v0.2.3: implemented Unstable Spellbook upgrade logic

This commit is contained in:
Evan Debenham
2014-11-27 17:14:35 -05:00
parent 3043e88979
commit 7532ad91cb
3 changed files with 91 additions and 13 deletions
@@ -31,6 +31,7 @@ import com.shatteredpixel.shatteredpixeldungeon.items.bags.SeedPouch;
import com.shatteredpixel.shatteredpixeldungeon.items.bags.WandHolster;
import com.shatteredpixel.shatteredpixeldungeon.items.food.Food;
import com.shatteredpixel.shatteredpixeldungeon.items.potions.Potion;
import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.Scroll;
import com.shatteredpixel.shatteredpixeldungeon.items.wands.Wand;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.MeleeWeapon;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.missiles.Boomerang;
@@ -61,7 +62,8 @@ public class WndBag extends WndTabbed {
WAND,
SEED,
FOOD,
POTION
POTION,
SCROLL
}
protected static final int COLS = 4;
@@ -353,6 +355,7 @@ public class WndBag extends WndTabbed {
mode == Mode.SEED && (item instanceof Seed) ||
mode == Mode.FOOD && (item instanceof Food) ||
mode == Mode.POTION && (item instanceof Potion) ||
mode == Mode.SCROLL && (item instanceof Scroll) ||
mode == Mode.ALL
);
}