v2.2.0: fixed living earth not working when aimed at guardian
This commit is contained in:
committed by
Evan Debenham
parent
e66cbaccb5
commit
613ee447d4
+3
-3
@@ -80,10 +80,10 @@ public class WandOfLivingEarth extends DamageWand {
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}
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}
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RockArmor buff = curUser.buff(RockArmor.class);
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RockArmor buff = curUser.buff(RockArmor.class);
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//only grant armor if we are shooting at an enemy, or a hiding mimic
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//only grant armor if we are shooting at an enemy, a hiding mimic, or the guardian
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if (ch == null
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if ((guardian == null || ch != guardian) && (ch == null
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|| ch.alignment == Char.Alignment.ALLY
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|| ch.alignment == Char.Alignment.ALLY
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|| ch.alignment == Char.Alignment.NEUTRAL && !(ch instanceof Mimic)){
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|| ch.alignment == Char.Alignment.NEUTRAL && !(ch instanceof Mimic))){
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armorToAdd = 0;
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armorToAdd = 0;
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} else {
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} else {
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if (buff == null && guardian == null) {
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if (buff == null && guardian == null) {
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