v0.3.2: reworked the warlock subclass

This commit is contained in:
Evan Debenham
2015-09-23 21:52:33 -04:00
parent 5f09d23ea0
commit 71f65ec31a
16 changed files with 108 additions and 29 deletions
@@ -22,7 +22,10 @@ package com.shatteredpixel.shatteredpixeldungeon.items.wands;
import java.util.ArrayList;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.SoulMark;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.HeroClass;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.HeroSubClass;
import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfRecharging;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.MagesStaff;
import com.watabou.noosa.audio.Sample;
@@ -132,6 +135,14 @@ public abstract class Wand extends Item {
charger.setScaleFactor( chargeScaleFactor );
}
protected void processSoulMark(Char target, int chargesUsed){
if (target != Dungeon.hero &&
Dungeon.hero.subClass == HeroSubClass.WARLOCK &&
Random.Float() < .08f + (level*chargesUsed*0.04f)){
SoulMark.prolong(target, SoulMark.class, SoulMark.DURATION);
}
}
@Override
public void onDetach( ) {
stopCharging();
@@ -73,6 +73,7 @@ public class WandOfBlastWave extends Wand {
Char ch = Actor.findChar(bolt.collisionPos + i);
if (ch != null){
processSoulMark(ch, chargesPerCast());
ch.damage(damage, this);
if (ch.isAlive()) {
@@ -86,6 +87,7 @@ public class WandOfBlastWave extends Wand {
//throws the char at the center of the blast
Char ch = Actor.findChar(bolt.collisionPos);
if (ch != null){
processSoulMark(ch, chargesPerCast());
ch.damage(damage, this);
if (ch.isAlive() && bolt.path.size() > bolt.dist+1) {
@@ -104,6 +104,8 @@ public class WandOfCorruption extends Wand {
ch.HP = ch.HT;
curCharges -= extraCharges;
usagesToKnow -= extraCharges;
processSoulMark(ch, extraCharges+chargesPerCast());
}
}
@@ -95,6 +95,7 @@ public class WandOfDisintegration extends Wand {
int dmgMin = lvl;
int dmgMax = (int) (8 + lvl * lvl / 3f);
for (Char ch : chars) {
processSoulMark(ch, chargesPerCast());
ch.damage( Random.NormalIntRange( dmgMin, dmgMax ), this );
ch.sprite.centerEmitter().burst( PurpleParticle.BURST, Random.IntRange( 1, 2 ) );
ch.sprite.flash();
@@ -68,6 +68,7 @@ public class WandOfFrost extends Wand {
ch.sprite.burst( 0xFF99CCFF, level / 2 + 2 );
}
processSoulMark(ch, chargesPerCast());
ch.damage(damage, this);
if (ch.isAlive()){
@@ -64,6 +64,7 @@ public class WandOfLightning extends Wand {
int max = Math.round(10 + (level * level / 4f));
for (Char ch : affected){
processSoulMark(ch, chargesPerCast());
ch.damage(Math.round(Random.NormalIntRange(min, max) * multipler), LightningTrap.LIGHTNING);
if (ch == Dungeon.hero) Camera.main.shake( 2, 0.3f );
@@ -45,6 +45,7 @@ public class WandOfMagicMissile extends Wand {
int level = level();
processSoulMark(ch, chargesPerCast());
ch.damage(Random.NormalIntRange(4 , 6 + level * 2), this);
ch.sprite.burst(0xFFFFFFFF, level / 2 + 2);
@@ -84,7 +84,8 @@ public class WandOfPrismaticLight extends Wand {
protected void onZap(Ballistica beam) {
Char ch = Actor.findChar(beam.collisionPos);
if (ch != null){
affectTarget(ch);
processSoulMark(ch, chargesPerCast());
affectTarget(ch);
}
affectMap(beam);
@@ -20,6 +20,7 @@
*/
package com.shatteredpixel.shatteredpixeldungeon.items.wands;
import com.shatteredpixel.shatteredpixeldungeon.actors.Actor;
import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
import com.shatteredpixel.shatteredpixeldungeon.items.Dewdrop;
@@ -96,6 +97,11 @@ public class WandOfRegrowth extends Wand {
Level.set( i, Terrain.GRASS );
}
Char ch = Actor.findChar(i);
if (ch != null){
processSoulMark(ch, chargesPerCast());
}
GameScene.add( Blob.seed( i, 10, Regrowth.class ) );
}
@@ -102,6 +102,8 @@ public class WandOfTransfusion extends Wand {
//if we find a character..
if (ch != null && ch instanceof Mob){
processSoulMark(ch, chargesPerCast());
//heals an ally, or charmed/corrupted enemy
if (((Mob) ch).ally || ch.buff(Charm.class) != null || ch.buff(Corruption.class) != null){
@@ -21,6 +21,7 @@
package com.shatteredpixel.shatteredpixeldungeon.items.wands;
import com.shatteredpixel.shatteredpixeldungeon.Assets;
import com.shatteredpixel.shatteredpixeldungeon.actors.Actor;
import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
import com.shatteredpixel.shatteredpixeldungeon.actors.blobs.Blob;
import com.shatteredpixel.shatteredpixeldungeon.actors.blobs.VenomGas;
@@ -47,6 +48,11 @@ public class WandOfVenom extends Wand {
Blob venomGas = Blob.seed(bolt.collisionPos, 50 + 10 * level, VenomGas.class);
((VenomGas)venomGas).setStrength(level+1);
GameScene.add(venomGas);
Char ch = Actor.findChar(bolt.collisionPos);
if (ch != null){
processSoulMark(ch, chargesPerCast());
}
}
@Override