From 744bd7ed015b25567381765debb126aa155d7cba Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Fri, 29 Sep 2023 12:57:51 -0400 Subject: [PATCH] v2.2.0: fixed disarming traps not updating champion action indicator --- .../shatteredpixeldungeon/levels/traps/DisarmingTrap.java | 2 ++ 1 file changed, 2 insertions(+) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/traps/DisarmingTrap.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/traps/DisarmingTrap.java index b89510922..bda0f7324 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/traps/DisarmingTrap.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/traps/DisarmingTrap.java @@ -34,6 +34,7 @@ import com.shatteredpixel.shatteredpixeldungeon.items.Item; import com.shatteredpixel.shatteredpixeldungeon.items.KindOfWeapon; import com.shatteredpixel.shatteredpixeldungeon.messages.Messages; import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene; +import com.shatteredpixel.shatteredpixeldungeon.ui.ActionIndicator; import com.shatteredpixel.shatteredpixeldungeon.utils.GLog; import com.watabou.noosa.audio.Sample; import com.watabou.utils.PathFinder; @@ -94,6 +95,7 @@ public class DisarmingTrap extends Trap{ hero.belongings.weapon = null; Dungeon.quickslot.clearItem(weapon); + ActionIndicator.refresh(); weapon.updateQuickslot(); Dungeon.level.drop(weapon, cell).seen = true;