v0.9.4: overhauled text input, now multiplatform using libGDX textField

This commit is contained in:
Evan Debenham
2021-07-08 12:38:45 -04:00
parent bcdbf8ef43
commit 7307c38a3c
12 changed files with 296 additions and 56 deletions

View File

@@ -56,11 +56,6 @@ public class IOSPlatformSupport extends PlatformSupport {
return !test.getFlags().contains(SCNetworkReachabilityFlags.IsWWAN);
}
@Override
public void promptTextInput(String title, String hintText, int maxLen, boolean multiLine, String posTxt, String negTxt, TextCallback callback) {
//TODO need multiplat text input, this does nothing atm!
}
public void vibrate( int millis ){
//gives a short vibrate on iPhone 6+, no vibration otherwise
AudioServices.playSystemSound(1520);