v0.3.2: more implementation on rotberry quest (almost done)
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@@ -108,7 +108,6 @@ public class Wandmaker extends NPC {
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"If you can get that for me, I'll be happy to pay you with one of my finely crafted wands! " +
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"I brought two with me, so you can take whichever one you prefer.";
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//TODO
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private static final String REMINDER_DUST =
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"Any luck with corpse dust, %s? Look for some barricades.";
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@@ -436,26 +435,6 @@ public class Wandmaker extends NPC {
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alchemyClass = PotionOfStrength.class;
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}
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@Override
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public boolean doPickUp( Hero hero ) {
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if (super.doPickUp(hero)) {
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if (Dungeon.level != null) {
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for (Mob mob : Dungeon.level.mobs) {
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mob.beckon( Dungeon.hero.pos );
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}
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GLog.w( "The seed emits a roar that echoes throughout the dungeon!" );
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CellEmitter.center( Dungeon.hero.pos ).start( Speck.factory( Speck.SCREAM ), 0.3f, 3 );
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Sample.INSTANCE.play( Assets.SND_CHALLENGE );
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}
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return true;
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} else {
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return false;
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}
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}
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@Override
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public String desc() {
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return TXT_DESC;
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