v0.6.1: fixed Goo and DM300 auto-IDing their artifacts
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@@ -63,7 +63,7 @@ public class DM300 extends Mob {
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EXP = 30;
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EXP = 30;
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defenseSkill = 18;
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defenseSkill = 18;
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loot = new CapeOfThorns().identify();
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loot = new CapeOfThorns();
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lootChance = 0.333f;
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lootChance = 0.333f;
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properties.add(Property.BOSS);
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properties.add(Property.BOSS);
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@@ -62,7 +62,7 @@ public class Goo extends Mob {
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defenseSkill = 8;
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defenseSkill = 8;
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spriteClass = GooSprite.class;
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spriteClass = GooSprite.class;
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loot = new LloydsBeacon().identify();
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loot = new LloydsBeacon();
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lootChance = 0.333f;
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lootChance = 0.333f;
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properties.add(Property.BOSS);
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properties.add(Property.BOSS);
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