado, em vez disso, fará o usuário correr devagar.
items.rings.ringofmagic.name=anel da magia.
items.rings.ringofmagic.desc=suas varinhas ficarão mais poderosas com a energia arcana que irradia desse anel,aneis degradados da magia irão enfraquecer suas varinhas.
items.rings.ringofmagic.name=anel da magia
items.rings.ringofmagic.desc=Suas varinhas ficarão mais poderosas com a energia arcana que irradia deste anel. Anéis da magia degradados irão enfraquecer suas varinhas.
items.rings.ringofmight.name=anel do poder
items.rings.ringofmight.desc=Este anel melhora as características físicas do portador , concedendo -lhes maior força física e constituição. Um anel degradado vai enfraquecer o portador
items.rings.ringofmight.desc=Este anel melhora as características físicas do portador, concedendo-lhes maior força física e constituição. Um anel degradado vai enfraquecer o portador
items.rings.ringofsharpshooting.name=anel do tiro afiado
items.rings.ringofsharpshooting.desc=Este anel aumenta a precisão do portador e o alvo , o que fará com que todas as armas de projétil sejam mais precisas e durável. Um anel degradado terá o efeito oposto .
items.rings.ringofsharpshooting.name=anel do tiro certeiro
items.rings.ringofsharpshooting.desc=Este anel aumenta a precisão e a mira do portador, o que fará com que todas as armas de projétil sejam mais precisas e duráveis. Um anel degradado terá o efeito oposto.
items.rings.ringoftenacity.name=anel da tenacidade
items.rings.ringoftenacity.desc=Quando usado, este anel permitirá que o usuário resista a ataques normalmente mortais. Quanto mais ferido o utilizador esta , mais resistente ele será a danos . Um anel degradado em vez disso, torná-lo mais fácil para os inimigos para executar o portador
items.rings.ringoftenacity.desc=Quando usado, este anel permitirá que o usuário resista a ataques normalmente mortais. Quanto mais ferido o utilizador está, mais resistente ele será a danos. Um anel degradado, em vez disso, o tornará mais fácil para os inimigos de executá-lo.
items.rings.ringofwealth.name=anel da riqueza
items.rings.ringofwealth.desc=Não está claro o que este anel faz exatamente , boa sorte pode influenciar a vida de um aventureiro de muitas maneiras sutis. Naturalmente um anel degradada daria má sorte.
items.rings.ringofwealth.desc=Não está claro o que exatamente este anel faz, a boa sorte pode influenciar a vida de um aventureiro de muitas maneiras sutis. Naturalmente, um anel degradado daria má sorte.
@@ -520,33 +520,33 @@ items.scrolls.scroll.mannaz=MANNAZ
items.scrolls.scroll.naudiz=NAUDIZ
items.scrolls.scroll.berkanan=BERKANAN
items.scrolls.scroll.odal=ODAL
items.scrolls.scroll.tiwaz=TIWAS
items.scrolls.scroll.unknown_name=pergaminho ¨%s¨
items.scrolls.scroll.unknown_desc=esse pergaminho esta coberto com uma escrita indecifrável,e o titulo dessa runa é %s.quem sabe oque vai acontecer se eu ler isso em voz alta?
items.scrolls.scroll.blinded=você não pode ler um pergaminho enquanto esta cegado
items.scrolls.scroll.cursed=o livro de feitiços amaldiçoado impede você de invocar a magia desse pergaminho\!Um pergaminho de remoção de maldição pode ser forte o suficiente para funcionar...
items.scrolls.scroll.tiwaz=TIWAZ
items.scrolls.scroll.unknown_name=pergaminho "%s"
items.scrolls.scroll.unknown_desc=Este pergaminho está coberto com uma escrita indecifrável, e o titulo é uma runa %s. Quem sabe o que acontecerá quando lido em voz alta?
items.scrolls.scroll.blinded=Você não pode ler um pergaminho enquanto estiver cego.
items.scrolls.scroll.cursed=O livro de feitiços amaldiçoado impede que você invoque a magia desse pergaminho\! Um pergaminho de remoção de maldição talvez seja forte o suficiente para funcionar...
items.scrolls.inventoryscroll.warning=Você realmente deseja cancelar o uso desse pergaminho?Será consumido qualquer maneira .
items.scrolls.inventoryscroll.yes=sim,eu tenho certeza
items.scrolls.inventoryscroll.no=não,eu mudei de ideia
items.scrolls.inventoryscroll.warning=Você deseja realmente cancelar o uso deste pergaminho? Ele será consumido mesmo assim.
items.scrolls.inventoryscroll.yes=Sim, eu tenho certeza
items.scrolls.inventoryscroll.no=Não, eu mudei de ideia
items.scrolls.scrollofidentify.name=pergaminho de identificar
items.scrolls.scrollofidentify.inv_title=selecione um item para identificar
items.scrolls.scrollofidentify.it_is=isso é um %s
items.scrolls.scrollofidentify.desc=esse pergaminho permanentemente revela todos os segredos de um único item.
items.scrolls.scrollofidentify.name=pergaminho de identificação
items.scrolls.scrollofidentify.inv_title=Selecione um item para identificar
items.scrolls.scrollofidentify.it_is=É um(a) %s
items.scrolls.scrollofidentify.desc=Este pergaminho revela todos os segredos de um único item permanentemente.
items.scrolls.scrolloflullaby.name=pergaminho da canção de ninar
items.scrolls.scrolloflullaby.sooth=O pergaminho proferiu uma melodia suave. Você se sente muito sonolento .
items.scrolls.scrolloflullaby.desc=ler este pergaminho emite uma melodia suave que vai prender todos os que ouvi-lo em um sono profundo mágico .
items.scrolls.scrolloflullaby.name=pergaminho do acalento
items.scrolls.scrolloflullaby.sooth=O pergaminho sussurra uma melodia suave. Você se sente muito sonolento.
items.scrolls.scrolloflullaby.desc=Ler este pergaminho emite uma melodia suave que vai prender todos os que a ouvirem em um sono profundo mágico.
