v0.3.4: updated translations
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committed by
Evan Debenham
parent
8797b380db
commit
71c16e5e8c
@@ -6,6 +6,8 @@ scenes.amuletscene.text=L'Amulette de Yendor\! Vous la tenez enfin. Ses pouvoirs
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scenes.badgesscene.title=Vos badges
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# scenes.changesscene.title=Recent Changes
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scenes.gamescene.welcome=Bienvenue au niveau %d de Pixel Dungeon
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scenes.gamescene.welcome_back=Bon retour au niveau %d de Pixel Dungeon
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scenes.gamescene.chasm=L’Écho de vos pas résonne à travers le donjon
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@@ -41,11 +43,16 @@ scenes.startscene.yes=Oui, recommencer
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scenes.startscene.no=Non, revenir au menu principal
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scenes.startscene.unlock=Pour débloquer la Chasseresse,\nTuez le boss du niveau 15.
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scenes.startscene.need_to_win=Pour débloquer les Challenges, terminer le jeu avec avec n'importe quelle classe
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scenes.surfacesscene.exit=Partie Terminée
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# scenes.surfacescene.exit=Game Over
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scenes.titlescene.play=Jouer
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scenes.titlescene.rankings=Classement
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scenes.titlescene.badges=Badges
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scenes.titlescene.about=A propos
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#scenes.welcomescene.=
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# scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon is a roguelike RPG, with randomly generated enemies, levels, items, and traps\!\n\nEach run is a new challenging experience, but be careful, death is permanent\!\n\nHappy Dungeoneering\!
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#scenes.welcomescene.update_msg=Look at that, a brand new update page, pretty!\n\nAt this stage there are a few refinements left to be made to the language selection ui and then all the code support for translation will be done.\n\nWe are very close to first release! My goal is to have 0.3.4 released by the end of the week!\n\nWe can make further translation improvements/fixes through patches.
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# scenes.welcomescene.what_msg=It seems that your current saves are from a future version of Shattered Pixel Dungeon\!\n\nTread with caution\! Your saves may contain things which don't exist in this version, this could cause some very weird errors to occur.
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# scenes.welcomescene.continue=Continue
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# scenes.welcomescene.changelist=Changelist
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