v3.3.0: implemented the cracked spyglass trinket (with WIP art)

This also involved repositioning some item sprites, and changing trinket crafting to show the 4th option
This commit is contained in:
Evan Debenham
2025-11-12 14:09:26 -05:00
parent 73b7f8c8e9
commit 640fb1056a
9 changed files with 127 additions and 30 deletions
@@ -1404,6 +1404,12 @@ items.trinkets.chaoticcenser.desc=After some time in the alchemy pot this incens
items.trinkets.chaoticcenser.typical_stats_desc=Typically this trinket will spawn a harmful gas near an enemy roughly every _%d_ turns. Gasses will only appear when enemies are present. At higher levels these gases are more likely to be exotic and powerful.
items.trinkets.chaoticcenser.stats_desc=At its current level, this trinket will spawn a harmful gas near an enemy roughly every _%d_ turns. Gasses will only appear when enemies are present. At higher levels these gases are more likely to be exotic and powerful.
items.trinkets.crackedspyglass.name=cracked spyglass
items.trinkets.crackedspyglass.desc=This handheld telescope would be a demonstration of great and precise workmanship, if it weren't for the crack along its front lens. The spyglass seems to be helping you by revealing new items in the dungeon, but due to its flaw the revealed items are quite hard to see!
items.trinkets.crackedspyglass.typical_stats_desc=Typically this trinket has a _%1$s%% chance_ to create an extra hidden item on each non-boss floor.
items.trinkets.crackedspyglass.stats_desc=At its current level, this trinket has a _%1$s%% chance_ to create an extra hidden item on each non-boss floor.
items.trinkets.crackedspyglass.stats_desc_upgraded=At its current level, this trinket has a _100%% chance_ to create an extra hidden item on each non-boss floor, and a _%1$s%% chance_ to create a second extra hidden item.
items.trinkets.dimensionalsundial.name=dimensional sundial
items.trinkets.dimensionalsundial.warning=Your sundial isn't casting a shadow, you feel uneasy.
items.trinkets.dimensionalsundial.desc=This small handheld sundial is somehow able to cast a shadow in the depths of the dungeon, even if you aren't holding it upright. Even more strangely, the shadow's position seems to have no relation to the sun in this world. When no shadow is cast, the sundial seems to attract danger.
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