From 78305a1d4a84436eb2910733eb1632d8026568f5 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Mon, 20 Jun 2022 16:16:15 -0400 Subject: [PATCH] v1.3.0: fixed transmuting equipped items taking lots of time --- .../items/scrolls/ScrollOfTransmutation.java | 1 + 1 file changed, 1 insertion(+) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/scrolls/ScrollOfTransmutation.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/scrolls/ScrollOfTransmutation.java index 06da69ca2..aeee7a4d3 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/scrolls/ScrollOfTransmutation.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/scrolls/ScrollOfTransmutation.java @@ -90,6 +90,7 @@ public class ScrollOfTransmutation extends InventoryScroll { item.cursed = false; //to allow it to be unequipped ((EquipableItem) item).doUnequip(Dungeon.hero, false); ((EquipableItem) result).doEquip(Dungeon.hero); + Dungeon.hero.spend(-Dungeon.hero.cooldown()); //cancel equip/unequip time } else { item.detach(Dungeon.hero.belongings.backpack); if (!result.collect()) {