v1.2.0: fixed music resuming during silent moments

This commit is contained in:
Evan Debenham
2022-03-20 17:10:52 -04:00
parent d61ac8dc99
commit 61cd95e1f2
6 changed files with 13 additions and 13 deletions

View File

@@ -183,8 +183,9 @@ public enum Music {
} }
} }
public synchronized void mute() { public synchronized void end() {
lastPlayed = null; lastPlayed = null;
trackList = null;
stop(); stop();
} }
@@ -228,7 +229,7 @@ public enum Music {
if (!isPlaying() && value) { if (!isPlaying() && value) {
if (trackList != null){ if (trackList != null){
playTracks(trackList, trackChances, shuffle); playTracks(trackList, trackChances, shuffle);
} else { } else if (lastPlayed != null) {
play(lastPlayed, looping); play(lastPlayed, looping);
} }
} }

View File

@@ -77,7 +77,7 @@ public class CavesBossLevel extends Level {
Music.INSTANCE.play(Assets.Music.CAVES_BOSS, true); Music.INSTANCE.play(Assets.Music.CAVES_BOSS, true);
//if wall isn't broken //if wall isn't broken
} else if (map[14 + 13*width()] == Terrain.SIGN){ } else if (map[14 + 13*width()] == Terrain.SIGN){
Music.INSTANCE.stop(); Music.INSTANCE.end();
} else { } else {
Music.INSTANCE.playTracks( Music.INSTANCE.playTracks(
new String[]{Assets.Music.CAVES_1, Assets.Music.CAVES_2, Assets.Music.CAVES_2}, new String[]{Assets.Music.CAVES_1, Assets.Music.CAVES_2, Assets.Music.CAVES_2},
@@ -316,7 +316,7 @@ public class CavesBossLevel extends Level {
Game.runOnRenderThread(new Callback() { Game.runOnRenderThread(new Callback() {
@Override @Override
public void call() { public void call() {
Music.INSTANCE.stop(); Music.INSTANCE.end();
} }
}); });

View File

@@ -89,7 +89,7 @@ public class CityBossLevel extends Level {
Music.INSTANCE.play(Assets.Music.CITY_BOSS, true); Music.INSTANCE.play(Assets.Music.CITY_BOSS, true);
//if top door isn't unlocked //if top door isn't unlocked
} else if (map[topDoor] == Terrain.LOCKED_DOOR){ } else if (map[topDoor] == Terrain.LOCKED_DOOR){
Music.INSTANCE.stop(); Music.INSTANCE.end();
} else { } else {
Music.INSTANCE.playTracks( Music.INSTANCE.playTracks(
new String[]{Assets.Music.CITY_1, Assets.Music.CITY_2, Assets.Music.CITY_2}, new String[]{Assets.Music.CITY_1, Assets.Music.CITY_2, Assets.Music.CITY_2},
@@ -335,7 +335,7 @@ public class CityBossLevel extends Level {
Game.runOnRenderThread(new Callback() { Game.runOnRenderThread(new Callback() {
@Override @Override
public void call() { public void call() {
Music.INSTANCE.stop(); Music.INSTANCE.end();
} }
}); });
} }

View File

@@ -69,7 +69,7 @@ public class HallsBossLevel extends Level {
Music.INSTANCE.play(Assets.Music.HALLS_BOSS, true); Music.INSTANCE.play(Assets.Music.HALLS_BOSS, true);
//if exit isn't unlocked //if exit isn't unlocked
} else if (map[exit] != Terrain.EXIT){ } else if (map[exit] != Terrain.EXIT){
Music.INSTANCE.stop(); Music.INSTANCE.end();
} else { } else {
Music.INSTANCE.playTracks( Music.INSTANCE.playTracks(
new String[]{Assets.Music.HALLS_1, Assets.Music.HALLS_2, Assets.Music.HALLS_2}, new String[]{Assets.Music.HALLS_1, Assets.Music.HALLS_2, Assets.Music.HALLS_2},
@@ -252,7 +252,7 @@ public class HallsBossLevel extends Level {
Game.runOnRenderThread(new Callback() { Game.runOnRenderThread(new Callback() {
@Override @Override
public void call() { public void call() {
Music.INSTANCE.stop(); Music.INSTANCE.end();
} }
}); });
} }

View File

@@ -89,7 +89,7 @@ public class PrisonBossLevel extends Level {
@Override @Override
public void playLevelMusic() { public void playLevelMusic() {
if (state == State.START){ if (state == State.START){
Music.INSTANCE.stop(); Music.INSTANCE.end();
} else if (state == State.WON) { } else if (state == State.WON) {
Music.INSTANCE.playTracks( Music.INSTANCE.playTracks(
new String[]{Assets.Music.PRISON_1, Assets.Music.PRISON_2, Assets.Music.PRISON_2}, new String[]{Assets.Music.PRISON_1, Assets.Music.PRISON_2, Assets.Music.PRISON_2},
@@ -512,7 +512,7 @@ public class PrisonBossLevel extends Level {
Game.runOnRenderThread(new Callback() { Game.runOnRenderThread(new Callback() {
@Override @Override
public void call() { public void call() {
Music.INSTANCE.stop(); Music.INSTANCE.end();
} }
}); });
break; break;

View File

@@ -40,7 +40,6 @@ import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.sewerboss.SewerBoss
import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.sewerboss.SewerBossExitRoom; import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.sewerboss.SewerBossExitRoom;
import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.StandardRoom; import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.StandardRoom;
import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene; import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
import com.shatteredpixel.shatteredpixeldungeon.ui.BossHealthBar;
import com.watabou.noosa.Game; import com.watabou.noosa.Game;
import com.watabou.noosa.Group; import com.watabou.noosa.Group;
import com.watabou.noosa.audio.Music; import com.watabou.noosa.audio.Music;
@@ -75,7 +74,7 @@ public class SewerBossLevel extends SewerLevel {
} }
if (gooAlive){ if (gooAlive){
Music.INSTANCE.stop(); Music.INSTANCE.end();
} else { } else {
Music.INSTANCE.playTracks( Music.INSTANCE.playTracks(
new String[]{Assets.Music.SEWERS_1, Assets.Music.SEWERS_2, Assets.Music.SEWERS_2}, new String[]{Assets.Music.SEWERS_1, Assets.Music.SEWERS_2, Assets.Music.SEWERS_2},
@@ -201,7 +200,7 @@ public class SewerBossLevel extends SewerLevel {
Game.runOnRenderThread(new Callback() { Game.runOnRenderThread(new Callback() {
@Override @Override
public void call() { public void call() {
Music.INSTANCE.stop(); Music.INSTANCE.end();
} }
}); });
} }