v2.0.0: added a safety check to Monk Energy gain

This commit is contained in:
Evan Debenham
2023-03-08 16:00:40 -05:00
parent c925bc156c
commit 7328eb29ca

View File

@@ -134,6 +134,8 @@ public class MonkEnergy extends Buff implements ActionIndicator.Action {
} }
public void gainEnergy(Mob enemy ){ public void gainEnergy(Mob enemy ){
if (target == null) return;
if (target.buff(LockedFloor.class) != null && !target.buff(LockedFloor.class).regenOn()){ if (target.buff(LockedFloor.class) != null && !target.buff(LockedFloor.class).regenOn()){
return; //to prevent farming boss minions return; //to prevent farming boss minions
} }