From 6495ed851c8547cbdb09de7cdd5a4164eba73010 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Wed, 13 Aug 2025 14:04:18 -0400 Subject: [PATCH] v3.2.1: unblessed ankh revive no longer resets Duelist's weapon charge --- .../items/weapon/melee/MeleeWeapon.java | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/MeleeWeapon.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/MeleeWeapon.java index fbaaf76ac..b90f6d886 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/MeleeWeapon.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/MeleeWeapon.java @@ -411,6 +411,11 @@ public class MeleeWeapon extends Weapon { public static class Charger extends Buff implements ActionIndicator.Action { + { + //so that duelist keeps weapon charge on ankh revive + revivePersists = true; + } + public int charges = 2; public float partialCharge;