v0.2.4: added the potion bandolier to badge logic.
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@@ -27,6 +27,7 @@ import java.util.Iterator;
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import java.util.List;
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import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.Artifact;
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import com.shatteredpixel.shatteredpixeldungeon.items.bags.PotionBandolier;
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import com.watabou.noosa.Game;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.Acidic;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.Albino;
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@@ -69,6 +70,7 @@ public class Badges {
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ALL_ITEMS_IDENTIFIED( "All potions, scrolls, rings & wands identified", 35, true ),
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BAG_BOUGHT_SEED_POUCH,
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BAG_BOUGHT_SCROLL_HOLDER,
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BAG_BOUGHT_POTION_BANDOLIER,
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BAG_BOUGHT_WAND_HOLSTER,
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ALL_BAGS_BOUGHT( "All bags bought", 23 ),
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DEATH_FROM_FIRE( "Death from fire", 24 ),
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@@ -481,6 +483,8 @@ public class Badges {
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badge = Badge.BAG_BOUGHT_SEED_POUCH;
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} else if (bag instanceof ScrollHolder) {
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badge = Badge.BAG_BOUGHT_SCROLL_HOLDER;
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} else if (bag instanceof PotionBandolier) {
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badge = Badge.BAG_BOUGHT_POTION_BANDOLIER;
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} else if (bag instanceof WandHolster) {
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badge = Badge.BAG_BOUGHT_WAND_HOLSTER;
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}
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@@ -490,8 +494,9 @@ public class Badges {
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local.add( badge );
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if (!local.contains( Badge.ALL_BAGS_BOUGHT ) &&
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local.contains( Badge.BAG_BOUGHT_SCROLL_HOLDER ) &&
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local.contains( Badge.BAG_BOUGHT_SEED_POUCH ) &&
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local.contains( Badge.BAG_BOUGHT_SCROLL_HOLDER ) &&
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local.contains( Badge.BAG_BOUGHT_POTION_BANDOLIER ) &&
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local.contains( Badge.BAG_BOUGHT_WAND_HOLSTER )) {
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badge = Badge.ALL_BAGS_BOUGHT;
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