v0.8.1: refactored the location of all asset files
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@@ -44,7 +44,7 @@ Shattered Pixel Dungeon supporters a number of languages which are translated vi
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If you plan to add new text to the game, maintaining these translations may be difficult or impossible, and so you may wish to remove them:
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- In [Languages.java](/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/messages/Languages.java) remove all of the enum constants except for ENGLISH.
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- In the [language resource folders](/core/src/main/resources/com/shatteredpixel/shatteredpixeldungeon/messages) remove all of the .properties files which include an underscore followed by a language code (e.g. remove actors_ru.properties, but not actors.properties)
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- In the [messages resource folders](/core/src/main/assets/messages) remove all of the .properties files which include an underscore followed by a language code (e.g. remove actors_ru.properties, but not actors.properties)
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- Finally remove the language picker by commenting out the line `add( btnLang );` in [TitleScene.java](/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/TitleScene.java)
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- Optionally, if you are multilingual or have translators and wish to retain some languages, do not comment out the language picker and only remove the enums/resources for the languages you won't be using.
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