v0.3.2: reworked the warlock subclass
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@@ -45,6 +45,7 @@ public class WandOfMagicMissile extends Wand {
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int level = level();
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processSoulMark(ch, chargesPerCast());
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ch.damage(Random.NormalIntRange(4 , 6 + level * 2), this);
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ch.sprite.burst(0xFFFFFFFF, level / 2 + 2);
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