diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/npcs/Imp.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/npcs/Imp.java index 2f044ced5..5eb35068d 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/npcs/Imp.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/npcs/Imp.java @@ -34,6 +34,7 @@ import com.shatteredpixel.shatteredpixeldungeon.items.quest.DwarfToken; import com.shatteredpixel.shatteredpixeldungeon.items.rings.Ring; import com.shatteredpixel.shatteredpixeldungeon.journal.Notes; import com.shatteredpixel.shatteredpixeldungeon.levels.CityLevel; +import com.shatteredpixel.shatteredpixeldungeon.levels.Level; import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain; import com.shatteredpixel.shatteredpixeldungeon.messages.Messages; import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene; @@ -231,7 +232,7 @@ public class Imp extends NPC { spawned = true; //imp always spawns on an empty tile, for better visibility - level.map[ npc.pos ] = Terrain.EMPTY; + Level.set( npc.pos, Terrain.EMPTY, level); //always assigns monks on floor 17, golems on floor 19, and 50/50 between either on 18 switch (Dungeon.depth){