diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/Greataxe.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/Greataxe.java index 02a52b67a..b9a02149d 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/Greataxe.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/Greataxe.java @@ -94,7 +94,7 @@ public class Greataxe extends MeleeWeapon { //+(12.5+(1.75*lvl)) damage, equivalent to +50% damage int dmgBoost = augment.damageFactor(Math.round(12.5f + 1.75f*buffedLvl())); - if (hero.attack(enemy, 1.50f, 0, Char.INFINITE_ACCURACY)){ + if (hero.attack(enemy, 1, dmgBoost, Char.INFINITE_ACCURACY)){ Sample.INSTANCE.play(Assets.Sounds.HIT_STRONG); if (!enemy.isAlive()){ onAbilityKill(hero, enemy);