items.scrolls.scrollofmagicalinfusion.name=pergaminho da infusão magica
items.scrolls.scrollofmagicalinfusion.inv_title=selecione um item para infundir
items.scrolls.scrollofmagicalinfusion.infuse=o seu %s esta infundido com energia arcana
items.scrolls.scrollofmagicalinfusion.desc=esse pergaminho irá infundir uma arma ou armadura com poderosa energia mágica.\n\nem adição a ser melhorada,uma arma ganhará um encantamento magico,ou uma armadura será imbuída com um glifo magico.\n\nse um item já tiver um encantamento ou glifo,ele nunca será apagado pelo pergaminho
items.scrolls.scrollofmagicalinfusion.name=pergaminho da infusão mágica
items.scrolls.scrollofmagicalinfusion.inv_title=Selecione um item para infundir
items.scrolls.scrollofmagicalinfusion.infuse=O(A) %s está infuso com energia arcana\!
items.scrolls.scrollofmagicalinfusion.desc=Este pergaminho irá infundir uma arma ou armadura com uma poderosa energia mágica.\n\nAlém de ser melhorada, uma arma ganhará um encantamento mágico, ou uma armadura será imbuída com um glifo mágico.\n\nSe um item já tiver um encantamento ou glifo, ele não será apagado pelo pergaminho.
items.scrolls.scrollofmagicmapping.name=pergaminho de mapeamento mágico
items.scrolls.scrollofmagicmapping.layout=você esta agora ciente do layout do andar.
items.scrolls.scrollofmagicmapping.desc=quando esse pergaminho é lido,uma imagem clara como cristal sera colocada na sua mente,alertando você sobre o layout preciso do andar e revelando todos os segredos ocultos.a localização de itens e criaturas permaneceram desconhecidos.
items.scrolls.scrollofmagicmapping.layout=Você está agora ciente da configuração deste nível.
items.scrolls.scrollofmagicmapping.desc=Quando esse pergaminho é lido, uma imagem clara como um cristal será esculpida em sua mente, alertando você sobre a configuração precisa deste nível e revelando todos os seus segredos ocultos. A localização de itens e criaturas permanecerão desconhecidas.
items.scrolls.scrollofmirrorimage.name=pergaminho da imagem do espelho
items.scrolls.scrollofmirrorimage.desc=o encantamento desse pergaminho irá criar gemeos ilusionarios do usuário,que irão perseguir os seu inimigos.
@@ -590,7 +590,7 @@ items.scrolls.scrollofupgrade.desc=Este pergaminho vai atualizar um único item,
items.wands.cursedwand.ondeath=você foi morto por seu próprio %s.
items.wands.cursedwand.nothing=nada aconteceu
items.wands.cursedwand.cursed=o seu equipamento se tornou amaldiçoado.
items.wands.cursedwand.grass=a grama explodiu ao seu redor\!
items.wands.cursedwand.grass=Grama cresce violentamente ao seu redor\!
items.wands.cursedwand.fire=você sente cheiro de queimado..
items.wands.cursedwand.transmogrify=sua varinha se transformou em um item diferente
@@ -603,35 +603,44 @@ items.wands.wand.curse_discover=essa %s é amaldiçoada.
items.wands.wand.prompt=selecione uma direção para dar um tiro
items.wands.wandofblastwave.name=varinha da onde de choque.
items.wands.wandofblastwave.staff_name=cajado da onda de choque
items.wands.wandofblastwave.ondeath=você se matou com sua varinha de onda de choque
items.wands.wandofblastwave.desc=essa varinha é feita de algum tipo de pedra,com uma trivela dourada e uma preta e redonda gema preta no topo,ela parece muito pesada na sua mão.\n\nessa varinha atira um projétil que explode violentamente em uma localização alvo.a força dessa explosão é suficiente para fazer alguns inimigos leves saírem voando.
items.wands.wandofcorruption.name=varinha da corrupção
items.wands.wandofcorruption.staff_name=cajado
items.wands.wandofcorruption.already_corrupted=esse personagem já esta corrompido\!
items.wands.wandofcorruption.boss=chefes são imunes a corrupção
items.wands.wandofcorruption.fail=o poder de corrupção não foi forte o suficiente,nada aconteceu.
items.wands.wandofcorruption.desc=essa varinha irradia energia escura,como se isso não fosse obvio pela caveira decorativa no topo.\n\nessa varinha ira soltar um raio e pura energia corruptiva ,tentando controlar inimigos contra a sua vontade.inimigos com a vida cheia serão muito mais difíceis de corromper do que os enfraquecidos\n\nessa varinha usa uma carga por vez,mas ela pode usar mais para tentar superar os inimigos mais fortes.
items.wands.wandofdisintegration.name=varinha de desintegração
items.wands.wandofdisintegration.staff_name=cajado da desintegração
items.wands.wandofdisintegration.desc=essa varinha é feita de um pedaço sólido de obsidiana,com uma luz purpúra profundo no centro.ela brilha com energia estrutiva,esperando para ser desencadeada.\n\nessa varinha dispara um feixe que pode penetrar qualquer obstaculo,e ele irpa mais longe se a varinha for melhorada.\n\nessa varinha causa dano extra dependendo de quanto terreno ou inimigos ela atravessou
items.wands.wandoffireblast.name=varinha da explosão de fogo.
items.wands.wandoffireblast.staff_name=cajado da rajada de fogo
items.wands.wandoffireblast.desc=Esta varinha é feita de madeira vermelha - lascado com folhas de ouro usadas livremente para torná-la bastante real. Ela emite estalos e chiados na ponta , ansioso para desencadear a sua magia poderosa\n\n.essa varinha solta uma explosão ao ser usada,se estendendo em forma de cone.quanto mais cargas ela tiver,mais poderoso sera o efeito
items.wands.wandoffrost.name=varinha da geada
items.wands.wandoffrost.staff_name=cajado da geada
items.wands.wandoffrost.desc=Esta varinha parece ser feita de algum tipo de gelo mágico. Ela cresce mais brilhante para a sua ponta arredondada . Ela parece muito fria , quando segurada , mas de alguma forma a sua mão permanece quente \n\nEsta varinha dispara rajadas de energia gelada em direção a seus inimigos , causando dano significativo e refrigeração, o que reduz a velocidade. O efeito parece mais forte em água . Inimigos refrigerados e congelados tomar menos dano desta varinha , como eles já são frios
items.wands.wandoflightning.name=varinha do relâmpago.
