From 77e648cf8bb1fd1e668f273f27c5fb6e50d2416b Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Wed, 5 Mar 2025 16:29:13 -0500 Subject: [PATCH] v3.0.1: fixed sniper's mark % damage bonus being loaded as an int --- .../shatteredpixeldungeon/actors/buffs/SnipersMark.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/buffs/SnipersMark.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/buffs/SnipersMark.java index c0c6211a0..7c3df8f37 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/buffs/SnipersMark.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/buffs/SnipersMark.java @@ -75,7 +75,7 @@ public class SnipersMark extends FlavourBuff implements ActionIndicator.Action { public void restoreFromBundle( Bundle bundle ) { super.restoreFromBundle( bundle ); object = bundle.getInt( OBJECT ); - percentDmgBonus = bundle.getInt( BONUS ); + percentDmgBonus = bundle.getFloat( BONUS ); } @Override