diff --git a/core/src/main/assets/messages/windows/windows.properties b/core/src/main/assets/messages/windows/windows.properties index 240f8202b..cf408a6cb 100644 --- a/core/src/main/assets/messages/windows/windows.properties +++ b/core/src/main/assets/messages/windows/windows.properties @@ -59,7 +59,7 @@ windows.wndhero$statstab.gold=Gold Collected windows.wndhero$statstab.depth=Maximum Depth windows.wndheroinfo.talents=talents -windows.wndheroinfo.talents_msg=Talents are unlocked as the hero levels up. Tier 2 talents start at level 6, more talents appear after defeating the second boss. +windows.wndheroinfo.talents_msg=The hero gains one talent point each time they level up. Higher tier talents appear after defeating the second boss. windows.wndheroinfo.subclasses=subclasses windows.wndheroinfo.subclasses_msg=A subclass can be chosen after defeating the second boss. windows.wndheroinfo.abilities=armor abilities diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/windows/WndHeroInfo.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/windows/WndHeroInfo.java index fb499e67a..5b85880a6 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/windows/WndHeroInfo.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/windows/WndHeroInfo.java @@ -235,7 +235,7 @@ public class WndHeroInfo extends WndTabbed { message.maxWidth((int)width); message.setPos(0, title.bottom()+4*MARGIN); - talentPane.setRect(0, message.bottom() + MARGIN, width, height-message.bottom()); + talentPane.setRect(0, message.bottom() + 3*MARGIN, width, height-message.bottom()-3*MARGIN); } }