v0.3.1: modified a couple strings to fit better post-font changes
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committed by
Evan Debenham
parent
e404de5f45
commit
72515aee99
@@ -59,8 +59,8 @@ public class StartScene extends PixelScene {
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private static final String TXT_LOAD = "Load Game";
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private static final String TXT_LOAD = "Load Game";
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private static final String TXT_NEW = "New Game";
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private static final String TXT_NEW = "New Game";
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private static final String TXT_ERASE = "Erase current game";
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private static final String TXT_ERASE = "Erases Progress";
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private static final String TXT_DPTH_LVL = "Depth: %d, level: %d";
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private static final String TXT_DPTH_LVL = "Depth: %d, Level: %d";
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private static final String TXT_REALLY = "Do you really want to start new game?";
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private static final String TXT_REALLY = "Do you really want to start new game?";
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private static final String TXT_WARNING = "Your current game progress will be erased.";
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private static final String TXT_WARNING = "Your current game progress will be erased.";
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@@ -37,7 +37,7 @@ import com.shatteredpixel.shatteredpixeldungeon.windows.WndBag;
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public class QuickSlotButton extends Button implements WndBag.Listener {
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public class QuickSlotButton extends Button implements WndBag.Listener {
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private static final String TXT_SELECT_ITEM = "Select an item for the quickslot";
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private static final String TXT_SELECT_ITEM = "Select an item to quickslot";
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private static QuickSlotButton[] instance = new QuickSlotButton[4];
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private static QuickSlotButton[] instance = new QuickSlotButton[4];
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private int slotNum;
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private int slotNum;
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