v0.3.4: externalized all buff strings
This commit is contained in:
committed by
Evan Debenham
parent
801fd58e7c
commit
77d16d5a93
@@ -20,6 +20,7 @@
|
||||
*/
|
||||
package com.shatteredpixel.shatteredpixeldungeon.actors.buffs;
|
||||
|
||||
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
|
||||
import com.watabou.noosa.audio.Sample;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.Assets;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
|
||||
@@ -97,17 +98,11 @@ public class Shadows extends Invisibility {
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "Shadowmelded";
|
||||
return Messages.get(this, "name");
|
||||
}
|
||||
|
||||
@Override
|
||||
public String desc() {
|
||||
return "You are blended into the shadows around you, granting you invisibility and slowing your metabolism.\n" +
|
||||
"\n" +
|
||||
"While you are invisible enemies are unable to attack or follow you. " +
|
||||
"Most physical attacks and magical effects (such as scrolls and wands) will immediately cancel invisibility. " +
|
||||
"Additionally, while shadowmelded, your rate of hunger is slowed.\n" +
|
||||
"\n" +
|
||||
"You will remain shadowmelded until you leave the shadows or an enemy comes into contact with you.";
|
||||
return Messages.get(this, "desc");
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user