v0.3.0: added placeholder sprites for new & reworked wands. All names are WIP.

This commit is contained in:
Evan Debenham
2015-03-27 02:54:31 -04:00
parent 99f853c190
commit 773481ceb4
11 changed files with 31 additions and 15 deletions
@@ -36,7 +36,6 @@ import com.shatteredpixel.shatteredpixeldungeon.items.rings.RingOfMagic.Magic;
import com.shatteredpixel.shatteredpixeldungeon.mechanics.Ballistica;
import com.shatteredpixel.shatteredpixeldungeon.scenes.CellSelector;
import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
import com.shatteredpixel.shatteredpixeldungeon.ui.QuickSlotButton;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
import com.watabou.utils.Bundle;
@@ -75,8 +74,6 @@ public abstract class Wand extends KindOfWeapon {
{
defaultAction = AC_ZAP;
image = ItemSpriteSheet.WAND_MAGIC_MISSILE;
}
public Wand() {