v0.3.2: fixed teleportation and movement inconsistencies with some characters
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@@ -29,6 +29,8 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Paralysis;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.Golem;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.King;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.RotHeart;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.RotLasher;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.Yog;
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import com.shatteredpixel.shatteredpixeldungeon.effects.Effects;
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import com.shatteredpixel.shatteredpixeldungeon.effects.MagicMissile;
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@@ -110,7 +112,7 @@ public class WandOfBlastWave extends Wand {
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if ((ch instanceof King) || (ch instanceof Golem) || (ch instanceof Yog.RottingFist))
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dist /= 2;
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if (dist == 0 || ch instanceof Yog) return;
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if (dist == 0 || ch instanceof Yog || ch instanceof RotLasher || ch instanceof RotHeart) return;
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if (Actor.findChar(trajectory.path.get(dist)) != null){
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dist--;
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