From 62cc93bb8d7dc1f7cc6e525e28672d32e4ece55b Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Thu, 22 Sep 2022 13:34:12 -0400 Subject: [PATCH] v1.4.0: adjusted new quantity color for thrown weapons --- .../com/shatteredpixel/shatteredpixeldungeon/ui/ItemSlot.java | 2 ++ 1 file changed, 2 insertions(+) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/ItemSlot.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/ItemSlot.java index 95999cf91..961dae883 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/ItemSlot.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/ItemSlot.java @@ -228,7 +228,9 @@ public class ItemSlot extends Button { status.text( item.status() ); + //thrown weapons on their last use show quantity in orange, unless they are single-use if (item instanceof MissileWeapon + && ((MissileWeapon) item).durabilityLeft() <= 50f && ((MissileWeapon) item).durabilityLeft() <= ((MissileWeapon) item).durabilityPerUse()){ status.hardlight(WARNING); } else {