From 675a1925039208cbf82457007d322c6e83b4185b Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Mon, 8 Aug 2022 18:03:12 -0400 Subject: [PATCH] v1.4.0: fixed TextInput interacting oddly with maximizing on desktop --- SPD-classes/src/main/java/com/watabou/noosa/TextInput.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/SPD-classes/src/main/java/com/watabou/noosa/TextInput.java b/SPD-classes/src/main/java/com/watabou/noosa/TextInput.java index 1baa650d1..84869de7c 100644 --- a/SPD-classes/src/main/java/com/watabou/noosa/TextInput.java +++ b/SPD-classes/src/main/java/com/watabou/noosa/TextInput.java @@ -40,6 +40,7 @@ import com.watabou.glwrap.Blending; import com.watabou.glwrap.Quad; import com.watabou.glwrap.Texture; import com.watabou.noosa.ui.Component; +import com.watabou.utils.DeviceCompat; import com.watabou.utils.FileUtils; import com.watabou.utils.Point; @@ -184,7 +185,7 @@ public class TextInput extends Component { skin.dispose(); Game.inputHandler.removeInputProcessor(stage); Gdx.input.setOnscreenKeyboardVisible(false); - Game.platform.updateSystemUI(); + if (!DeviceCompat.isDesktop()) Game.platform.updateSystemUI(); } } }