items.wands.wandoflightning.staff_name=cajado do relâmpago
items.wands.wandoflightning.ondeath=você se matou com sua varinha de relâmpago
items.wands.wandoflightning.desc=essa varinha é feita de algum tipo de metal sólido,fazendo-a surpreendentemente pesada.dois arcos se curvam no topo,e raios de eletricidade brilham entre eles.\n\nessa varinha envia poderosos raios de eletricidade ao ser disparada.Essa eletricidade pode atingir varíos inimigos que estejam próximos,e é mais poderosa na água,e se você estiver muito perto você também será eletrificado.
items.wands.wandofmagicmissile.name=varinha do míssil mágico
items.wands.wandofmagicmissile.staff_name=cajado do míssil mágico
items.wands.wandofmagicmissile.desc=essa varinha simples envia misseis de pura energia mágica,causando dano moderado a um único alvo\n\nnão é tão forte quando outras varinhas,mas tem mais cargas dispóniveis
items.wands.wandofprismaticlight.name=varinha de luz prismática
items.wands.wandofprismaticlight.staff_name=cajado da luz prismática
items.wands.wandofprismaticlight.desc=essa varinha é feita de uma sólida pesa de cristal,como um longo,como um longo pedaço de vidro.\n\nessa varinha atira raios de luz que danifica e cega inimigos,e corta a escuridão da masmorra,revelando areas escuras e armadilhas.inimigos demôniacos e mortos-vivos irão queimar na luz da varinha,e receberão dano extra significativo.
items.wands.wandofregrowth.name=varinha de rebrota
items.wands.wandofregrowth.staff_name=cajado da regeneração
items.wands.wandofregrowth.desc=essa varinha é feita de algum tipo de madeira encarvada,de algum jeito ela ainda permanece viva e vibrante,verde como o nucleo de uma arvore jovem.\n\nao ser usada essa varinha usara todas as suas cargas para atirar um raio de energia natural em forma de cone.Essa magia irá fazer com que grama,raizes e plantas rara a crescerem para a vida.\n\n¨quando a vida cessa nova vida começa a crescer..o ciclo eterno nunca para\!¨
items.wands.wandofregrowth$dewcatcher.name=agarradora de orvalho
items.wands.wandofregrowth$dewcatcher.desc=agarradoras de orvalho de camuflam como grama para evitar atenção,mas os seu bulbos de orvalho coletado a entregam
@@ -639,11 +648,13 @@ items.wands.wandofregrowth$seedpod.name=planta de sementes.
items.wands.wandofregrowth$seedpod.desc=plantas de sementes parecem fofas,mas as semente que ela carregas foram roubadas de outras plantas que ela mata com suas raízes
items.wands.wandoftransfusion.name=varinha de transfusão
items.wands.wandoftransfusion.staff_name=cajado da transfusao
items.wands.wandoftransfusion.ondeath=você se matou com a sua própria varinha de transfusão
items.wands.wandoftransfusion.charged=o seu cajado está carregado com energia vital do seu inimigo.
items.wands.wandoftransfusion.desc=Uma varinha bastante em forma , destaca-se devido à sua cor magenta e sua jóia preta na ponta.\n\nEsta varinha vai tirar um pouco da sua energia vital e explodi-lo em um alvo . Este efeito é muito versátil \: aliados serão curados , os inimigos irão se encantar temporariamente , e mortos-vivos hostil terá prejuízos consideráveis\n\nO dreno vida é significativo , porém, usando esta varinha irá causar dano a você de acordo com as cargas consumidas
items.wands.wandofvenom.name=varinha de venom.
items.wands.wandofvenom.staff_name=cajado do veneno
items.wands.wandofvenom.desc=essa varinha tem um corpo purpurá que se abre em uma brilhante gema verde.\n\nessa varinha dispara um tiro que irá explodir em uma nuvem de gás e uma localização alvo.Qualquer coisa pega nessa nuvem levará ano continuo,aumentando com o tempo.
@@ -694,10 +705,8 @@ items.weapon.melee.mace.stats_desc=essa é uma arma levemente rápida
items.weapon.melee.mace.desc=a cabeça de metal dessa arma causa dano substancial.
items.weapon.melee.magesstaff.name=cajado do mago
items.weapon.melee.magesstaff.ac_imbue=ENCORPORAR
items.weapon.melee.magesstaff.ac_imbue=IMBUIR
items.weapon.melee.magesstaff.ac_zap=ZAPEAR
items.weapon.melee.magesstaff.wand=varinha
items.weapon.melee.magesstaff.staff=cajado
items.weapon.melee.magesstaff.prompt=selecione uma varinha para consumir
items.weapon.melee.magesstaff.imbue=você imbuir seu cajado com a %s
items.weapon.melee.magesstaff.conflict=as magias conflitantes apagaram o encantamento no seu cajado
@@ -787,7 +796,7 @@ items.armorkit.upgraded=você aplicou o kit de armadura na sua %s
items.armorkit.desc=Usando este kit de ferramentas e materiais pequenos você pode transformar uma armadura em uma ``armadura épica¨ ela vai manter todas as propriedades da armadura original, mas também irá fornecer seu ao portador uma habilidade especial em função da sua classe. Sem habilidades em alfaiataria, serralharia obrigatórios.
items.bomb.name=bomba
items.bomt.ac_lightthrow=ACENDER E ARREMESSAR
items.bomb.ac_lightthrow=ACENDER & JOGAR
items.bomb.snuff_fuse=você apagou o fúsil da bomba
items.bomb.ondeath=morto por uma explosão
items.bomb.rankings_desc=Morto por uma explosão
@@ -33,9 +33,9 @@ items.armor.armor.equip_cursed=ваша %s внезапно больно впи
items.armor.armor.identify=Ваша %s прослужила вам достаточно долго для того, чтобы вы смогли опознать её. Это %s.
items.armor.armor.incompatible=Взаимодействие разных типов магии стерло руну с этой брони\!
items.armor.armor.curr_absorb=Эта броня может поглотить до %d единиц урона за удар.
items.armor.armor.avg_absorb=Обычно эта броня поглощает до %d единиц урона за удар и требует %d единиц силы для того, чтобы использовать её.
items.armor.armor.avg_absorb=Обычно, такая броня поглощает до %d единиц урона за удар и требует %d единиц силы для того, чтобы использовать её.
items.armor.armor.too_heavy=Так как вы недостаточно сильны для использования этой брони, в ней ваши защита и скорость перемещения будут понижены.
items.armor.armor.probably_too_heavy=Вероятно, эта броня слишком тяжела для вас.
items.armor.armor.probably_too_heavy=Вероятно, эта броня будет слишком тяжела для вас.
items.armor.armor.inscribed=На ней начертана руна %s.
items.armor.armor.cursed_worn=Ваша броня проклята и вы не в силах снять её.
items.armor.armor.cursed=Вы чувствуете недобрую магию, таящуюся в этой броне.
