v0.3.4: updated translations
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committed by
Evan Debenham
parent
8797b380db
commit
71c16e5e8c
@@ -6,6 +6,8 @@ scenes.amuletscene.text=당신은 마침내 옌더의 아뮬렛을 손에 넣었
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scenes.badgesscene.title=당신이 획득한 배지
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# scenes.changesscene.title=Recent Changes
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scenes.gamescene.welcome=픽셀 던전의 %d 번째 층에 도착했습니다\!
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scenes.gamescene.welcome_back=픽셀 던전의 %d 번째 층에 돌아왔습니다\!
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scenes.gamescene.chasm=당신의 발걸음이 던전에 울려 퍼졌다.
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@@ -41,11 +43,16 @@ scenes.startscene.yes=네, 게임을 새로 시작합니다.
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scenes.startscene.no=아니오, 메인 메뉴로 돌아갑니다.
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scenes.startscene.unlock=사냥꾼을 해금하려면, 15층의 보스를 처치하십시오.
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scenes.startscene.need_to_win=도전 모드를 해금하려면, 아무 직업으로 게임을 클리어하십시오.
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scenes.surfacesscene.exit=게임 오버
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# scenes.surfacescene.exit=Game Over
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scenes.titlescene.play=시작
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scenes.titlescene.rankings=랭킹
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scenes.titlescene.badges=배지
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scenes.titlescene.about=이 게임에 대하여
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#scenes.welcomescene.=
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# scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon is a roguelike RPG, with randomly generated enemies, levels, items, and traps\!\n\nEach run is a new challenging experience, but be careful, death is permanent\!\n\nHappy Dungeoneering\!
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#scenes.welcomescene.update_msg=Look at that, a brand new update page, pretty!\n\nAt this stage there are a few refinements left to be made to the language selection ui and then all the code support for translation will be done.\n\nWe are very close to first release! My goal is to have 0.3.4 released by the end of the week!\n\nWe can make further translation improvements/fixes through patches.
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# scenes.welcomescene.what_msg=It seems that your current saves are from a future version of Shattered Pixel Dungeon\!\n\nTread with caution\! Your saves may contain things which don't exist in this version, this could cause some very weird errors to occur.
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# scenes.welcomescene.continue=Continue
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# scenes.welcomescene.changelist=Changelist
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