v0.9.1: fixed combo incorrect using itself as damage source
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@@ -265,7 +265,7 @@ public class Combo extends Buff implements ActionIndicator.Action {
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boolean wasAlly = enemy.alignment == target.alignment;
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dmg = target.attackProc(enemy, dmg);
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enemy.damage( dmg, this );
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enemy.damage( dmg, target );
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//special effects
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switch (type){
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