diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java b/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java index 3ee38b0e2..5e4029219 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java @@ -1100,7 +1100,7 @@ public class Hero extends Char { Ankh ankh = (Ankh)belongings.getItem( Ankh.class ); if (ankh != null && ankh.isBlessed()) { this.HP = HT; - //TODO: add sparkle effect + new Flare(8, 32).color(0xFFFF66, true).show(sprite, 2f); CellEmitter.get(this.pos).start(Speck.factory(Speck.LIGHT), 0.2f, 3); diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/items/Ankh.java b/src/com/shatteredpixel/shatteredpixeldungeon/items/Ankh.java index 79252e7db..3cebd69da 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/items/Ankh.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/items/Ankh.java @@ -81,7 +81,6 @@ public class Ankh extends Item { hero.spend( 1f ); hero.busy(); - //TODO: add sparkle effect Sample.INSTANCE.play( Assets.SND_DRINK ); CellEmitter.get(hero.pos).start(Speck.factory(Speck.LIGHT), 0.2f, 3);