diff --git a/core/src/main/assets/messages/actors/actors.properties b/core/src/main/assets/messages/actors/actors.properties index 8e7a7d774..54816c12b 100644 --- a/core/src/main/assets/messages/actors/actors.properties +++ b/core/src/main/assets/messages/actors/actors.properties @@ -588,7 +588,7 @@ actors.hero.herosubclass.champion_short_desc=The _Champion_ can wield two weapon actors.hero.herosubclass.champion_desc=The Champion is a master of melee weapons who can equip a secondary weapon in addition to her primary one. Her regular attacks use her primary weapon, but she can swap her primary weapon instantly.\n\nThe secondary weapon's ability can be used at any time and has its own ability charges. Her secondary weapon charges have a 50% reduced charge cap and charge speed. actors.hero.herosubclass.monk=monk actors.hero.herosubclass.monk_short_desc=The _Monk_ builds energy while fighting. This energy can be spent on a variety of unique abilities. -actors.hero.herosubclass.monk_desc=The Monk is a master of physical technique. As she defeats enemies, she gains energy which can be used on a variety of defensive and utlity-focused abilities. This energy does not fade over time, but has a cap based on the Monk's level. +actors.hero.herosubclass.monk_desc=The Monk is a master of physical technique. As she defeats enemies, she gains energy which can be used on a variety of defensive and utility-focused abilities. This energy does not fade over time, but has a cap based on the Monk's level. ##talents actors.hero.talent$followupstriketracker.name=followup strike