From 62df7a24cedaa149514d446c4badb115a43ab93b Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Sun, 24 Sep 2023 10:01:44 -0400 Subject: [PATCH] v2.2.0: fixed sacrificial fire working for allies and other 0 xp targets --- .../shatteredpixeldungeon/actors/blobs/SacrificialFire.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/blobs/SacrificialFire.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/blobs/SacrificialFire.java index 990188e2a..1bb3e7a97 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/blobs/SacrificialFire.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/blobs/SacrificialFire.java @@ -166,7 +166,7 @@ public class SacrificialFire extends Blob { } else if (ch instanceof Swarm && ((Swarm) ch).EXP == 0){ //give 1 exp for child swarms, instead of 0 exp = 1; - } else { + } else if (((Mob) ch).EXP > 0) { exp = 1 + ((Mob)ch).EXP; } exp *= Random.IntRange( 2, 3 );