v0.6.1: added support for multi window mode and refactored ui flag system
This commit is contained in:
committed by
Evan Debenham
parent
b1f6c2dde3
commit
673ad28c5d
@@ -145,8 +145,8 @@ public class Game extends Activity implements GLSurfaceView.Renderer, View.OnTou
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}
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@Override
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public void onResume() {
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super.onResume();
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public void onStart() {
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super.onStart();
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now = 0;
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view.onResume();
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@@ -156,8 +156,8 @@ public class Game extends Activity implements GLSurfaceView.Renderer, View.OnTou
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}
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@Override
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public void onPause() {
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super.onPause();
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public void onStop() {
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super.onStop();
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if (scene != null) {
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scene.pause();
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