@@ -122,7 +122,7 @@ items.artifacts.cloakofshadows.ac_stealth=УКРЫТИЕ
items.artifacts.cloakofshadows.cooldown=Плащу требуется ещё %d ходов для перезарядки.
items.artifacts.cloakofshadows.no_charge=Ваш плащ недостаточно заряжен, чтобы его можно было использовать.
items.artifacts.cloakofshadows.desc=Бесценный волшебный плащ, украденный Разбойником много лет назад из королевской оружейной. Носящий плащ может на короткое время становиться невидимым.\n\nЧем больше плащ используется. тем сильнее он становится, позволяя Разбойнику становиться невидимым чаще и на больший срок.
items.artifacts.cloakofshadows$cloakstealth.no_charge=Ваш плащ лишился энергии.
items.artifacts.cloakofshadows$cloakstealth.no_charge=Ваш плащ полностью разрядился.
items.artifacts.cloakofshadows$cloakstealth.levelup=Ваш плащ стал сильнее\!
items.artifacts.cloakofshadows$cloakstealth.name=Маскировка
items.artifacts.cloakofshadows$cloakstealth.desc=Спрятав всё своё тело под плащ теней, вы получили временную невидимость.\n\nВ этом состоянии враги не атакуют и не преследуют вас. Атака или использование магии (например, свитка или жезла) немедленно рассеет невидимость.\n\nВы останетесь скрыты, пока не отмените эффект или у плаща не иссякнет энергия.
@@ -160,14 +160,14 @@ items.artifacts.etherealchains.prompt=Выберите место или цел
items.artifacts.etherealchains.desc=Эти толстые, но лёгкие цепи мерцают духовной энергией. Их можно использовать для того, чтобы быстро переместить себя к стене или притянуть кого-то другого поближе. Благодаря призрачной сущности цепей вы сможете даже проходить сквозь стены\!
items.artifacts.etherealchains.desc_cursed=Проклятые цепи обмотались вокруг вас, постоянно пытаясь свалить вас с ног или зацепиться за что-нибудь.
items.artifacts.etherealchains.desc_equipped=Цепи свисают с вас, медленно поглощая души убитых вами врагов. Каждый заряд - это звено в цепи, способное преодолеть ровно одну клетку.
items.artifacts.etherealchains$chainsrecharge.levelup=Ваша цепь стал сильнее\!
items.artifacts.etherealchains$chainsrecharge.levelup=Ваша цепь стала сильнее\!
items.artifacts.hornofplenty.name=рог изобилия
items.artifacts.hornofplenty.ac_eat=СЪЕСТЬ
items.artifacts.hornofplenty.ac_store=ПОЛОЖИТЬ
items.artifacts.hornofplenty.eat=Вы едите из рога.
items.artifacts.hornofplenty.prompt=Выберите порцию еды
items.artifacts.hornofplenty.no_food=В роге нечего есть\!
items.artifacts.hornofplenty.prompt=Выберите еду
items.artifacts.hornofplenty.no_food=Рог пуст\!
items.artifacts.hornofplenty.full=Рог полон еды\!
items.artifacts.hornofplenty.reject=Рог отвергает сырой пустофрукт.
items.artifacts.hornofplenty.maxlevel=Рог поглотил всю еду, что мог\!
@@ -188,7 +188,7 @@ items.artifacts.lloydsbeacon.preventing=Сильная магия этого м
items.artifacts.lloydsbeacon.creatures=Аура ближайших существ не позволяет вам использовать маяк Ллойда.
items.artifacts.lloydsbeacon.return=Маяк Ллойда установлен на вашу текущую позицию, вы сможете вернуться сюда в любое время.
items.artifacts.lloydsbeacon.desc=Маяк Ллойда - хитроумное магическое приспособление, позволяющее контролировать телепортацию. Маяк может вернуть вас в установленное место, а если его надеть, то он сможет излучать вспышки телепортирующей магии, которые можно направить на врага, или на себя.
items.artifacts.lloydsbeacon.desc_set=Маяк установлен на %d уровень Pixel Dungeon.
items.artifacts.lloydsbeacon.desc_set=Маяк установлен на %d уровень в Pixel Dungeon.
items.artifacts.masterthievesarmband.name=повязка гильдии воров
items.artifacts.masterthievesarmband.desc=Эта фиолетовая повязка на руку отмечена знаком мастера-вора. Она не принадлежит вам, но и своему предыдущему владельцу она вряд ли принадлежала.
@@ -301,7 +301,7 @@ items.food.blandfruit.desc=Не имеет ни вкуса, ни запаха.
items.food.blandfruit.desc_cooked=Во время варки в котле этот фрукт разбух и даже впитал в себя некоторые свойства ингредиентов, с которыми был сварен.\n\nПохоже, теперь его можно есть\!
items.food.chargrilledmeat.name=прожаренное мясо
items.food.chargrilledmeat.desc=Похоже на неплохой стейк.
items.food.chargrilledmeat.desc=Пахнет как неплохой стейк.
items.food.food.name=дневной рацион пищи
items.food.food.ac_eat=СЪЕСТЬ
@@ -430,8 +430,8 @@ items.quest.corpsedust.desc=Эта кучка праха не сильно от
items.quest.darkgold.name=руда тёмного золота
items.quest.darkgold.desc=Этот металл называется темным не из-за его цвета (который не отличается от обычного золота), а из-за того, что при воздействии солнечного света он плавится.\n\nДумаю, не стоит говорить, что темное золото не очень-то ценится городскими жителями.
items.quest.dwarftoken.name=гномий жетон
items.quest.dwarftoken.desc=По неизвестным причинам многие гномы и некоторые из их творений носят с собой эти маленькие кусочки металла. Может быть, это какие-то украшения или опознавательные символы... Кто их поймет, этих бородатых.
items.quest.dwarftoken.name=дворфский жетон
items.quest.dwarftoken.desc=По неизвестным причинам многие дворфы и некоторые из их творений носят с собой эти маленькие кусочки металла. Может быть, это какие-то украшения или опознавательные символы... Кто их поймет, этих бородатых.
items.quest.embers.name=пепел элементаля
items.quest.embers.desc=Особый вид пепла, который можно получить только с молодых огненных элементалей. Даже сейчас он излучает тепло.
