v0.3.0: dungeon.version now starts at the current game version, instead of 0.
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@@ -133,6 +133,7 @@ public class Dungeon {
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public static void init() {
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public static void init() {
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version = Game.versionCode;
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challenges = ShatteredPixelDungeon.challenges();
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challenges = ShatteredPixelDungeon.challenges();
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Generator.initArtifacts();
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Generator.initArtifacts();
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