v0.2.3e: tonnes of fixes relating to WIP multi-quickslot implementation
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@@ -139,7 +139,7 @@ public enum HeroClass {
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Dart darts = new Dart( 8 );
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darts.identify().collect();
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hero.belongings.quickslot.setSlot(0, darts);
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Dungeon.quickslot.setSlot(0, darts);
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new PotionOfStrength().setKnown();
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}
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@@ -150,7 +150,7 @@ public enum HeroClass {
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WandOfMagicMissile wand = new WandOfMagicMissile();
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wand.identify().collect();
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hero.belongings.quickslot.setSlot(0, wand);
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Dungeon.quickslot.setSlot(0, wand);
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new ScrollOfIdentify().setKnown();
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}
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@@ -165,8 +165,8 @@ public enum HeroClass {
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Dart darts = new Dart( 8 );
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darts.identify().collect();
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hero.belongings.quickslot.setSlot(0, cloak);
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hero.belongings.quickslot.setSlot(1, darts);
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Dungeon.quickslot.setSlot(0, cloak);
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Dungeon.quickslot.setSlot(1, darts);
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new ScrollOfMagicMapping().setKnown();
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}
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@@ -179,7 +179,7 @@ public enum HeroClass {
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Boomerang boomerang = new Boomerang();
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boomerang.identify().collect();
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hero.belongings.quickslot.setSlot(0, boomerang);
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Dungeon.quickslot.setSlot(0, boomerang);
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}
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public String title() {
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