@@ -439,7 +439,7 @@ items.quest.embers.desc=Особый вид пепла, который можн
items.quest.pickaxe.name=кирка
items.quest.pickaxe.ac_mine=ДОБЫТЬ РУДУ
items.quest.pickaxe.no_vein=Рядом нет жил тёмного золота.
items.quest.pickaxe.desc=Это большой и прочный инструмент для добычи руды. В крайнем случае эта кирка может использоваться и как оружие.
items.quest.pickaxe.desc=Это большой и прочный инструмент для добычи руды. В крайнем случае, эта кирка может использоваться и как оружие.
items.quest.ratskull.name=череп гигантской крысы
items.quest.ratskull.desc=Удивительно огромный крысиный череп. Из него вышел бы неплохой трофей, если бы вам было куда его вешать.
@@ -530,7 +530,7 @@ items.scrolls.inventoryscroll.warning=Вы действительно хотит
items.scrolls.inventoryscroll.yes=Да, я уверен
items.scrolls.inventoryscroll.no=Нет, я передумал
items.scrolls.scrollofidentify.name=Свиток Идентификации
items.scrolls.scrollofidentify.name=Свиток Опознания
items.scrolls.scrollofidentify.inv_title=Выберите предмет для опознания
items.scrolls.scrollofidentify.it_is=Это %s
items.scrolls.scrollofidentify.desc=Этот свиток способен навсегда открыть все тайны одного предмета.
@@ -590,7 +590,7 @@ items.scrolls.scrollofupgrade.desc=Этот свиток улучшает оди
items.wands.cursedwand.ondeath=Вас убил ваш собственный %s.
items.wands.cursedwand.nothing=Ничего не произошло.
items.wands.cursedwand.cursed=Надетая экипировка стала проклята\!
items.wands.cursedwand.grass=Вокруг вас разрастается трава\!
items.wands.cursedwand.grass=Вокруг вас внезапно появляются заросли травы\!
items.wands.cursedwand.fire=Вы чувствуете запах гари...
items.wands.cursedwand.transmogrify=Ваш жезл превратился в другой предмет\!
@@ -603,35 +603,44 @@ items.wands.wand.curse_discover=Этот %s проклят\!
items.wands.wand.prompt=Выберите цель
items.wands.wandofblastwave.name=жезл взрывной волны
items.wands.wandofblastwave.staff_name=жезл взрывной волны
items.wands.wandofblastwave.ondeath=Вы убили себя собственным жезлом Взрывной Волны...
items.wands.wandofblastwave.desc=Этот жезл с золотой отделкой и навершием из черного самоцвета сделан из мрамора. Он довольно тяжёлый.\n\nЭтот жезл выпускает заряд, создающий мощный взрыв в точке удара. Силы этого взрыва достаточно, чтобы отправить большинство врагов в полёт.
items.wands.wandofcorruption.name=жезл порчи
items.wands.wandofcorruption.staff_name=посох
items.wands.wandofcorruption.already_corrupted=Эта цель уже под вашим контролем.
items.wands.wandofcorruption.boss=Боссы невосприимчивы к порче.
items.wands.wandofcorruption.fail=Сила порчи недостаточно велика, ничего не произошло.
items.wands.wandofcorruption.desc=Даже без маленького черепа на навершии можно понять, что эта вещь не для всяких рук - жезл просто источает тёмную магию.\n\nЭтот жезл выпускает разряд энергии порчи, пытаясь подчинить врагов вашей воле. Здоровые враги лучше сопротивляются этому эффекту, чем ослабленные.\n\nПри использовании, этот жезл потратит как минимум один заряд. Чем здоровее враг, тем больше зарядов может потребоваться.
items.wands.wandofdisintegration.name=жезл дезинтеграции
items.wands.wandofdisintegration.staff_name=жезл дезинтеграции
items.wands.wandofdisintegration.desc=Этот жезл сделан из цельного куска обсидиана, внутри которого течёт фиолетовый свет, заканчивающийся у навершия. Он мерцает разрушительной энергией, ожидая, когда им воспользуются.\n\nЖезл испускает луч, пронзающий любые препятствия на своём пути. Дальность луча увеличивается с улучшением жезла.\n\nЧем больше жезл пронзает врагов и препятствий, тем больше от него урон.
items.wands.wandoffireblast.name=жезл огненной вспышки
items.wands.wandoffireblast.staff_name=жезл огненной вспышки
items.wands.wandoffireblast.desc=Этот жезл сделан из лакированного красного дерева с навершием в виде золотого листа, из-за чего выглядит, как королевский скипетр. Он шипит и искрит, готовый выпустить свою магию.\n\nЭтот жезл создает конусовидную вспышку огня. При улучшении жезл начнёт использовать всё больше зарядов, значительно увеличивая наносимый урон.
items.wands.wandoffrost.name=жезл холода
items.wands.wandoffrost.staff_name=жезл холода
items.wands.wandoffrost.desc=Кажется, этот жезл сделан из какого-то волшебного льда. Он становится ярче около навершия. На ощупь он довольно холодный, но ваша рука почему-то остается тёплой.\n\nЭтот жезл испускает леденящей энергии во врагов, нанося значительный урон и заставляя их окоченеть, снижая их скорость. Эффект усиливается в воде. Окоченевшие и замороженные враги получают меньше урона от этого жезла.
