v0.2.4c: fixed a bug where wand of magic missile would stay in quickslot when disenchanted while equipped
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@@ -136,6 +136,9 @@ public class WandOfMagicMissile extends Wand {
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evoke( curUser );
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evoke( curUser );
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GLog.w( TXT_DISENCHANTED, item.name() );
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GLog.w( TXT_DISENCHANTED, item.name() );
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Dungeon.quickslot.clearItem(WandOfMagicMissile.this);
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WandOfMagicMissile.this.updateQuickslot();
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item.upgrade();
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item.upgrade();
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curUser.spendAndNext( TIME_TO_DISENCHANT );
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curUser.spendAndNext( TIME_TO_DISENCHANT );
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