v0.3.0: added placeholder sprites for new & reworked wands. All names are WIP.

This commit is contained in:
Evan Debenham
2015-03-27 02:54:31 -04:00
parent 99f853c190
commit 773481ceb4
11 changed files with 31 additions and 15 deletions
@@ -112,18 +112,18 @@ public class ItemSpriteSheet {
//Row Six: Wands
public static final int WAND_MAGIC_MISSILE = ROW6+0;
public static final int WAND_HOLLY = ROW6+1;
public static final int WAND_YEW = ROW6+2;
public static final int WAND_EBONY = ROW6+3;
public static final int WAND_CHERRY = ROW6+4;
public static final int WAND_TEAK = ROW6+5;
public static final int WAND_ROWAN = ROW6+6;
public static final int WAND_WILLOW = ROW6+7;
public static final int WAND_MAHOGANY = ROW6+8;
public static final int WAND_BAMBOO = ROW6+9;
public static final int WAND_PURPLEHEART = ROW6+10;
public static final int WAND_OAK = ROW6+11;
public static final int WAND_BIRCH = ROW6+12;
public static final int WAND_FIREBOLT = ROW6+1;
public static final int WAND_FROST = ROW6+2;
public static final int WAND_LIGHTNING = ROW6+3;
public static final int WAND_DISINTEGRATION = ROW6+4;
public static final int WAND_PRISMATIC_LIGHT= ROW6+5;
public static final int WAND_ACID = ROW6+6;
public static final int WAND_CORRUPTION = ROW6+7;
public static final int WAND_WARDING = ROW6+8;
public static final int WAND_REGROWTH = ROW6+9;
public static final int WAND_SUMMONING = ROW6+10;
public static final int WAND_AVALANCHE = ROW6+11;
public static final int WAND_FORCE = ROW6+12;
//Row Seven: Rings
public static final int RING_GARNET = ROW7+0;