items.wands.wandoflightning.name=жезл молний
items.wands.wandoflightning.staff_name=жезл молний
items.wands.wandoflightning.ondeath=Вы убили себя собственным жезлом Молний...
items.wands.wandoflightning.desc=Этот жезл сделан из цельного металла, из-за чего он довольно тяжёл. На навершии есть два зубца, между которыми проскакивают электрические дуги.\n\nЭтот жезл испускает разряд электричества в указанную цель. Электричество будет перескакивать между ближайшими врагами, становясь эффективнее в воде. Лучше держитесь подальше, иначе вас тоже может задеть\!
items.wands.wandofmagicmissile.name=жезл магической стрелы
items.wands.wandofmagicmissile.staff_name=жезл магической стрелы
items.wands.wandofmagicmissile.desc=Довольно простой жезл, стреляющий стрелами чистой магической энергии, наносящими средний урон.\n\nХотя он и не такой сильный, как другие жезлы, он отчасти искупает это за счет наличия большего числа зарядов.
items.wands.wandofprismaticlight.name=жезл чистого света
items.wands.wandofprismaticlight.staff_name=жезл чистого света
items.wands.wandofprismaticlight.desc=Этот жезл сделан из цельного куска прозрачного кристалла. Он напоминает длинный кусок гладкого стекла.\n\nЭтот жезл испускает луч света, наносящий урон и ослепляющий врагов. Свет также пронзает тьму подземелья, раскрывая скрытые двери и ловушки. Демоны и нежить загорятся чистым пламенем этого жезла, получая значительно больше урона.
items.wands.wandofregrowth.name=жезл возрождения
items.wands.wandofregrowth.staff_name=жезл возрождения
items.wands.wandofregrowth.desc=Этот жезл сделан из тонкого и искусно обработанного дерева. Каким-то образом он всё ещё выглядит живым и зелёным, как молодое деревце.\n\nПри использовании жезл поглотит все заряды, испустив конусовидную волну возрождающей энергии, которая заставит моментально вырасти траву, корни и редкие растения в зоне своего действия.\n\n"Когда угасает одна жизнь, всегда рождается другая... Вечный цикл будет продолжаться\!"
items.wands.wandofregrowth$dewcatcher.name=Ловец росы
items.wands.wandofregrowth$dewcatcher.desc=Ловцы росы пытаются маскироваться под траву, однако их выдают большие капли собранной росы.
@@ -639,11 +648,13 @@ items.wands.wandofregrowth$seedpod.name=Семяловка
items.wands.wandofregrowth$seedpod.desc=Семяловки очень красивые на вид, но семена в их стручках на самом деле украдены у других растений, которые были задушены корнями семяловки.
items.wands.wandoftransfusion.name=жезл переливания
items.wands.wandoftransfusion.staff_name=жезл переливания
items.wands.wandoftransfusion.ondeath=Вы убились собственным жезлом Переливания...
items.wands.wandoftransfusion.charged=Ваш посох заряжен жизненной энергией вашего противника\!
items.wands.wandoftransfusion.desc=Хотя этот жезл довольно прост на вид, он выделяется за счет пурпурного оттенка и угольно-черного камня на его навершии.\n\nПри использовании этот жезл забирает часть вашей жизненной энергии и выпускает её в форме разряда. Эффект от попадания такого разряда сильно варьируется\: союзники будут исцелены, враги будут временно очарованы, а любая враждебно настроенная нежить получит значительный урон.\n\nЖезл способен потратить немало вашей энергии и здоровья за одно использование, используйте его с осторожностью.
items.wands.wandofvenom.name=жезл яда
items.wands.wandofvenom.staff_name=жезл яда
items.wands.wandofvenom.desc=Фиолетовая рукоять этого жезла украшена сияющим драгоценным камнем ярко-зеленого цвета.\n\nПри использовании этот жезл создает облако страшно ядовитого газа в месте попадания. Урон, наносимый этим газом, растет в зависимости от того, сколько времени цель находилась в облаке.
@@ -696,8 +707,6 @@ items.weapon.melee.mace.desc=Железное навершие этого ору
items.weapon.melee.magesstaff.name=посох мага
items.weapon.melee.magesstaff.ac_imbue=УЛУЧШИТЬ
items.weapon.melee.magesstaff.ac_zap=ЦЕЛЬ
items.weapon.melee.magesstaff.wand=жезл
items.weapon.melee.magesstaff.staff=посох
items.weapon.melee.magesstaff.prompt=Выберите жезл для слияния
items.weapon.melee.magesstaff.imbue=Вы используете %s для того, чтобы наделить ваш посох его силой.
items.weapon.melee.magesstaff.conflict=Взаимодействие несовместимой магии развеивает чары на вашем посохе\!
@@ -710,7 +719,7 @@ items.weapon.melee.magesstaff.desc=Этот необычный посох, сд
items.weapon.melee.meleeweapon.tier=Это оружие ближнего боя %d уровня.
items.weapon.melee.meleeweapon.unknown=Средний урон за удар равен %d, обычно оно требует %d силы.
items.weapon.melee.meleeweapon.probably_too_heavy=Вероятно, это оружие слишком тяжело для вас.
items.weapon.melee.meleeweapon.probably_too_heavy=Вероятно, это оружие будет слишком тяжело для вас.
items.weapon.melee.meleeweapon.stats_desc=
items.weapon.melee.meleeweapon.cursed_worn=Ваше оружие проклято, вы не в силах бросить его.
items.weapon.melee.meleeweapon.cursed=Вы чувствуете недобрую магию, таящуюся в этом оружии.
@@ -739,7 +748,7 @@ items.weapon.missiles.boomerang.name=бумеранг
items.weapon.missiles.boomerang.desc=Этот плоский изогнутый деревянный снаряд вернется к хозяину, если кинуть его во врага.
items.weapon.missiles.curaredart.name=парализующий дротик
items.weapon.missiles.curaredart.desc=Эти коварные дротики с ядом кураре не наносят много урона, но они могут парализовать жертву, сделав её на некоторое время беспомощной и бездвижной.
items.weapon.missiles.curaredart.desc=Эти коварные дротики, покрытые ядом кураре, не способны нанести много урона, но они могут парализовать жертву, сделав её на некоторое время беспомощной и бездвижной.
items.weapon.missiles.dart.name=дротик
items.weapon.missiles.dart.desc=Эти простые металлические дротики сбалансированы так, что даже легкое движение кистью способно отправить их на значительное расстояние.
