v3.0.1: adjusted ratmog to properly use new cleartime functionality

This commit is contained in:
Evan Debenham
2025-03-10 12:27:35 -04:00
parent bacdb7d07c
commit 66a8667dd3

View File

@@ -199,6 +199,7 @@ public class Ratmogrify extends ArmorAbility {
public void setup(Mob original) { public void setup(Mob original) {
this.original = original; this.original = original;
original.clearTime();
HP = original.HP; HP = original.HP;
HT = original.HT; HT = original.HT;
@@ -233,7 +234,6 @@ public class Ratmogrify extends ArmorAbility {
if (timeLeft <= 0){ if (timeLeft <= 0){
Mob original = getOriginal(); Mob original = getOriginal();
this.original = null; this.original = null;
original.clearTime();
GameScene.add(original); GameScene.add(original);
EXP = 0; EXP = 0;