v0.3.0: added placeholder sprites for new & reworked wands. All names are WIP.
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@@ -36,7 +36,6 @@ import com.shatteredpixel.shatteredpixeldungeon.items.rings.RingOfMagic.Magic;
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import com.shatteredpixel.shatteredpixeldungeon.mechanics.Ballistica;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.CellSelector;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
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import com.shatteredpixel.shatteredpixeldungeon.ui.QuickSlotButton;
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import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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import com.watabou.utils.Bundle;
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@@ -75,8 +74,6 @@ public abstract class Wand extends KindOfWeapon {
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{
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defaultAction = AC_ZAP;
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image = ItemSpriteSheet.WAND_MAGIC_MISSILE;
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}
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public Wand() {
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