@@ -787,7 +796,7 @@ items.armorkit.upgraded=Вы улучшаете %s с помощью инстр
items.armorkit.desc=С помощью этого набора небольших инструментов и материалов любой сможет превратить любую броню в "эпичную броню", которая сохранит свои предыдущие свойства, дав при этом своему владельцу особую способность, зависящую от класса. Навыки портного, кожевенника или кузнеца не требуются.
items.bomb.name=бомба
items.bomt.ac_lightthrow=ПОДЖЕЧЬ И КИНУТЬ
items.bomb.ac_lightthrow=ПОДЖЕЧЬ И БРОСИТЬ
items.bomb.snuff_fuse=Вы спешно задуваете фитиль бомбы.
items.bomb.ondeath=Вас убило взрывом
items.bomb.rankings_desc=Убит взрывом
@@ -804,7 +813,7 @@ items.dewdrop.desc=Кристально чистая капля росы.\n\nБ
items.dewvial.name=сосуд для росы
items.dewvial.ac_drink=ВЫПИТЬ
items.dewvial.value=%+d ОЗ
items.dewvial.collected=Вы собрали каплю росы в сосуд.
items.dewvial.collected=Вы собираете росу в сосуд.
items.dewvial.full=Ваш сосуд для росы заполнен\!
items.dewvial.empty=Ваш сосуд для росы пуст\!
items.dewvial.desc=Вы можете собрать лишние капли росы в этот маленький сосуд, чтобы потом выпить. Чем больше в нём росы, тем лучше он вас исцелит. Полный сосуд действует как зелье исцеления.\n\nТакие сосуды когда-то были наполнены возрождающей магией, однако эта сила почти иссякла. Возможно, её остатков хватит, чтобы освятить другой возрождающий предмет.
@@ -858,4 +867,4 @@ items.weightstone.desc=С помощью грузильного камня вы
items.weightstone$wndbalance.choice=Как вы хотите сбалансировать оружие?
items.weightstone$wndbalance.light=Легче
items.weightstone$wndbalance.heavy=Тяжелее
items.weightstone$wndbalance.cancel=Не важно
items.weightstone$wndbalance.cancel=Я передумал
@@ -590,7 +590,7 @@ items.scrolls.scrollofupgrade.desc=这个卷轴可以升级一件物品,也就
items.wands.cursedwand.ondeath=你用你自己的%s自杀了。
items.wands.cursedwand.nothing=啥事都没发生。
items.wands.cursedwand.cursed=你身上的装备被诅咒了!
items.wands.cursedwand.grass=草木在你周围出!
items.wands.cursedwand.grass=草木在你周围喷薄而出!
items.wands.cursedwand.fire=你闻到了烧烤的味道……
items.wands.cursedwand.transmogrify=你的法杖变形成了另一样东西!
@@ -603,35 +603,44 @@ items.wands.wand.curse_discover=这把%s是诅咒的!
items.wands.wand.prompt=选择要释放魔法的位置
items.wands.wandofblastwave.name=冲击波法杖
items.wands.wandofblastwave.staff_name=冲击波魔杖
items.wands.wandofblastwave.ondeath=你用你的冲击波法杖炸碎了你自己……
items.wands.wandofblastwave.desc=这根法杖是用一种大理石石材制作的,有着黄金装饰和圆圆的黑宝石在顶端。它在你手中的感觉非常沉重。\n\n这根法杖能射出一发能量,猛烈地在目标位置爆发。这种爆炸的力量足够强大,足以使大多数敌人被炸飞,也能用于触发陷阱。爆炸无污染零添加,不包含火药。
items.wands.wandofcorruption.name=腐化法杖
items.wands.wandofcorruption.staff_name=魔杖
items.wands.wandofcorruption.already_corrupted=这玩意儿已经被你腐化了。
items.wands.wandofcorruption.boss=怪物首领免疫腐化。
items.wands.wandofcorruption.fail=腐化力量不够强大,没啥用。
items.wands.wandofcorruption.desc=这根法杖发射黑暗能量,如果这法杖头上那小小的装饰用头骨还没有明显地揭露出这点的话。\n\n这根法杖会释放腐坏的能量,能让你按自己的心愿扭曲敌人的意志。健康的敌人要比虚弱的敌人更难腐化。\n\n这根法杖每次使用至少消耗一发充能,但往往会在试图扭曲健康敌人的情况下使用更多。长时间持有此法杖会导致偏头痛和面色发黑。
items.wands.wandofdisintegration.name=解离法杖
items.wands.wandofdisintegration.staff_name=解离魔杖
items.wands.wandofdisintegration.desc=这根法杖是由一整块光滑的黑曜石制成的,有深紫色的光从边缘开始移动而终止于法杖尖端。它闪烁着散发破坏性能量,等待向前射出。\n\n这根法杖射出的光束能穿透任何的障碍物,并将随着法杖等级的提升而到达更远的区域。\n\n这根法杖穿透的地形和敌人越多,造成的额外伤害就越大。使用时请小心别拿反了。
items.wands.wandoffireblast.name=焰浪法杖
items.wands.wandoffireblast.staff_name=焰浪魔杖
items.wands.wandoffireblast.desc=这根法杖是由红漆木与金叶装饰的,这使得它看起来相当的土。它的顶端在发出嘶嘶声,渴望释放其强大的魔力。\n\n这根法杖在使用时会产生爆发的火焰,延伸到一个锥形区域。随着这根法杖的升级,它将消耗更多的充能,效果也会显著地变得更加强大。只要用它的杖头一碰就能点着香烟,还不消耗充能,非常贴心。
items.wands.wandoffrost.name=霜冻法杖
items.wands.wandoffrost.staff_name=霜冻魔杖
items.wands.wandoffrost.desc=这根法杖似乎是用某种魔法冰块制成的。它的圆形顶部闪着明亮的光。你握着它的时候感觉它很冷,但不知为何你的手仍旧保持着温暖。\n\n这根法杖向你的敌人射击冰霜能量,对你的敌人造成严重的伤害和使敌人颤栗,从而降低敌人的速度。在水中的作用似乎更强。颤栗的敌人被击中造成的伤害会减小,冻结的则不会受伤,因为他们已经很冷了……这类法杖广泛应用于各个行业,主要包括海鲜配送,偶尔也有女性购买无法获得充能的此种法杖。兴许是做搅拌棒呢?
