v3.2.0: enchant/curse adjustments for thrown weapons:
- projecting can now stack from multiple sources - explosive now deals an extra 9x uses of durability dmg - friendly thrown weps now deal 0 dmg if charmed
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@@ -1718,7 +1718,7 @@ items.weapon.curses.displacing.elestrike_desc=An elemental strike with a displac
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items.weapon.curses.explosive.name=explosive %s
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items.weapon.curses.explosive.warm=Warm...
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items.weapon.curses.explosive.hot=Hot!
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items.weapon.curses.explosive.desc=Explosive weapons steadily build up power and explode, damaging the wearer and enemy.
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items.weapon.curses.explosive.desc=Explosive weapons steadily build up power and explode, damaging anything nearby.
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items.weapon.curses.explosive.desc_cool=Your weapon is currently cool to the touch.
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items.weapon.curses.explosive.desc_warm=Your weapon is building energy and getting warm...
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items.weapon.curses.explosive.desc_hot=Your weapon is hot! It's about to explode!
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