V0.2.1: Updated quest dialog & descriptions, more pending
This commit is contained in:
@@ -74,34 +74,35 @@ public class Ghost extends Mob.NPC {
|
||||
state = State.WANDERING;
|
||||
}
|
||||
|
||||
private static final String TXT_ROSE1 =
|
||||
"Hello adventurer... Once I was like you - strong and confident... " +
|
||||
"And now I'm dead... But I can't leave this place... Not until I have my _dried rose_... " +
|
||||
"It's very important to me... Some monster stole it from my body...";
|
||||
|
||||
private static final String TXT_ROSE2 =
|
||||
"Please... Help me... Find the rose...";
|
||||
|
||||
private static final String TXT_RAT1 =
|
||||
"Hello adventurer... Once I was like you - strong and confident... " +
|
||||
"And now I'm dead... But I can't leave this place... Not until I have my revenge... " +
|
||||
"Slay the _fetid rat_, that has taken my life...";
|
||||
"But I was slain by a foul beast... I can't leave this place... Not until I have my revenge... " +
|
||||
"Slay the _fetid rat_, that has taken my life...\n\n" +
|
||||
"It stalks this floor... Spreading filth everywhere... " +
|
||||
"Beware its cloud of stink and acidic bite... ";
|
||||
|
||||
private static final String TXT_RAT2 =
|
||||
"Please... Help me... Slay the abomination...";
|
||||
|
||||
//this is totally the text that's going into production.. yeah.
|
||||
private static final String TXT_GNOLL1 =
|
||||
"kill a gnoll for me.";
|
||||
"Hello adventurer... Once I was like you - strong and confident... " +
|
||||
"But I was slain by a devious foe... I can't leave this place... Not until I have my revenge... " +
|
||||
"Slay the _gnoll trickster_, that has taken my life...\n\n" +
|
||||
"It is not like the other gnolls... It hides and uses thrown weapons... " +
|
||||
"Beware its poisonous and incendiary darts... ";
|
||||
|
||||
private static final String TXT_GNOLL2 =
|
||||
"I want that gnoll dead!";
|
||||
"Please... Help me... Slay the trickster...";
|
||||
|
||||
private static final String TXT_CRAB1 =
|
||||
"kill a crab for me";
|
||||
"Hello adventurer... Once I was like you - strong and confident... " +
|
||||
"But I was slain by an ancient creature... I can't leave this place... Not until I have my revenge... " +
|
||||
"Slay the _great crab_, that has taken my life...\n\n" +
|
||||
"It is unnaturally old... With a massive single claw and a thick shell. " +
|
||||
"Beware its claw, the crab blocks and strikes with it...";
|
||||
|
||||
private static final String TXT_CRAB2 =
|
||||
"I want that crab dead!";
|
||||
"Please... Help me... Slay the abomination...";
|
||||
|
||||
public Ghost() {
|
||||
super();
|
||||
@@ -151,9 +152,7 @@ public class Ghost extends Mob.NPC {
|
||||
if (Quest.given) {
|
||||
|
||||
if (Quest.processed){
|
||||
Item item = Dungeon.hero.belongings.getItem( DriedRose.class );
|
||||
if (item != null)
|
||||
GameScene.show( new WndSadGhost( this, item ) );
|
||||
GameScene.show( new WndSadGhost( this, Quest.type ) );
|
||||
} else {
|
||||
switch (Quest.type){
|
||||
case 1: default:
|
||||
@@ -418,7 +417,11 @@ public class Ghost extends Mob.NPC {
|
||||
@Override
|
||||
public String description() {
|
||||
return
|
||||
"This marsupial rat is much larger, than a regular one. It is surrounded by a foul cloud.";
|
||||
"Something is clearly wrong with this rat. Its matted fur and rotting skin are very " +
|
||||
"different from the healthy rats you've seen previously. It's bright orange eyes " +
|
||||
"and larger size make it especially menacing.\n\n" +
|
||||
"The rat carries a cloud of horrible stench with it, it's overpoweringly strong up close.\n\n" +
|
||||
"Dark ooze drips from the rat's teeth, it eats through the floor but seems to dissolve in water.";
|
||||
}
|
||||
|
||||
private static final HashSet<Class<?>> IMMUNITIES = new HashSet<Class<?>>();
|
||||
@@ -491,6 +494,11 @@ public class Ghost extends Mob.NPC {
|
||||
Quest.process();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String description() {
|
||||
return
|
||||
"A Gnoll";
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -532,5 +540,11 @@ public class Ghost extends Mob.NPC {
|
||||
Dungeon.level.drop( new MysteryMeat(), pos );
|
||||
Dungeon.level.drop( new MysteryMeat(), pos ).sprite.drop();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String description() {
|
||||
return
|
||||
"A Crab";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user