v3.3.0: fixed new quest area not properly handing ring buffs
This commit is contained in:
@@ -28,6 +28,7 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
|
|||||||
import com.shatteredpixel.shatteredpixeldungeon.items.Item;
|
import com.shatteredpixel.shatteredpixeldungeon.items.Item;
|
||||||
import com.shatteredpixel.shatteredpixeldungeon.items.armor.ClassArmor;
|
import com.shatteredpixel.shatteredpixeldungeon.items.armor.ClassArmor;
|
||||||
import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.Artifact;
|
import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.Artifact;
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.items.rings.Ring;
|
||||||
import com.shatteredpixel.shatteredpixeldungeon.items.wands.Wand;
|
import com.shatteredpixel.shatteredpixeldungeon.items.wands.Wand;
|
||||||
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.MeleeWeapon;
|
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.MeleeWeapon;
|
||||||
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
|
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
|
||||||
@@ -76,6 +77,7 @@ public class EscapeCrystal extends Item {
|
|||||||
for (Buff b : hero.buffs()){
|
for (Buff b : hero.buffs()){
|
||||||
if (b instanceof Wand.Charger
|
if (b instanceof Wand.Charger
|
||||||
|| b instanceof Artifact.ArtifactBuff
|
|| b instanceof Artifact.ArtifactBuff
|
||||||
|
|| b instanceof Ring.RingBuff
|
||||||
|| b instanceof MeleeWeapon.Charger
|
|| b instanceof MeleeWeapon.Charger
|
||||||
|| b instanceof ClassArmor.Charger){
|
|| b instanceof ClassArmor.Charger){
|
||||||
b.detach();
|
b.detach();
|
||||||
|
|||||||
@@ -32,6 +32,7 @@ import com.shatteredpixel.shatteredpixeldungeon.items.armor.ClassArmor;
|
|||||||
import com.shatteredpixel.shatteredpixeldungeon.items.armor.ClothArmor;
|
import com.shatteredpixel.shatteredpixeldungeon.items.armor.ClothArmor;
|
||||||
import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.Artifact;
|
import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.Artifact;
|
||||||
import com.shatteredpixel.shatteredpixeldungeon.items.quest.EscapeCrystal;
|
import com.shatteredpixel.shatteredpixeldungeon.items.quest.EscapeCrystal;
|
||||||
|
import com.shatteredpixel.shatteredpixeldungeon.items.rings.Ring;
|
||||||
import com.shatteredpixel.shatteredpixeldungeon.items.wands.Wand;
|
import com.shatteredpixel.shatteredpixeldungeon.items.wands.Wand;
|
||||||
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.MeleeWeapon;
|
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.MeleeWeapon;
|
||||||
import com.shatteredpixel.shatteredpixeldungeon.levels.features.LevelTransition;
|
import com.shatteredpixel.shatteredpixeldungeon.levels.features.LevelTransition;
|
||||||
@@ -160,6 +161,7 @@ public class CityLevel extends RegularLevel {
|
|||||||
for (Buff b : hero.buffs()){
|
for (Buff b : hero.buffs()){
|
||||||
if (b instanceof Wand.Charger
|
if (b instanceof Wand.Charger
|
||||||
|| b instanceof Artifact.ArtifactBuff
|
|| b instanceof Artifact.ArtifactBuff
|
||||||
|
|| b instanceof Ring.RingBuff
|
||||||
|| b instanceof MeleeWeapon.Charger
|
|| b instanceof MeleeWeapon.Charger
|
||||||
|| b instanceof ClassArmor.Charger){
|
|| b instanceof ClassArmor.Charger){
|
||||||
b.detach();
|
b.detach();
|
||||||
|
|||||||
Reference in New Issue
Block a user