v0.3.2: reworked the warlock subclass

This commit is contained in:
Evan Debenham
2015-09-23 21:52:33 -04:00
parent 5f09d23ea0
commit 71f65ec31a
16 changed files with 108 additions and 29 deletions
@@ -29,10 +29,13 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Amok;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Corruption;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Hunger;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Sleep;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.SoulMark;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Terror;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.HeroSubClass;
import com.shatteredpixel.shatteredpixeldungeon.effects.Speck;
import com.shatteredpixel.shatteredpixeldungeon.effects.Surprise;
import com.shatteredpixel.shatteredpixeldungeon.effects.Wound;
import com.shatteredpixel.shatteredpixeldungeon.items.Generator;
@@ -373,6 +376,13 @@ public abstract class Mob extends Char {
state = HUNTING;
}
if (buff(SoulMark.class) != null) {
int restoration = Math.max(damage, HP);
Dungeon.hero.buff(Hunger.class).satisfy(restoration*0.5f);
Dungeon.hero.HP = (int)Math.ceil(Math.min(Dungeon.hero.HT, Dungeon.hero.HP+(restoration*0.25f)));
Dungeon.hero.sprite.emitter().burst( Speck.factory(Speck.HEALING), 1 );
}
return damage;
}