v1.4.0: cleaned up some TODOs and FIXMEs
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@@ -21,8 +21,6 @@
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package com.watabou.glwrap;
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//TODO libGDX offer matrix classes as well, which might give better performance.
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//should investigate using them
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public class Matrix {
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public static final float G2RAD = 0.01745329251994329576923690768489f;
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