v3.2.0: enchant/curse adjustments for thrown weapons:

- projecting can now stack from multiple sources
- explosive now deals an extra 9x uses of durability dmg
- friendly thrown weps now deal 0 dmg if charmed
This commit is contained in:
Evan Debenham
2025-07-22 15:42:55 -04:00
parent 688c2eb502
commit 629f6cefeb
4 changed files with 22 additions and 6 deletions
@@ -1718,7 +1718,7 @@ items.weapon.curses.displacing.elestrike_desc=An elemental strike with a displac
items.weapon.curses.explosive.name=explosive %s
items.weapon.curses.explosive.warm=Warm...
items.weapon.curses.explosive.hot=Hot!
items.weapon.curses.explosive.desc=Explosive weapons steadily build up power and explode, damaging the wearer and enemy.
items.weapon.curses.explosive.desc=Explosive weapons steadily build up power and explode, damaging anything nearby.
items.weapon.curses.explosive.desc_cool=Your weapon is currently cool to the touch.
items.weapon.curses.explosive.desc_warm=Your weapon is building energy and getting warm...
items.weapon.curses.explosive.desc_hot=Your weapon is hot! It's about to explode!