v0.3.0: BIG refactor to buff display, more clear and extendable code, instead of a nest of instanceof statements
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@@ -28,6 +28,10 @@ import com.watabou.utils.PointF;
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import com.watabou.utils.Random;
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public class Bleeding extends Buff {
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{
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type = buffType.NEGATIVE;
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}
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protected int level;
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