items.wands.wandoflightning.name=闪电法杖
items.wands.wandoflightning.staff_name=闪电魔杖
items.wands.wandoflightning.ondeath=你用你的闪电法杖电死了自己了……
items.wands.wandoflightning.desc=这根法杖是用实心金属制成的,这使它令人吃惊地沉重。顶端有两个向内弯曲的部分,电弧在其间跳跃。\n\n这根法杖能向随便什么它瞄准发出强大的电弧。这种电力可以在许多附近的敌人间反弹,而且在水面上更强大。如果你太接近的话,你可能同样被电到。穿戴拴着一条长铁链子的链甲理论上可以避免被电得太厉害。
items.wands.wandofmagicmissile.name=魔法飞弹法杖
items.wands.wandofmagicmissile.staff_name=魔法飞弹魔杖
items.wands.wandofmagicmissile.desc=这把相当普通的法杖发射纯魔法能量构成的导弹,对目标造成中度损伤。\n\n尽管不像其他法杖一样强大,它的大量蓄能数弥补了这一点。怨灵表示强烈抗议魔弹法杖制造商的这一邪恶行径。
items.wands.wandofprismaticlight.name=棱光法杖
items.wands.wandofprismaticlight.staff_name=棱光魔杖
items.wands.wandofprismaticlight.desc=这根法杖由一块实心的、晶莹的、半透明的水晶构成,看起来像是一块长而光滑的玻璃。\n\n这根法杖射出光线,刺破地牢中的黑暗,揭露隐藏在黑暗中的区域和陷阱。恶魔、亡灵和邪恶生物将在法杖的亮光下燃烧,受到显著的额外伤害。法杖配套一个显示器,展示亮光射过的地形。该法杖同时也可做强光手电筒使用。
items.wands.wandofregrowth.name=再生法杖
items.wands.wandofregrowth.staff_name=再生魔杖
items.wands.wandofregrowth.desc=这根法杖是由一块长木片精细地雕琢而成的。不知为何它看起来还活着而且充满生气,它明亮的绿色就像是一株小树的核心。\n\n使用时,这根法杖将消耗所有的充能,以在一个锥形区域内爆出神奇的再生能量。这个魔法将产生草,根系和稀有的植物,就像是春天到来。\n\n“每当有生命停止之时,总有新的生命开始成长……这永恒的轮回从不停止!”当然,大部分沙漠、盐碱地和真空会质疑这句话的真实性。
items.wands.wandofregrowth$dewcatcher.name=露珠收集者
items.wands.wandofregrowth$dewcatcher.desc=露珠收集者把自己伪装成杂草来逃避关注,不过它们叶片顶端的凸起使得伪装效果不大。
@@ -639,11 +648,13 @@ items.wands.wandofregrowth$seedpod.name=种子荚
items.wands.wandofregrowth$seedpod.desc=种子荚看起来很漂亮,但它们携带的种子实际上是从被种子荚的根系杀死的其他植物中偷走的。
items.wands.wandoftransfusion.name=输血法杖
items.wands.wandoftransfusion.staff_name=输血魔杖
items.wands.wandoftransfusion.ondeath=你献血太多了……
items.wands.wandoftransfusion.charged=敌人的生命能量被注入进了你的魔杖!
items.wands.wandoftransfusion.desc=这把法杖外形相当普通,它有着暗红色的色调,在顶端有一块漆黑的宝石。\n\n这根法杖会将你生命中的一部分能量传输给目标。这能导致多种结果:盟友会被治疗,敌人会暂时被你魅惑,而敌对的亡灵将受到相当大的伤害。如果法杖的力量足够强大,还可以去除物品上的诅咒,清理物品的负等级。\n\n生命吸取效果是显著的,使用这根法杖不仅会消耗蓄能,还会消耗你的生命。已经有很多人因此死在献血站里了。
items.wands.wandofvenom.name=剧毒法杖
items.wands.wandofvenom.staff_name=剧毒魔杖
items.wands.wandofvenom.desc=这根法杖的主干是紫色的,顶端打开以容纳一个明亮的绿色宝石。\n\n这根法杖射出一颗会在目标位置爆炸成一团剧毒气体的法球。任何被困在这毒云里的东西都会持续不断地受到伤害,伤害的大小随着时间的推移不断增加。说来奇怪,单独把宝石摘下来卖掉的话价格会比三四把法杖还高。
@@ -696,8 +707,6 @@ items.weapon.melee.mace.desc=这把武器的铁头能造成可观的伤害。别
items.weapon.melee.magesstaff.name=法师之杖
items.weapon.melee.magesstaff.ac_imbue=灌注
items.weapon.melee.magesstaff.ac_zap=释放
items.weapon.melee.magesstaff.wand=法杖
items.weapon.melee.magesstaff.staff=魔杖
items.weapon.melee.magesstaff.prompt=选择一把要毁灭的法杖
items.weapon.melee.magesstaff.imbue=你将你的%s灌入了魔杖。
items.weapon.melee.magesstaff.conflict=互相冲突的魔法抹去了你魔杖上的附魔。
@@ -787,7 +796,7 @@ items.armorkit.upgraded=你使用护甲配件包对你的%s进行了升级。
items.armorkit.desc=使用这配件包里的工具和材料,任何人都能将任意防具打造成 “史诗护甲”,它会继承原护甲的所有属性,并依据职业提供给穿戴者一个特殊技能。完全无需裁缝、制皮或锻造技能。
items.bomb.name=炸弹
items.bomt.ac_lightthrow=点着丢出去
items.bomb.ac_lightthrow=点着丢出去
items.bomb.snuff_fuse=你飞快地吹灭了炸弹的引线。
items.bomb.ondeath=被炸死
items.bomb.rankings_desc=被炸死