v0.2.3: refactored item dropping, added to/refactored drop limiter variables. Health potions are no longer farmable. This needs testing!

This commit is contained in:
Evan Debenham
2014-12-01 03:28:10 -05:00
parent dd29262806
commit 657d6a68c7
12 changed files with 215 additions and 103 deletions
@@ -253,7 +253,7 @@ public class Generator {
}
public static Armor randomArmor(){
int curStr = Hero.STARTING_STR + Dungeon.potionOfStrength;
int curStr = Hero.STARTING_STR + Dungeon.limitedDrops.strengthPotions.count;
return randomArmor(curStr);
}
@@ -276,7 +276,7 @@ public class Generator {
}
public static Weapon randomWeapon(){
int curStr = Hero.STARTING_STR + Dungeon.potionOfStrength;
int curStr = Hero.STARTING_STR + Dungeon.limitedDrops.strengthPotions.count;
return randomWeapon(curStr);
}