v0.4.0: added the ability for weapons to give DR, gave it to quarterstaff

This commit is contained in:
Evan Debenham
2016-05-15 04:43:41 -04:00
parent 84324c6f52
commit 7021b01821
4 changed files with 17 additions and 7 deletions
@@ -20,6 +20,7 @@
*/
package com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
public class Quarterstaff extends MeleeWeapon {
@@ -36,6 +37,8 @@ public class Quarterstaff extends MeleeWeapon {
lvl*(tier+1); //scaling unchanged
}
//TODO add defence bonus code
@Override
public int defenceFactor(Hero hero) {
return 2+level(); //2 extra defence, plus 1 per level;
}
}