V0.2.1 : Updated Goo particle effects again, small tweak

This commit is contained in:
Evan Debenham
2014-10-04 02:53:17 -04:00
parent d3af7bb854
commit 6b72f83ccd
3 changed files with 3 additions and 3 deletions
@@ -68,7 +68,7 @@ public class Goo extends Mob {
for (int i = 0; i < Level.NEIGHBOURS9DIST2.length; i++) {
int j = pos + Level.NEIGHBOURS9DIST2[i];
if (j >= 0 && j <= 1023 && Level.passable[j])
CellEmitter.get(j).burst(ElmoParticle.FACTORY, 5);
CellEmitter.get(j).burst(ElmoParticle.FACTORY, 10);
}
Sample.INSTANCE.play( Assets.SND_BURNING );
return Random.NormalIntRange( 5, 30 );