v2.0.0: added a weapon ability for the flail
This commit is contained in:
Binary file not shown.
|
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 1.5 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 3.2 KiB |
@@ -1510,6 +1510,9 @@ items.weapon.melee.dirk.desc=A longer thrusting dagger, gives a bit more steel t
|
||||
|
||||
items.weapon.melee.flail.name=flail
|
||||
items.weapon.melee.flail.stats_desc=This is a rather inaccurate weapon.\nThis weapon cannot surprise attack.
|
||||
items.weapon.melee.flail.ability_name=spin
|
||||
items.weapon.melee.flail.spin_warn=You can't spin the flail any more.
|
||||
items.weapon.melee.flail.ability_desc=The Duelist can _spin_ a flail to build up power for a short time. Each turn the flail is spun it will deal +20% damage, to a max of 3 times. At 3 spins the flail is also guaranteed to hit. Starting to spin the flail costs 2 charges.
|
||||
items.weapon.melee.flail.desc=A spiked ball attached to a handle by a length of chain. Very unwieldy, but devastating if it lands a solid hit.
|
||||
|
||||
items.weapon.melee.gauntlet.name=stone gauntlet
|
||||
|
||||
Reference in New Issue
Block a user