From 765d72be19c13ee4ccaa3d026844450097800fd4 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Wed, 3 Jan 2024 13:31:42 -0500 Subject: [PATCH] v2.3.0: fixed held allies potentially spawning on traps or chasms --- .../shatteredpixel/shatteredpixeldungeon/actors/mobs/Mob.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Mob.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Mob.java index 8473919e9..c1e714076 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Mob.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Mob.java @@ -1268,7 +1268,7 @@ public abstract class Mob extends Char { ArrayList candidatePositions = new ArrayList<>(); for (int i : PathFinder.NEIGHBOURS8) { - if (!Dungeon.level.solid[i+pos] && level.findMob(i+pos) == null){ + if (!Dungeon.level.solid[i+pos] && !Dungeon.level.avoid[i+pos] && level.findMob(i+pos) == null){ candidatePositions.add(i+pos); } }